Player Matchup

Cabrakan
Cabrakan
MonkieDLuffy
Cabrakan
Level 117
God Stats
4W - 2L
1,889 SR
Queue Stats
113W - 101L
1,574 Elo+
Party 1
Chang'e
Chang'e
Rebounder208
Chang'e
Level 127
God Stats
11W - 4L
1,832 SR
Queue Stats
89W - 85L
1,557 Elo+
Party 1
Chaac
Chaac
TheBLACKGuyAGAIN
Chaac
Level 181
God Stats
3W - 3L
1,361 SR
Queue Stats
95W - 93L
1,426 Elo+
Solo
Mercury
Mercury
ZaWarudoG2H
Mercury
Level 148
God Stats
1W - 1L
1,889 SR
Queue Stats
141W - 127L
1,576 Elo+
Party 1
Chernobog
Chernobog
Zelpie
Chernobog
Level 148
God Stats
3W - 1L
1,539 SR
Queue Stats
154W - 138L
1,583 Elo+
Party 1
Team Averages
Level 144
1,702 SR
1,543 Elo+

VS

Team Averages
Level 122
1,493 SR
1,486 Elo+
Thor
Thor
ImBottomElo
Thor
Level 148
God Stats
0W - 2L
1,320 SR
Queue Stats
7W - 17L
1,387 Elo+
Party 2
Medusa
Medusa
Masterhulio
Medusa
Level 145
God Stats
46W - 28L
1,611 SR
Queue Stats
172W - 160L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
ScandalouSSJ
Baron Samedi
Level 107
God Stats
2W - 4L
1,700 SR
Queue Stats
121W - 104L
1,485 Elo+
Solo
He Bo
He Bo
Zāyヽ
He Bo
Level 129
God Stats
0W - 2L
1,335 SR
Queue Stats
12W - 14L
1,554 Elo+
Party 2
Bellona
Bellona
leche408
Bellona
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MonkieDLuffy
Cabrakan
11
0 / 1 / 3
6,237
446
3,712
11,482
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Rebounder208
Chang'e
13
2 / 2 / 8
8,002
572
7,790
9,656
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

15
7 / 1 / 0
9,373
670
8,609
9,604
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Mercury
ZaWarudoG2H
Mercury
14
5 / 1 / 4
8,242
589
6,190
11,833
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Zelpie
Chernobog
16
4 / 1 / 3
9,625
688
5,704
9,648
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,010
501
5,022
13,088
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
1 / 0 / 2
7,841
560
7,424
5,658
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ScandalouSSJ
Baron Samedi
12
2 / 4 / 1
6,944
496
6,553
7,690
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Zāyヽ
He Bo
13
2 / 4 / 0
7,141
510
7,172
10,667
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
leche408
Bellona
11
0 / 6 / 1
6,802
486
3,180
11,448
8,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
6
6
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Medusa
1
0
2
2
W
Cabrakan
MonkieDLuffy
Cabrakan
0
1
3
1.5
W
Chang'e
Rebounder208
Chang'e
2
2
8
3
L
Baron Samedi
ScandalouSSJ
Baron Samedi
2
4
1
0.63
W
7
1
0
7
W
Mercury
ZaWarudoG2H
Mercury
5
1
4
7
W
Chernobog
Zelpie
Chernobog
4
1
3
5.5
L
He Bo
Zāyヽ
He Bo
2
4
0
0.5
L
Bellona
leche408
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,005
Damage
29,351
52,223
Taken
48,551
23,589
Mitigated
26,077
23,802
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,022
713
0
1,838
13,088
8,610
0
4,450
8,234
0
27,225
L
Medusa
7,424
3,468
0
980
5,658
1,972
1,053
262
5,396
0
69,575
W
Cabrakan
MonkieDLuffy
Cabrakan
3,712
511
0
2,140
11,482
7,988
31
3,121
8,101
16,926
0
W
Chang'e
Rebounder208
Chang'e
7,790
541
1,621
4,518
9,656
2,740
0
4,813
4,469
44,749
1,020
L
Baron Samedi
ScandalouSSJ
Baron Samedi
6,553
777
487
1,281
7,690
3,557
0
2,968
4,433
38,278
829
W
8,609
1,554
0
4,489
9,604
5,523
1,662
1,619
7,966
0
63,612
W
Mercury
ZaWarudoG2H
Mercury
6,190
3,205
0
5,914
11,833
3,879
193
2,384
9,391
0
58,201
W
Chernobog
Zelpie
Chernobog
5,704
3,156
0
5,120
9,648
3,459
427
938
8,640
0
80,696
L
He Bo
Zāyヽ
He Bo
7,172
286
0
5,045
10,667
3,141
0
2,252
8,205
55,471
0
L
Bellona
leche408
Bellona
3,180
1,427
0
3,188
11,448
8,797
0
378
11,070
0
36,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
35,738
471
Minions Killed
384
0
Camps Cleared
0
1,532,631
Distance Traveled
1,416,810
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,010
501
34
2
0
295,900
1
L
Medusa
7,841
560
122
9
0
286,551
0
W
Cabrakan
6,237
446
27
2
0
299,015
0
W
Chang'e
8,002
572
89
6
0
298,272
4
L
Baron Samedi
6,944
496
78
6
0
264,901
0
W
Chaac
9,373
670
110
8
0
254,467
3
W
Mercury
8,242
589
106
8
0
361,202
0
W
Chernobog
9,625
688
139
10
0
319,675
0
L
He Bo
7,141
510
90
6
0
310,656
3
L
Bellona
6,802
486
60
4
0
258,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role