Player Matchup

Lancelot
Lancelot
Hoozapoppin
Lancelot
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,556 Elo+
Party 1
Kuzenbo
Kuzenbo
Sansplayy
Kuzenbo
Level 105
God Stats
8W - 3L
2,038 SR
Queue Stats
141W - 118L
1,518 Elo+
Solo
Hera
Hera
Th3W1tchKing
Hera
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,419 Elo+
Solo
Ravana
Ravana
omide26
Ravana
Level 44
God Stats
9W - 5L
1,825 SR
Queue Stats
116W - 109L
1,554 Elo+
Party 1
Anhur
Anhur
Âkáme
Anhur
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,454 Elo+
Solo
Team Averages
Level 74
1,673 SR
1,500 Elo+

VS

Team Averages
Level 74
1,484 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LinguiniGuapo-03
Shiva
Level 122
God Stats
11W - 7L
1,582 SR
Queue Stats
404W - 394L
1,516 Elo+
Solo
Ra
Ra
Str0ngSt0rm
Ra
Level 60
God Stats
6W - 2L
1,493 SR
Queue Stats
187W - 148L
1,612 Elo+
Solo
Hades
Hades
XxBaDBoySXx2024
Hades
Level 42
God Stats
33W - 35L
1,536 SR
Queue Stats
69W - 78L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
hlinton65
Cu Chulainn
Level 67
God Stats
1W - 0L
1,308 SR
Queue Stats
10W - 16L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hoozapoppin
Lancelot
14
4 / 1 / 3
8,319
555
8,931
10,717
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Sansplayy
Kuzenbo
11
2 / 5 / 5
7,822
521
5,489
15,388
16,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
1 / 5 / 0
6,788
453
8,075
8,328
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ravana
omide26
Ravana
15
5 / 3 / 2
8,163
544
8,247
9,938
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
Âkáme
Anhur
14
6 / 3 / 3
8,600
573
10,241
12,215
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 5 / 2
9,000
600
7,677
9,203
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 7
8,198
547
6,367
16,389
11,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 0
8,745
583
6,333
11,720
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 5
9,007
600
10,391
12,010
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
hlinton65
Cu Chulainn
15
5 / 1 / 4
8,862
591
8,535
17,396
9,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
18
Kills
17
17
Deaths
18
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
5
2
0.6
L
Lancelot
Hoozapoppin
Lancelot
4
1
3
5.5
W
3
5
7
1.3
L
Kuzenbo
Sansplayy
Kuzenbo
2
5
5
0.9
W
2
6
0
0.33
L
1
5
0
0.2
W
5
1
5
7.5
W
Cu Chulainn
hlinton65
Cu Chulainn
5
1
4
7
L
Ravana
omide26
Ravana
5
3
2
2
L
Anhur
Âkáme
Anhur
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
39,303
56,586
Taken
66,718
33,261
Mitigated
34,565
14,882
Healing
23,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,677
5,334
0
2,679
9,203
1,960
501
759
8,444
0
69,785
L
Lancelot
Hoozapoppin
Lancelot
8,931
1,818
0
2,535
10,717
5,928
600
6,056
4,661
0
44,997
W
6,367
869
325
2,138
16,389
11,109
0
3,370
13,019
0
18,484
L
Kuzenbo
Sansplayy
Kuzenbo
5,489
1,839
0
3,594
15,388
16,968
6
2,825
12,489
21,118
1,402
W
6,333
382
1,241
4,101
11,720
6,013
550
295
10,949
56,460
1,460
L
8,075
1,898
0
1,519
8,328
2,133
0
3,996
4,332
41,463
0
W
10,391
493
1,337
5,409
12,010
5,728
127
4,246
7,727
61,318
1,622
W
Cu Chulainn
hlinton65
Cu Chulainn
8,535
1,695
0
6,019
17,396
9,755
48
5,150
12,162
0
64,785
L
Ravana
omide26
Ravana
8,247
1,966
0
3,391
9,938
4,003
186
1,402
8,536
0
68,257
L
Anhur
Âkáme
Anhur
10,241
7,187
0
3,843
12,215
4,229
669
2,189
10,026
0
60,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
43,812
392
Minions Killed
459
0
Camps Cleared
0
1,447,494
Distance Traveled
1,456,303
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,000
600
124
8
0
283,729
2
L
Lancelot
8,319
555
69
5
0
319,069
0
W
Shiva
8,198
547
13
1
0
304,092
2
L
Kuzenbo
7,822
521
24
2
0
288,429
0
W
Ra
8,745
583
113
8
0
260,097
5
L
Hera
6,788
453
80
5
0
275,954
5
W
Hades
9,007
600
102
7
0
285,729
0
W
Cu Chulainn
8,862
591
107
7
0
322,656
2
L
Ravana
8,163
544
106
7
0
320,783
0
L
Anhur
8,600
573
113
8
0
243,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role