Player Matchup

Lancelot
Lancelot
Platinum V
 
Lancelot
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
Alinα
Nu Wa
Gold II
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,803 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Kudevii
Kuzenbo
Silver I
Level 154
God Stats
3W - 1L
1,598 SR
Queue Stats
10W - 11L
1,441 MMR
Party 1
Cerberus
Cerberus
Gold I
MobiCox
Cerberus
Gold I
Level 159
God Stats
4W - 0L
1,925 SR
Queue Stats
131W - 126L
1,608 MMR
Solo
Chernobog
Chernobog
Gold II
Onnaar
Chernobog
Gold II
Level 130
God Stats
18W - 17L
1,793 SR
Queue Stats
135W - 130L
1,600 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,663 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,639 SR
1,614 MMR
Da Ji
Da Ji
Gold III
Ganondorf
Da Ji
Gold III
Level 128
God Stats
2W - 1L
1,677 SR
Queue Stats
51W - 37L
1,629 MMR
Solo
Ymir
Ymir
Gold I
YoungPliskers
Ymir
Gold I
Level 128
God Stats
0W - 1L
1,753 SR
Queue Stats
52W - 55L
1,597 MMR
Solo
Hou Yi
Hou Yi
Gold I
manuelsu
Hou Yi
Gold I
Level 65
God Stats
0W - 1L
1,509 SR
Queue Stats
51W - 48L
1,625 MMR
Solo
Cthulhu
Cthulhu
Gold I
swagman2can
Cthulhu
Gold I
Level 143
God Stats
14W - 10L
1,646 SR
Queue Stats
469W - 460L
1,597 MMR
Solo
Poseidon
Poseidon
Gold II
truhan08
Poseidon
Gold II
Level 137
God Stats
11W - 9L
1,612 SR
Queue Stats
406W - 394L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
9 / 3 / 4
8,409
647
11,671
11,533
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Alinα
Nu Wa
15
4 / 2 / 7
8,887
684
10,560
5,719
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Kudevii
Kuzenbo
11
0 / 2 / 10
7,162
551
5,426
11,469
11,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MobiCox
Cerberus
14
2 / 1 / 4
8,169
628
7,611
15,973
10,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
Onnaar
Chernobog
13
5 / 4 / 2
8,100
623
8,549
11,086
3,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SusanoChang'eBakasuraRavana

VS

Bans
Ao KuangAresBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ganondorf
Da Ji
12
4 / 6 / 2
6,714
516
7,453
13,181
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 6
6,774
521
5,190
15,364
12,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
manuelsu
Hou Yi
15
5 / 2 / 2
8,029
618
11,414
9,257
3,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
swagman2can
Cthulhu
12
0 / 3 / 1
6,806
524
10,247
13,497
6,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
truhan08
Poseidon
14
2 / 4 / 2
7,776
598
5,276
9,200
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
20
Kills
12
12
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
3
4
3.67
W
Nu Wa
Alinα
Nu Wa
4
2
7
3.75
L
Da Ji
Ganondorf
Da Ji
4
6
2
0.83
W
Kuzenbo
Kudevii
Kuzenbo
0
2
10
2.5
W
Cerberus
MobiCox
Cerberus
2
1
4
4
W
Chernobog
Onnaar
Chernobog
5
4
2
1.5
L
1
5
6
0.8
L
Hou Yi
manuelsu
Hou Yi
5
2
2
3
L
Cthulhu
swagman2can
Cthulhu
0
3
1
0.17
L
Poseidon
truhan08
Poseidon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,817
Damage
39,580
55,780
Taken
60,499
31,260
Mitigated
28,561
18,771
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,671
3,435
0
2,414
11,533
4,701
0
3,179
8,244
0
58,911
W
Nu Wa
Alinα
Nu Wa
10,560
1,260
0
750
5,719
1,523
39
1,448
4,023
73,788
582
L
Da Ji
Ganondorf
Da Ji
7,453
2,186
0
4,137
13,181
3,803
0
3,143
9,843
0
36,678
W
Kuzenbo
Kudevii
Kuzenbo
5,426
2,640
0
2,251
11,469
11,445
77
3,970
7,370
13,848
483
W
Cerberus
MobiCox
Cerberus
7,611
1,027
0
9,573
15,973
10,036
0
9,675
6,298
54,039
2,221
W
Chernobog
Onnaar
Chernobog
8,549
4,575
0
3,783
11,086
3,555
0
1,772
9,314
0
60,112
L
5,190
1,229
0
2,105
15,364
12,178
0
4,685
10,529
25,779
0
L
Hou Yi
manuelsu
Hou Yi
11,414
6,748
0
3,918
9,257
3,613
0
2,573
6,566
0
70,698
L
Cthulhu
swagman2can
Cthulhu
10,247
1,247
0
2,753
13,497
6,617
0
8,597
4,776
52,606
366
L
Poseidon
truhan08
Poseidon
5,276
575
0
2,834
9,200
2,350
0
3,377
5,583
66,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
36,099
480
Minions Killed
426
0
Camps Cleared
0
1,351,014
Distance Traveled
1,308,327
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,409
647
79
6
0
326,409
0
W
Nu Wa
8,887
684
133
10
0
272,862
0
L
Da Ji
6,714
516
55
4
0
267,207
0
W
Kuzenbo
7,162
551
21
2
0
288,178
4
W
Cerberus
8,169
628
144
11
0
210,167
0
W
Chernobog
8,100
623
103
8
0
253,398
2
L
Ymir
6,774
521
27
2
0
261,152
2
L
Hou Yi
8,029
618
114
9
0
250,983
0
L
Cthulhu
6,806
524
85
7
0
252,691
0
L
Poseidon
7,776
598
145
11
0
276,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role