Player Matchup

Cu Chulainn
Cu Chulainn
BiGBoiiAnbu
Cu Chulainn
Level 109
God Stats
9W - 23L
1,311 SR
Queue Stats
66W - 134L
1,378 Elo+
Party 1
Ao Kuang
Ao Kuang
FRANKYGOTBANDS
Ao Kuang
Level 106
God Stats
1W - 7L
1,058 SR
Queue Stats
54W - 124L
1,350 Elo+
Party 1
Surtr
Surtr
MintyPotato
Surtr
Level 81
God Stats
2W - 4L
1,378 SR
Queue Stats
66W - 128L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
mixelspokemon1
Danzaburou
Level 117
God Stats
2W - 5L
1,454 SR
Queue Stats
60W - 129L
1,356 Elo+
Party 1
Thanatos
Thanatos
ty22gaming
Thanatos
Level 128
God Stats
1W - 0L
1,600 SR
Queue Stats
14W - 13L
1,527 Elo+
Solo
Team Averages
Level 108
1,360 SR
1,397 Elo+

VS

Team Averages
Level 114
1,661 SR
1,494 Elo+
Skadi
Skadi
Losprimos26
Skadi
Level 109
God Stats
18W - 8L
1,712 SR
Queue Stats
304W - 313L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
MTN XxZeusxX
Ne Zha
Level 82
God Stats
10W - 10L
1,575 SR
Queue Stats
240W - 238L
1,442 Elo+
Party 2
Janus
Janus
santiavend
Janus
Level 109
God Stats
12W - 6L
1,672 SR
Queue Stats
155W - 139L
1,523 Elo+
Solo
Cthulhu
Cthulhu
xDemush
Cthulhu
Level 159
God Stats
3W - 1L
1,954 SR
Queue Stats
163W - 151L
1,536 Elo+
Solo
Athena
Athena
xXNeNuFaR255Xx
Athena
Level 111
God Stats
1W - 3L
1,392 SR
Queue Stats
370W - 376L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BiGBoiiAnbu
Cu Chulainn
9
1 / 2 / 4
5,050
505
3,510
7,378
4,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
10
0 / 0 / 0
5,719
572
1,394
7,205
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 0 / 3
6,095
610
7,532
10,603
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
mixelspokemon1
Danzaburou
10
0 / 1 / 1
5,409
541
3,541
5,683
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
ty22gaming
Thanatos
11
5 / 2 / 1
6,141
614
4,558
9,604
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,466
547
3,649
4,984
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
1
0 / 0 / 0
3,540
354
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
11
1 / 0 / 0
6,392
639
3,900
2,804
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xDemush
Cthulhu
11
0 / 2 / 0
5,646
565
5,981
11,552
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 3 / 2
4,675
468
2,507
8,143
5,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
3
5
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BiGBoiiAnbu
Cu Chulainn
1
2
4
1.5
W
Ao Kuang
0
0
0
0
L
2
1
1
2.5
L
Ne Zha
0
0
0
0
W
0
0
3
1.5
W
Danzaburou
mixelspokemon1
Danzaburou
0
1
1
0.5
L
Janus
1
0
0
1
W
Thanatos
ty22gaming
Thanatos
5
2
1
2.75
L
Cthulhu
xDemush
Cthulhu
0
2
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
16,037
40,473
Taken
27,483
16,820
Mitigated
15,443
18,194
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BiGBoiiAnbu
Cu Chulainn
3,510
813
0
1,123
7,378
4,700
0
2,186
5,072
218
25,069
W
Ao Kuang
1,394
414
0
3,780
7,205
1,944
0
2,657
4,314
34,488
1,709
L
3,649
1,213
0
969
4,984
1,181
328
0
4,984
0
33,663
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
7,532
3,168
0
3,426
10,603
4,938
87
4,650
5,420
1,310
41,648
W
Danzaburou
mixelspokemon1
Danzaburou
3,541
1,701
0
2,786
5,683
1,813
0
855
4,828
0
36,177
L
Janus
3,900
382
0
640
2,804
650
0
1,356
1,448
38,487
723
W
Thanatos
ty22gaming
Thanatos
4,558
1,468
0
7,079
9,604
3,425
0
1,848
7,676
0
49,381
L
Cthulhu
xDemush
Cthulhu
5,981
915
0
3,842
11,552
8,385
0
543
11,009
43,658
2,420
L
2,507
685
0
800
8,143
5,227
182
60
8,083
12,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
25,719
320
Minions Killed
234
0
Camps Cleared
0
1,006,389
Distance Traveled
803,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,050
505
33
3
0
199,988
0
W
Ao Kuang
5,719
572
82
8
0
217,059
0
L
Skadi
5,466
547
52
5
0
188,821
0
L
Ne Zha
3,540
354
0
0
0
17,453
0
W
Surtr
6,095
610
74
7
0
191,026
0
W
Danzaburou
5,409
541
70
7
0
170,767
0
L
Janus
6,392
639
83
8
0
162,087
0
W
Thanatos
6,141
614
61
6
0
227,549
0
L
Cthulhu
5,646
565
80
8
0
201,997
0
L
Athena
4,675
468
19
2
0
232,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role