Player Matchup

Cerberus
Cerberus
Armonis
Cerberus
Level 83
God Stats
2W - 2L
1,303 SR
Queue Stats
70W - 93L
1,335 Elo+
Party 1
Hera
Hera
DOARequiem
Hera
Level 109
God Stats
3W - 0L
1,819 SR
Queue Stats
83W - 108L
1,374 Elo+
Party 1
Cupid
Cupid
jessebutler
Cupid
Level 153
God Stats
19W - 19L
1,618 SR
Queue Stats
305W - 352L
1,428 Elo+
Party 1
Team Averages
Level 115
1,580 SR
1,379 Elo+

VS

Team Averages
Level 91
1,408 SR
1,425 Elo+
Izanami
Izanami
Breadbox2010
Izanami
Level 65
God Stats
0W - 1L
1,164 SR
Queue Stats
38W - 51L
1,390 Elo+
Solo
Chang'e
Chang'e
Dankydankjake
Chang'e
Level 100
God Stats
16W - 18L
1,497 SR
Queue Stats
295W - 354L
1,381 Elo+
Solo
Chaac
Chaac
Mamadito123
Chaac
Level 107
God Stats
8W - 4L
1,561 SR
Queue Stats
91W - 75L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Armonis
Cerberus
11
1 / 1 / 4
5,408
901
3,187
7,025
3,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 2 / 4
5,120
853
1,896
3,159
1,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 0
6,678
1,113
2,781
4,306
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Breadbox2010
Izanami
9
1 / 3 / 1
5,506
918
2,922
4,178
1,008
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
6
0 / 1 / 0
4,314
719
601
1,347
284
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
5,807
968
5,176
6,648
3,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Armonis
Cerberus
1
1
4
3
L
Izanami
Breadbox2010
Izanami
1
3
1
0.5
W
0
2
4
1
L
Chang'e
0
1
0
0
L
2
2
0
1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,864
Damage
8,699
14,490
Taken
12,173
6,027
Mitigated
4,839
2,718
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Armonis
Cerberus
3,187
295
0
1,020
7,025
3,569
0
555
6,470
13,816
262
L
Izanami
Breadbox2010
Izanami
2,922
1,661
0
295
4,178
1,008
240
910
3,254
0
11,180
W
1,896
311
59
195
3,159
1,132
0
112
3,047
9,980
0
L
Chang'e
601
78
184
402
1,347
284
0
616
731
3,120
0
L
5,176
389
0
3,155
6,648
3,547
0
3,492
3,156
0
23,030
W
2,781
918
367
1,077
4,306
1,326
560
0
4,306
0
21,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,206
Gold Earned
15,627
90
Minions Killed
64
0
Camps Cleared
0
350,765
Distance Traveled
265,749
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,408
901
30
5
0
123,387
1
L
Izanami
5,506
918
23
4
0
102,801
1
W
Hera
5,120
853
19
3
0
102,598
0
L
Chang'e
4,314
719
7
1
0
43,446
0
L
Chaac
5,807
968
34
6
0
119,502
0
W
Cupid
6,678
1,113
41
7
0
124,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role