Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Devyn666187
Izanami
Level 94
God Stats
1W - 3L
1,343 SR
Queue Stats
177W - 191L
1,383 Elo+
Solo
Sol
Sol
Ohh Yuh
Sol
Level 122
God Stats
4W - 6L
1,107 SR
Queue Stats
205W - 200L
1,406 Elo+
Solo
Charon
Charon
YoungGouda
Charon
Level 128
God Stats
0W - 3L
1,251 SR
Queue Stats
78W - 85L
1,452 Elo+
Solo
Team Averages
Level 120
1,340 SR
1,448 Elo+

VS

Team Averages
Level 114
1,628 SR
1,518 Elo+
Cabrakan
Cabrakan
Banatrick
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Palerider234
Ah Puch
Level 124
God Stats
4W - 0L
1,936 SR
Queue Stats
73W - 75L
1,475 Elo+
Solo
Hun Batz
Hun Batz
Smoke_Sum_Dro420
Hun Batz
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,680 Elo+
Party 2
Hera
Hera
itsREDITKALOUS
Hera
Level 120
God Stats
2W - 0L
1,705 SR
Queue Stats
112W - 130L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jbean94
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 3
5,805
1,161
6,179
4,901
1,682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
 
Tiamat
8
1 / 4 / 2
4,816
963
2,528
4,287
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Devyn666187
Izanami
7
0 / 2 / 1
4,405
881
1,399
1,957
596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sol
7
0 / 2 / 1
4,495
899
1,333
3,021
978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
YoungGouda
Charon
11
2 / 2 / 3
5,472
1,094
2,581
4,461
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Banatrick
Cabrakan
9
1 / 1 / 7
5,928
1,186
3,712
5,399
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Palerider234
Ah Puch
11
2 / 1 / 5
6,252
1,250
4,381
3,137
970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 6
5,548
1,110
1,842
3,904
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 5
5,723
1,145
2,784
3,158
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
jbean94
Ah Muzen Cab
13
6 / 0 / 4
7,098
1,420
4,122
3,885
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
11
11
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
3
4.5
L
Tiamat
 
Tiamat
1
4
2
0.5
W
Cabrakan
Banatrick
Cabrakan
1
1
7
4.5
L
Izanami
Devyn666187
Izanami
0
2
1
0.25
L
Sol
0
2
1
0.25
W
Ah Puch
Palerider234
Ah Puch
2
1
5
4.5
W
1
2
6
2
L
Charon
YoungGouda
Charon
2
2
3
1.75
W
1
2
5
1.75
W
Ah Muzen Cab
jbean94
Ah Muzen Cab
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
16,841
18,627
Taken
19,483
8,987
Mitigated
9,277
4,416
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,179
1,129
432
1,522
4,901
1,682
0
3,084
1,817
13,395
406
L
Tiamat
 
Tiamat
2,528
107
181
338
4,287
2,059
0
1,992
2,295
4,024
247
W
Cabrakan
Banatrick
Cabrakan
3,712
364
470
1,482
5,399
4,560
91
3,191
2,208
5,804
0
L
Izanami
Devyn666187
Izanami
1,399
805
0
0
1,957
596
0
714
1,243
0
3,688
L
Sol
1,333
250
216
418
3,021
978
0
2,267
754
2,816
0
W
Ah Puch
Palerider234
Ah Puch
4,381
0
538
562
3,137
970
0
2,097
1,040
14,533
561
W
1,842
0
0
250
3,904
1,505
302
2,328
1,576
0
5,612
L
Charon
YoungGouda
Charon
2,581
401
335
974
4,461
3,672
0
2,549
1,912
5,890
0
W
2,784
575
72
274
3,158
979
452
2,974
184
9,547
0
W
Ah Muzen Cab
jbean94
Ah Muzen Cab
4,122
2,459
574
525
3,885
1,263
679
1,762
2,123
0
14,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
30,549
41
Minions Killed
69
0
Camps Cleared
0
435,770
Distance Traveled
498,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,805
1,161
19
4
0
105,195
0
L
Tiamat
4,816
963
3
1
0
103,519
0
W
Cabrakan
5,928
1,186
4
1
0
92,404
0
L
Izanami
4,405
881
8
2
0
38,306
0
L
Sol
4,495
899
6
1
0
89,176
0
W
Ah Puch
6,252
1,250
15
3
0
118,479
0
W
Hun Batz
5,548
1,110
11
2
0
92,736
0
L
Charon
5,472
1,094
5
1
0
99,574
0
W
Hera
5,723
1,145
12
2
0
97,908
0
W
Ah Muzen Cab
7,098
1,420
27
5
0
96,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role