Player Matchup

Hel
Hel
Cårecå
Hel
Level 165
God Stats
3W - 1L
1,715 SR
Queue Stats
159W - 157L
1,506 Elo+
Party 1
Mulan
Mulan
Isnou
Mulan
Level 204
God Stats
7W - 2L
1,700 SR
Queue Stats
255W - 288L
1,526 Elo+
Party 1
Hachiman
Hachiman
IvarBN2001
Hachiman
Level 107
God Stats
5W - 2L
1,525 SR
Queue Stats
118W - 90L
1,502 Elo+
Solo
Thor
Thor
Kidmõn
Thor
Level 198
God Stats
3W - 1L
1,224 SR
Queue Stats
278W - 273L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
LucariosDrak
Ix Chel
Level 140
God Stats
2W - 3L
1,318 SR
Queue Stats
80W - 70L
1,510 Elo+
Party 1
Team Averages
Level 163
1,497 SR
1,516 Elo+

VS

Team Averages
Level 86
1,464 SR
1,373 Elo+
Ao Kuang
Ao Kuang
FaFo9311
Ao Kuang
Level 89
God Stats
0W - 3L
1,196 SR
Queue Stats
21W - 41L
1,330 Elo+
Party 2
Bacchus
Bacchus
Finklll
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
Pillow123
Chronos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,210 Elo+
Party 2
Danzaburou
Danzaburou
Tererè
Danzaburou
Level 159
God Stats
2W - 4L
1,649 SR
Queue Stats
261W - 285L
1,459 Elo+
Solo
Hades
Hades
yanhenrymau
Hades
Level 122
God Stats
6W - 9L
1,475 SR
Queue Stats
56W - 102L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
8,928
638
9,059
7,023
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
Isnou
Mulan
13
8 / 3 / 3
7,892
564
9,435
12,079
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
IvarBN2001
Hachiman
13
4 / 3 / 5
7,997
571
5,463
7,150
2,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Kidmõn
Thor
14
6 / 0 / 8
8,783
627
8,669
9,101
5,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
LucariosDrak
Ix Chel
13
2 / 1 / 14
8,791
628
5,552
9,340
6,346
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FaFo9311
Ao Kuang
9
1 / 6 / 1
5,771
412
4,055
11,244
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Finklll
Bacchus
8
0 / 7 / 3
5,764
412
2,808
10,172
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Pillow123
Chronos
9
0 / 6 / 2
5,784
413
3,274
8,998
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
Tererè
Danzaburou
16
3 / 1 / 0
8,787
628
5,182
9,878
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 6 / 0
7,483
535
9,639
13,809
5,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
26
Kills
8
8
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Ao Kuang
FaFo9311
Ao Kuang
1
6
1
0.25
L
Bacchus
Finklll
Bacchus
0
7
3
0.21
W
Mulan
Isnou
Mulan
8
3
3
3.17
W
Hachiman
IvarBN2001
Hachiman
4
3
5
2.17
W
Thor
Kidmõn
Thor
6
0
8
10
W
Ix Chel
LucariosDrak
Ix Chel
2
1
14
9
L
Chronos
Pillow123
Chronos
0
6
2
0.17
L
Danzaburou
Tererè
Danzaburou
3
1
0
3
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
24,958
44,693
Taken
54,101
21,228
Mitigated
23,062
17,517
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,059
781
2,343
3,298
7,023
2,229
0
4,934
2,089
76,032
1,782
L
Ao Kuang
FaFo9311
Ao Kuang
4,055
697
0
1,311
11,244
3,825
0
2,757
8,487
25,735
1,992
L
Bacchus
Finklll
Bacchus
2,808
442
0
820
10,172
7,563
12
1,325
8,847
7,515
0
W
Mulan
Isnou
Mulan
9,435
2,996
0
4,357
12,079
4,818
0
4,535
7,544
0
49,904
W
Hachiman
IvarBN2001
Hachiman
5,463
3,472
0
646
7,150
2,066
101
1,801
5,349
0
47,593
W
Thor
Kidmõn
Thor
8,669
1,224
0
915
9,101
5,769
0
4,119
4,982
0
53,391
W
Ix Chel
LucariosDrak
Ix Chel
5,552
1,234
1,409
4,549
9,340
6,346
15
4,271
5,069
29,595
1,586
L
Chronos
Pillow123
Chronos
3,274
412
0
485
8,998
2,087
87
2,031
6,967
25,249
948
L
Danzaburou
Tererè
Danzaburou
5,182
2,456
0
4,698
9,878
4,115
0
1,874
8,004
0
86,440
L
9,639
137
85
5,971
13,809
5,472
0
6,362
7,447
47,307
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
33,589
424
Minions Killed
333
0
Camps Cleared
0
1,415,587
Distance Traveled
1,341,535
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,928
638
131
9
0
301,937
2
L
Ao Kuang
5,771
412
42
3
0
317,780
0
L
Bacchus
5,764
412
10
1
0
251,326
0
W
Mulan
7,892
564
76
5
0
289,109
2
W
Hachiman
7,997
571
89
6
0
265,601
1
W
Thor
8,783
627
85
6
0
279,298
4
W
Ix Chel
8,791
628
43
3
0
279,642
3
L
Chronos
5,784
413
50
4
0
290,220
0
L
Danzaburou
8,787
628
153
11
0
254,045
0
L
Hades
7,483
535
78
6
0
228,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role