Player Matchup

Ne Zha
Ne Zha
Bronze III
Eruxor
Ne Zha
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold III
ItsV3LA
Cthulhu
Gold III
Level 108
God Stats
40W - 27L
1,612 SR
Queue Stats
315W - 345L
1,409 MMR
Solo
Scylla
Scylla
Silver I
lordejact
Scylla
Silver I
Level 128
God Stats
1W - 0L
1,473 SR
Queue Stats
11W - 8L
1,491 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,528 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 84
1,593 SR
1,301 MMR
Ymir
Ymir
Gold II
DoctorD155997
Ymir
Gold II
Level 118
God Stats
3W - 5L
1,550 SR
Queue Stats
185W - 194L
1,573 MMR
Party 1
Poseidon
Poseidon
Silver V
Frenetico527
Poseidon
Silver V
Level 64
God Stats
12W - 8L
1,675 SR
Queue Stats
57W - 87L
863 MMR
Solo
Neith
Neith
Gold II
Tryingmybest653
Neith
Gold II
Level 69
God Stats
0W - 2L
1,555 SR
Queue Stats
74W - 53L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eruxor
Ne Zha
20
8 / 3 / 7
13,701
856
18,429
17,114
14,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
ItsV3LA
Cthulhu
16
2 / 2 / 9
11,487
718
11,701
17,192
22,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
lordejact
Scylla
20
5 / 2 / 9
14,177
886
14,219
11,690
4,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesShivaAthenaMulanMedusa

VS

Bans
KuzenboNoxChaacThothGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 6
11,392
712
9,388
22,585
23,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
Frenetico527
Poseidon
16
1 / 6 / 2
10,826
677
8,437
10,198
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 6 / 0
13,322
833
13,569
19,905
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
7
7
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Ne Zha
Eruxor
Ne Zha
8
3
7
3.83
L
Poseidon
Frenetico527
Poseidon
1
6
2
0.33
W
Cthulhu
ItsV3LA
Cthulhu
2
2
9
3.25
L
6
6
0
1
W
Scylla
lordejact
Scylla
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
31,394
45,996
Taken
52,688
41,294
Mitigated
34,375
14,446
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,388
734
0
476
22,585
23,321
358
12,079
10,259
28,784
963
W
Ne Zha
Eruxor
Ne Zha
18,429
3,671
0
5,897
17,114
14,812
2,338
5,996
11,118
0
71,151
L
Poseidon
Frenetico527
Poseidon
8,437
544
0
259
10,198
3,479
403
3,285
6,913
36,732
0
W
Cthulhu
ItsV3LA
Cthulhu
11,701
879
631
4,208
17,192
22,072
422
5,493
11,699
29,211
349
L
13,569
3,244
0
8,170
19,905
7,575
894
9,886
9,970
0
51,776
W
Scylla
lordejact
Scylla
14,219
1,490
0
3,710
11,690
4,410
2,360
5,873
5,817
58,705
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
35,540
197
Minions Killed
160
0
Camps Cleared
0
897,234
Distance Traveled
841,441
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,392
712
39
2
0
291,778
9
W
Ne Zha
13,701
856
79
5
0
320,620
0
L
Poseidon
10,826
677
45
3
0
287,210
0
W
Cthulhu
11,487
718
30
2
0
284,835
4
L
Neith
13,322
833
76
5
0
262,453
0
W
Scylla
14,177
886
88
6
0
291,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role