Player Matchup

Baron Samedi
Baron Samedi
AlexanderGrimm0
Baron Samedi
Level 102
God Stats
35W - 18L
1,650 SR
Queue Stats
205W - 178L
1,502 Elo+
Party 1
Izanami
Izanami
GohanSSJ2Goated
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,777 Elo+
Party 1
Scylla
Scylla
Idolatric
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
YeebSonYt
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,595 Elo+
Party 1
Nemesis
Nemesis
sukicita
Nemesis
Level 36
God Stats
4W - 5L
1,538 SR
Queue Stats
53W - 57L
1,449 Elo+
Party 3
Team Averages
Level 34
1,538 SR
1,564 Elo+

VS

Team Averages
Level 72
1,572 SR
1,467 Elo+
Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
KingsKid316
Xing Tian
Level 47
God Stats
13W - 7L
1,602 SR
Queue Stats
67W - 85L
1,370 Elo+
Solo
Izanami
Izanami
NoPharaoh
Izanami
Level 37
God Stats
4W - 1L
1,713 SR
Queue Stats
4W - 2L
1,459 Elo+
Party 2
Arachne
Arachne
Twan60
Arachne
Level 64
God Stats
32W - 21L
1,545 SR
Queue Stats
64W - 53L
1,555 Elo+
Party 2
Scylla
Scylla
WakkaPlacca
Scylla
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexanderGrimm0
Baron Samedi
10
2 / 6 / 0
5,997
545
2,832
8,509
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,638
603
7,441
5,204
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Idolatric
Scylla
10
0 / 2 / 0
5,483
498
1,739
6,115
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
YeebSonYt
Sun Wukong
10
2 / 1 / 4
5,847
532
5,370
8,778
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
sukicita
Nemesis
9
0 / 2 / 0
4,822
438
2,914
8,504
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 0
7,321
666
5,868
7,727
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
KingsKid316
Xing Tian
10
0 / 1 / 2
5,716
520
1,697
8,764
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
NoPharaoh
Izanami
10
0 / 3 / 0
5,265
479
2,959
5,723
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Twan60
Arachne
11
3 / 1 / 3
6,324
575
6,089
7,260
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
12
6 / 2 / 1
7,122
647
6,704
7,023
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
12
12
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
L
Baron Samedi
AlexanderGrimm0
Baron Samedi
2
6
0
0.33
L
3
1
1
3.5
L
Scylla
Idolatric
Scylla
0
2
0
0
W
Xing Tian
KingsKid316
Xing Tian
0
1
2
1
W
Izanami
NoPharaoh
Izanami
0
3
0
0
W
Arachne
Twan60
Arachne
3
1
3
4.5
W
Scylla
6
2
1
3.25
L
Sun Wukong
YeebSonYt
Sun Wukong
2
1
4
4
L
Nemesis
sukicita
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,296
Damage
23,317
37,110
Taken
36,497
16,277
Mitigated
14,704
7,596
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,868
2,221
0
2,455
7,727
4,191
0
1,494
6,076
1,406
50,773
L
Baron Samedi
AlexanderGrimm0
Baron Samedi
2,832
0
0
1,296
8,509
2,662
0
5,535
2,974
23,153
745
L
7,441
5,345
0
1,664
5,204
1,546
0
811
4,393
0
56,356
L
Scylla
Idolatric
Scylla
1,739
101
0
2,197
6,115
1,416
0
317
5,405
33,258
396
W
Xing Tian
KingsKid316
Xing Tian
1,697
245
0
2,506
8,764
4,990
0
387
8,138
13,550
974
W
Izanami
NoPharaoh
Izanami
2,959
1,931
0
1,549
5,723
1,318
0
0
5,641
0
40,746
W
Arachne
Twan60
Arachne
6,089
4,629
0
3,647
7,260
2,171
251
531
6,537
0
37,924
W
Scylla
6,704
229
0
906
7,023
2,034
345
1,622
5,056
50,491
0
L
Sun Wukong
YeebSonYt
Sun Wukong
5,370
800
0
680
8,778
7,799
0
1,633
7,057
0
24,821
L
Nemesis
sukicita
Nemesis
2,914
1,044
0
1,759
8,504
2,854
0
184
8,221
0
32,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
31,748
319
Minions Killed
341
0
Camps Cleared
0
1,101,724
Distance Traveled
1,133,230
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,321
666
106
10
0
229,180
0
L
Baron Samedi
5,997
545
47
4
0
201,644
2
L
Izanami
6,638
603
103
9
0
187,151
0
L
Scylla
5,483
498
79
7
0
198,919
3
W
Xing Tian
5,716
520
21
2
0
226,385
12
W
Izanami
5,265
479
75
7
0
207,402
0
W
Arachne
6,324
575
59
5
0
243,095
0
W
Scylla
7,122
647
80
7
0
227,168
1
L
Sun Wukong
5,847
532
35
3
0
255,088
0
L
Nemesis
4,822
438
55
5
0
258,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role