Player Matchup

Chang'e
Chang'e
Diamond II
 
Chang'e
Diamond II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond II
FrozenMercury
Mulan
Diamond II
Level 147
God Stats
7W - 2L
1,660 SR
Queue Stats
111W - 18L
2,264 MMR
Party 1
Cerberus
Cerberus
Diamond I
Jenuiné
Cerberus
Diamond I
Level 181
God Stats
3W - 0L
1,715 SR
Queue Stats
101W - 10L
2,383 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 176
1,625 SR
2,049 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,606 SR
1,615 MMR
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
UltDump
Morgan Le Fay
Gold V
Level 125
God Stats
0W - 1L
1,637 SR
Queue Stats
3W - 2L
1,652 MMR
Solo
Nemesis
Nemesis
Gold V
daybedd
Nemesis
Gold V
Level 136
God Stats
2W - 2L
1,682 SR
Queue Stats
126W - 134L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 0 / 5
9,059
906
11,807
7,090
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 1 / 9
8,499
850
8,437
11,910
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Jenuiné
Cerberus
15
4 / 0 / 5
8,586
859
5,676
9,517
7,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
CthulhuNe ZhaIx ChelAchillesMedusa

VS

Bans
FafnirCharybdisAgniArtemisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 1
6,525
653
6,140
11,711
10,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
UltDump
Morgan Le Fay
12
0 / 5 / 1
6,844
684
7,097
7,991
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
daybedd
Nemesis
12
1 / 3 / 0
7,211
721
5,443
9,973
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
5
8.5
L
Bacchus
 
Bacchus
0
4
1
0.13
W
2
1
9
6.5
W
Cerberus
Jenuiné
Cerberus
4
0
5
6.5
L
Morgan Le Fay
UltDump
Morgan Le Fay
0
5
1
0.1
L
Nemesis
daybedd
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,920
Damage
18,680
28,517
Taken
29,675
21,691
Mitigated
18,808
12,933
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,807
845
3,332
3,962
7,090
2,637
1,606
4,011
3,048
43,432
621
L
Bacchus
 
Bacchus
6,140
458
0
2,052
11,711
10,899
0
7,406
3,758
16,045
0
W
8,437
1,021
0
2,663
11,910
11,783
664
5,952
5,628
0
18,147
W
Cerberus
Jenuiné
Cerberus
5,676
458
0
2,976
9,517
7,271
210
3,283
5,964
21,128
0
L
Morgan Le Fay
UltDump
Morgan Le Fay
7,097
352
0
1,632
7,991
2,730
0
4,191
3,517
21,506
0
L
Nemesis
daybedd
Nemesis
5,443
1,762
0
1,305
9,973
5,179
0
5,241
4,362
0
21,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
20,580
149
Minions Killed
81
0
Camps Cleared
0
641,057
Distance Traveled
541,517
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,059
906
79
8
0
224,757
0
L
Bacchus
6,525
653
19
2
0
166,903
0
W
Mulan
8,499
850
26
3
0
202,970
0
W
Cerberus
8,586
859
44
4
0
213,330
0
L
Morgan Le Fay
6,844
684
23
2
0
175,945
4
L
Nemesis
7,211
721
39
4
0
198,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role