Player Matchup

Cu Chulainn
Cu Chulainn
Broke Jawl
Cu Chulainn
Level 85
God Stats
8W - 8L
1,549 SR
Queue Stats
216W - 202L
1,513 Elo+
Solo
Izanami
Izanami
BubbleTeeBunny
Izanami
Level 54
God Stats
13W - 9L
1,501 SR
Queue Stats
58W - 56L
1,428 Elo+
Party 1
Sol
Sol
Chkeschickens
Sol
Level 101
God Stats
8W - 5L
1,514 SR
Queue Stats
93W - 73L
1,457 Elo+
Party 1
Pele
Pele
Skyull04
Pele
Level 18
God Stats
2W - 1L
1,494 SR
Queue Stats
10W - 16L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
kawaiipuppygames
Cthulhu
Level 41
God Stats
14W - 5L
1,672 SR
Queue Stats
51W - 46L
1,470 Elo+
Party 1
Team Averages
Level 60
1,546 SR
1,443 Elo+

VS

Team Averages
Level 94
1,461 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
IKanji GodI
Tsukuyomi
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 32L
1,345 Elo+
Party 2
Achilles
Achilles
ISaber GodI
Achilles
Level 109
God Stats
0W - 2L
1,305 SR
Queue Stats
31W - 42L
1,351 Elo+
Party 2
Skadi
Skadi
SaikuGod
Skadi
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 33L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
Xonroe
Nu Wa
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,358 Elo+
Party 2
Maui
Maui
sushiikat
Maui
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 59L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Broke Jawl
Cu Chulainn
15
2 / 1 / 1
9,677
538
7,758
18,009
12,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
1 / 1 / 5
8,853
492
3,893
8,324
2,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 0 / 2
9,567
532
6,962
6,170
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
16
2 / 2 / 3
9,042
502
8,660
11,932
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 1 / 5
8,990
499
8,504
11,464
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IKanji GodI
Tsukuyomi
15
3 / 3 / 1
8,249
458
7,722
13,378
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
ISaber GodI
Achilles
11
0 / 2 / 1
6,800
378
5,354
15,358
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
SaikuGod
Skadi
15
0 / 2 / 2
8,598
478
9,362
7,482
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Xonroe
Nu Wa
13
0 / 1 / 2
7,699
428
5,414
5,016
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
12
1 / 1 / 0
7,995
444
5,057
11,661
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Broke Jawl
Cu Chulainn
2
1
1
2.5
W
1
1
5
3.5
W
2
0
2
3
L
Tsukuyomi
IKanji GodI
Tsukuyomi
3
3
1
1.17
L
Achilles
ISaber GodI
Achilles
0
2
1
0.25
L
Skadi
SaikuGod
Skadi
0
2
2
0.5
W
Pele
2
2
3
1.75
L
Nu Wa
Xonroe
Nu Wa
0
1
2
1
W
2
1
5
4.5
L
Maui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,777
Damage
32,909
55,899
Taken
52,895
30,144
Mitigated
28,675
16,806
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Broke Jawl
Cu Chulainn
7,758
963
0
5,338
18,009
12,078
72
3,611
13,739
10,872
61,900
W
3,893
2,653
0
2,587
8,324
2,746
650
1,082
7,202
0
52,340
W
6,962
768
0
2,652
6,170
1,849
1,806
2,616
3,554
67,802
0
L
Tsukuyomi
IKanji GodI
Tsukuyomi
7,722
952
0
5,997
13,378
5,043
216
2,631
10,589
0
68,550
L
Achilles
ISaber GodI
Achilles
5,354
1,204
0
5,918
15,358
10,845
0
4,158
11,050
0
26,068
L
Skadi
SaikuGod
Skadi
9,362
2,773
0
415
7,482
2,510
650
1,994
5,191
0
73,387
W
Pele
8,660
1,127
0
3,147
11,932
4,653
302
1,680
10,173
0
78,378
L
Nu Wa
Xonroe
Nu Wa
5,414
1,027
0
750
5,016
1,555
0
1,567
3,449
37,605
1,147
W
8,504
403
425
2,657
11,464
8,818
326
1,915
9,549
44,380
1,095
L
Maui
5,057
841
260
3,266
11,661
8,722
7
4,846
6,175
30,493
3,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,129
Gold Earned
39,341
496
Minions Killed
388
0
Camps Cleared
0
1,868,094
Distance Traveled
1,761,803
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,677
538
107
6
0
340,224
0
W
Izanami
8,853
492
102
6
0
371,377
6
W
Sol
9,567
532
107
6
0
353,164
12
L
Tsukuyomi
8,249
458
99
6
0
419,524
0
L
Achilles
6,800
378
44
2
0
325,540
0
L
Skadi
8,598
478
120
7
0
333,607
0
W
Pele
9,042
502
110
6
0
421,589
0
L
Nu Wa
7,699
428
78
4
0
322,096
0
W
Cthulhu
8,990
499
70
4
0
381,740
0
L
Maui
7,995
444
47
3
0
361,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role