Player Matchup

Anubis
Anubis
Chickenwng480
Anubis
Level 24
God Stats
20W - 15L
1,478 SR
Queue Stats
60W - 70L
1,491 Elo+
Party 2
Ymir
Ymir
Jairo24lucky
Ymir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SavageMondo480
Danzaburou
Level 47
God Stats
47W - 47L
1,480 SR
Queue Stats
117W - 129L
1,445 Elo+
Party 2
Set
Set
UxRxBELOWxME
Set
Level 97
God Stats
4W - 4L
1,635 SR
Queue Stats
284W - 260L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
im_allwaypassive
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 71L
1,448 Elo+
Solo
Team Averages
Level 56
1,519 SR
1,479 Elo+

VS

Team Averages
Level 115
1,608 SR
1,449 Elo+
Kukulkan
Kukulkan
DommeMommy
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 142L
1,486 Elo+
Party 3
Mulan
Mulan
KataPG
Mulan
Level 125
God Stats
43W - 42L
1,572 SR
Queue Stats
234W - 238L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
TrestlePG
Hun Batz
Level 129
God Stats
4W - 3L
1,685 SR
Queue Stats
202W - 197L
1,461 Elo+
Party 1
Horus
Horus
VioletRobin
Horus
Level 128
God Stats
15W - 10L
1,649 SR
Queue Stats
211W - 212L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
hoodieotto
Danzaburou
Level 68
God Stats
12W - 8L
1,637 SR
Queue Stats
28W - 41L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,169
611
7,043
7,596
3,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 4 / 3
6,613
441
3,481
9,289
6,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
SavageMondo480
Danzaburou
12
0 / 8 / 1
7,352
490
5,349
12,670
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 3
8,206
547
6,208
16,907
11,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 3
8,701
580
7,651
9,329
4,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DommeMommy
Kukulkan
14
1 / 4 / 4
7,867
524
8,953
7,600
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
KataPG
Mulan
12
9 / 2 / 4
7,891
526
13,341
16,134
11,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hun Batz
TrestlePG
Hun Batz
15
3 / 1 / 1
7,983
532
5,883
10,119
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,285
419
1,780
12,307
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
hoodieotto
Danzaburou
15
4 / 1 / 6
8,781
585
8,791
9,611
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
17
19
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Kukulkan
DommeMommy
Kukulkan
1
4
4
0.75
W
0
4
3
0.38
L
Mulan
KataPG
Mulan
9
2
4
5.5
W
Danzaburou
SavageMondo480
Danzaburou
0
8
1
0.06
L
Hun Batz
TrestlePG
Hun Batz
3
1
1
3.5
W
4
1
3
5.5
L
0
2
1
0.25
L
Danzaburou
hoodieotto
Danzaburou
4
1
6
7
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
38,748
55,791
Taken
55,771
28,889
Mitigated
29,646
16,227
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,043
414
234
3,080
7,596
3,097
229
803
6,793
45,751
0
L
Kukulkan
DommeMommy
Kukulkan
8,953
813
0
1,241
7,600
2,389
260
2,739
4,861
64,144
44
W
3,481
758
0
608
9,289
6,334
0
2,262
7,027
8,681
1,283
L
Mulan
KataPG
Mulan
13,341
1,400
0
3,936
16,134
11,519
150
5,842
10,292
0
40,127
W
Danzaburou
SavageMondo480
Danzaburou
5,349
1,544
0
3,883
12,670
3,490
372
0
12,670
0
48,125
L
Hun Batz
TrestlePG
Hun Batz
5,883
1,696
0
5,857
10,119
3,453
0
2,140
7,979
0
74,488
W
6,208
3,188
0
4,447
16,907
11,458
51
5,512
11,395
0
42,745
L
1,780
837
40
3,813
12,307
8,562
0
5,834
6,451
0
32,125
L
Danzaburou
hoodieotto
Danzaburou
8,791
3,453
0
6,281
9,611
3,723
598
1,313
8,298
0
66,816
W
7,651
928
32
3,943
9,329
4,510
37
332
8,810
55,401
2,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
38,807
357
Minions Killed
439
0
Camps Cleared
0
1,493,359
Distance Traveled
1,497,535
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,169
611
90
6
0
299,099
8
L
Kukulkan
7,867
524
106
7
0
268,808
3
W
Ymir
6,613
441
11
1
0
269,109
0
L
Mulan
7,891
526
58
4
0
311,720
0
W
Danzaburou
7,352
490
65
4
0
283,530
0
L
Hun Batz
7,983
532
125
8
0
370,710
2
W
Set
8,206
547
76
5
0
341,220
0
L
Horus
6,285
419
46
3
0
244,638
1
L
Danzaburou
8,781
585
104
7
0
301,659
1
W
Cthulhu
8,701
580
115
8
0
300,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role