Player Matchup

Zhong Kui
Zhong Kui
Ahuerta 17
Zhong Kui
Level 70
God Stats
119W - 86L
1,569 SR
Queue Stats
141W - 120L
1,470 Elo+
Party 2
Bakasura
Bakasura
HcK Poseidon
Bakasura
Level 83
God Stats
1W - 2L
1,240 SR
Queue Stats
112W - 130L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Jairyayo123
Ao Kuang
Level 89
God Stats
0W - 2L
1,273 SR
Queue Stats
189W - 170L
1,414 Elo+
Party 2
Achilles
Achilles
KRnitAsada
Achilles
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 15L
1,410 Elo+
Party 2
Ullr
Ullr
badyice23
Ullr
Level 84
God Stats
1W - 1L
1,758 SR
Queue Stats
41W - 28L
1,558 Elo+
Solo
Team Averages
Level 69
1,468 SR
1,453 Elo+

VS

Team Averages
Level 91
1,609 SR
1,469 Elo+
Bakasura
Bakasura
COlbyOneil37
Bakasura
Level 68
God Stats
12W - 11L
1,493 SR
Queue Stats
36W - 39L
1,358 Elo+
Party 1
Chernobog
Chernobog
HaywireRegent48
Chernobog
Level 172
God Stats
74W - 75L
1,550 SR
Queue Stats
205W - 200L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
KIYO-SAN-99
Sun Wukong
Level 69
God Stats
12W - 8L
1,687 SR
Queue Stats
64W - 47L
1,533 Elo+
Solo
Anubis
Anubis
PastorKurt
Anubis
Level 81
God Stats
3W - 3L
1,674 SR
Queue Stats
31W - 27L
1,451 Elo+
Party 1
Ares
Ares
RareOnlineShame
Ares
Level 67
God Stats
3W - 1L
1,642 SR
Queue Stats
98W - 91L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahuerta 17
Zhong Kui
13
6 / 6 / 4
8,396
600
9,515
12,523
5,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
HcK Poseidon
Bakasura
14
4 / 4 / 4
8,247
589
9,900
17,680
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Jairyayo123
Ao Kuang
14
3 / 4 / 2
7,757
554
3,965
12,177
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
KRnitAsada
Achilles
13
2 / 2 / 0
7,925
566
9,186
14,574
9,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ullr
11
2 / 5 / 2
6,947
496
7,534
11,905
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
COlbyOneil37
Bakasura
13
9 / 6 / 3
8,481
606
11,251
15,014
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
HaywireRegent48
Chernobog
12
3 / 3 / 6
7,391
528
8,461
9,520
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
KIYO-SAN-99
Sun Wukong
12
2 / 3 / 6
7,475
534
6,277
10,563
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
PastorKurt
Anubis
14
5 / 5 / 9
8,683
620
12,737
10,601
4,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 1 / 6
7,647
546
5,443
9,773
6,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
17
Kills
21
21
Deaths
18
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ahuerta 17
Zhong Kui
6
6
4
1.33
W
Bakasura
COlbyOneil37
Bakasura
9
6
3
1.75
W
Chernobog
HaywireRegent48
Chernobog
3
3
6
2
L
Bakasura
HcK Poseidon
Bakasura
4
4
4
1.5
L
Ao Kuang
Jairyayo123
Ao Kuang
3
4
2
1
W
Sun Wukong
KIYO-SAN-99
Sun Wukong
2
3
6
1.67
L
Achilles
KRnitAsada
Achilles
2
2
0
1
W
Anubis
PastorKurt
Anubis
5
5
9
1.9
W
2
1
6
5
L
Ullr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,100
Damage
44,169
68,859
Taken
55,471
28,236
Mitigated
33,547
18,291
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ahuerta 17
Zhong Kui
9,515
1,409
0
5,093
12,523
5,459
905
6,110
5,980
45,581
2,226
W
Bakasura
COlbyOneil37
Bakasura
11,251
7,791
0
3,339
15,014
7,388
972
4,973
9,271
0
42,292
W
Chernobog
HaywireRegent48
Chernobog
8,461
4,603
397
3,442
9,520
5,979
574
586
8,560
0
51,222
L
Bakasura
HcK Poseidon
Bakasura
9,900
6,761
119
6,833
17,680
6,297
0
3,295
13,291
0
56,152
L
Ao Kuang
Jairyayo123
Ao Kuang
3,965
926
0
1,707
12,177
3,078
0
3,944
7,940
42,248
0
W
Sun Wukong
KIYO-SAN-99
Sun Wukong
6,277
910
0
2,189
10,563
8,656
9
644
9,919
0
30,023
L
Achilles
KRnitAsada
Achilles
9,186
2,163
0
2,970
14,574
9,996
235
1,964
11,736
0
57,156
W
Anubis
PastorKurt
Anubis
12,737
380
0
2,107
10,601
4,836
0
6,428
4,063
53,587
785
W
5,443
691
0
3,574
9,773
6,688
46
482
8,911
22,373
0
L
Ullr
7,534
2,850
0
1,569
11,905
3,406
437
2,867
8,709
0
38,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
39,677
420
Minions Killed
316
0
Camps Cleared
0
1,325,898
Distance Traveled
1,424,950
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,396
600
80
6
0
223,486
0
W
Bakasura
8,481
606
78
6
0
309,111
0
W
Chernobog
7,391
528
70
5
0
274,756
0
L
Bakasura
8,247
589
108
8
0
303,862
7
L
Ao Kuang
7,757
554
86
6
0
311,263
3
W
Sun Wukong
7,475
534
62
4
0
285,595
0
L
Achilles
7,925
566
83
6
0
235,985
0
W
Anubis
8,683
620
87
6
0
257,636
0
W
Ares
7,647
546
19
1
0
297,852
0
L
Ullr
6,947
496
63
5
0
251,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role