Player Matchup

Serqet
Serqet
Gold V
Alvarado JJ
Serqet
Gold V
Level 122
God Stats
1W - 1L
1,664 SR
Queue Stats
34W - 36L
1,437 MMR
Solo
Bacchus
Bacchus
Bronze III
LokiMain120489
Bacchus
Bronze III
Level 159
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 4L
1,546 MMR
Party 2
Nut
Nut
Bronze III
SILLY REVOLT
Nut
Bronze III
Level 68
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 4L
1,546 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Starxail869
Guan Yu
Gold V
Level 138
God Stats
0W - 1L
1,537 SR
Queue Stats
58W - 57L
1,433 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Zz IMarley
Morgan Le Fay
Gold III
Level 198
God Stats
15W - 9L
1,762 SR
Queue Stats
416W - 411L
1,459 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,581 SR
1,484 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,599 SR
1,444 MMR
Loki
Loki
Gold II
Jxstt
Loki
Gold II
Level 108
God Stats
9W - 5L
1,762 SR
Queue Stats
83W - 70L
1,518 MMR
Solo
Freya
Freya
Bronze V
MagikConch
Freya
Bronze V
Level 82
God Stats
1W - 0L
1,594 SR
Queue Stats
3W - 14L
1,371 MMR
Party 1
Mulan
Mulan
Gold IV
MargaAfro
Mulan
Gold IV
Level 145
God Stats
9W - 7L
1,542 SR
Queue Stats
281W - 294L
1,525 MMR
Party 3
Artio
Artio
Bronze V
TheYolkedPriest
Artio
Bronze V
Level 84
God Stats
2W - 5L
1,595 SR
Queue Stats
3W - 16L
1,279 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
bubba200
Zhong Kui
Gold III
Level 148
God Stats
24W - 29L
1,504 SR
Queue Stats
370W - 369L
1,528 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
4 / 5 / 3
8,182
481
7,418
14,652
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 6
7,695
453
7,381
14,332
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 2
7,622
448
6,673
9,115
2,783
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Starxail869
Guan Yu
15
3 / 5 / 1
8,728
513
11,354
21,806
23,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morgan Le Fay
Zz IMarley
Morgan Le Fay
14
3 / 4 / 3
8,302
488
10,863
11,156
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuChang'eApollo

VS

Bans
Ao KuangDanzaburouKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jxstt
Loki
17
7 / 2 / 7
9,968
586
9,685
14,344
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Freya
14
4 / 3 / 4
8,562
504
6,432
9,284
3,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
MargaAfro
Mulan
17
6 / 2 / 2
10,877
640
14,169
17,420
13,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 3 / 6
8,329
490
5,536
16,167
14,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
bubba200
Zhong Kui
17
4 / 2 / 7
10,313
607
12,811
14,541
10,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
22
22
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
5
3
1.1
W
Loki
Jxstt
Loki
7
2
7
5.25
L
1
3
6
1.33
W
Freya
4
3
4
2
W
Mulan
MargaAfro
Mulan
6
2
2
3.5
L
1
5
2
0.4
L
Guan Yu
Starxail869
Guan Yu
3
5
1
0.7
W
1
3
6
1.33
L
Morgan Le Fay
Zz IMarley
Morgan Le Fay
3
4
3
1.13
W
Zhong Kui
bubba200
Zhong Kui
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,689
Damage
48,633
71,061
Taken
71,756
51,924
Mitigated
47,330
16,958
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,418
1,700
0
1,795
14,652
5,702
0
4,264
10,136
0
59,620
W
Loki
Jxstt
Loki
9,685
1,680
0
1,768
14,344
5,103
0
2,531
11,517
0
92,329
L
7,381
943
0
3,570
14,332
16,076
0
6,426
7,738
19,892
1,557
W
Freya
6,432
2,239
0
4,034
9,284
3,272
386
2,745
6,539
53,838
2,205
W
Mulan
MargaAfro
Mulan
14,169
2,505
0
7,754
17,420
13,688
141
778
16,642
1,278
84,083
L
6,673
3,967
0
0
9,115
2,783
0
5,403
3,674
0
35,225
L
Guan Yu
Starxail869
Guan Yu
11,354
1,006
883
7,544
21,806
23,551
0
2,909
18,836
1,132
63,584
W
5,536
297
452
3,365
16,167
14,635
0
4,920
10,821
34,036
0
L
Morgan Le Fay
Zz IMarley
Morgan Le Fay
10,863
480
0
3,166
11,156
3,812
0
5,626
5,200
67,397
0
W
Zhong Kui
bubba200
Zhong Kui
12,811
486
0
5,806
14,541
10,632
320
8,096
6,180
69,568
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
48,049
399
Minions Killed
535
0
Camps Cleared
0
1,671,909
Distance Traveled
1,720,803
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,182
481
90
5
0
376,548
6
W
Loki
9,968
586
130
8
0
393,231
0
L
Bacchus
7,695
453
14
1
0
323,748
0
W
Freya
8,562
504
86
5
0
353,039
0
W
Mulan
10,877
640
132
8
0
310,470
0
L
Nut
7,622
448
65
4
0
293,255
0
L
Guan Yu
8,728
513
106
6
0
350,951
4
W
Artio
8,329
490
45
3
0
353,547
3
L
Morgan Le Fay
8,302
488
124
7
0
327,407
0
W
Zhong Kui
10,313
607
142
8
0
310,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role