Player Matchup

Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Eivlangel
Achilles
Level 140
God Stats
3W - 1L
1,377 SR
Queue Stats
88W - 92L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
PackDipAndSpit
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,522 Elo+
Party 2
Tiamat
Tiamat
lordofthegala430
Tiamat
Level 109
God Stats
24W - 23L
1,527 SR
Queue Stats
280W - 261L
1,459 Elo+
Solo
Team Averages
Level 88
1,481 SR
1,500 Elo+

VS

Team Averages
Level 97
1,489 SR
1,514 Elo+
Fenrir
Fenrir
Bluegatorade819
Fenrir
Level 128
God Stats
1W - 0L
1,624 SR
Queue Stats
24W - 27L
1,470 Elo+
Party 3
Charon
Charon
Drangkal
Charon
Level 46
God Stats
4W - 1L
1,293 SR
Queue Stats
31W - 27L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
GrowlingJag35
Cthulhu
Level 123
God Stats
1W - 1L
1,470 SR
Queue Stats
27W - 37L
1,443 Elo+
Party 3
Ra
Ra
Khoiye Goo9572
Ra
Level 64
God Stats
2W - 0L
1,530 SR
Queue Stats
73W - 70L
1,477 Elo+
Solo
Neith
Neith
ShiNexAddo
Neith
Level 122
God Stats
3W - 3L
1,527 SR
Queue Stats
57W - 51L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 1 / 0
3,642
728
1,573
2,665
952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
 
Apollo
6
0 / 0 / 1
3,355
671
1,216
2,771
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Eivlangel
Achilles
7
1 / 1 / 0
3,455
691
1,690
3,994
2,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
PackDipAndSpit
Erlang Shen
1
0 / 0 / 0
2,421
484
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,192
638
1,073
2,450
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,532
706
728
3,174
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Drangkal
Charon
5
0 / 0 / 1
3,355
671
730
2,276
1,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
6
1 / 1 / 0
3,744
749
1,728
3,932
1,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
1 / 0 / 0
4,176
835
1,323
2,457
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
5
0 / 1 / 1
3,317
663
560
1,875
378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
L
Apollo
 
Apollo
0
0
1
0.5
W
1
0
1
1.5
W
Charon
Drangkal
Charon
0
0
1
0.5
L
Achilles
Eivlangel
Achilles
1
1
0
1
W
Cthulhu
1
1
0
1
W
1
0
0
1
L
Erlang Shen
PackDipAndSpit
Erlang Shen
0
0
0
0
W
Neith
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,552
Damage
5,069
11,880
Taken
13,714
4,406
Mitigated
4,766
5,747
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,573
837
0
759
2,665
952
0
358
2,293
0
10,596
L
Apollo
 
Apollo
1,216
846
0
1,708
2,771
678
0
447
2,324
0
18,388
W
728
275
0
2,203
3,174
768
0
0
3,174
0
16,859
W
Charon
Drangkal
Charon
730
206
105
1,041
2,276
1,043
0
0
2,276
3,666
0
L
Achilles
Eivlangel
Achilles
1,690
397
0
2,308
3,994
2,018
0
1,390
2,361
0
15,261
W
Cthulhu
1,728
158
0
1,270
3,932
1,877
0
0
3,700
14,715
425
W
1,323
140
192
1,320
2,457
700
0
854
1,417
22,695
421
L
Erlang Shen
PackDipAndSpit
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Neith
560
178
0
415
1,875
378
0
0
1,875
0
19,277
L
1,073
0
0
972
2,450
758
0
1,110
1,216
13,342
33

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,065
Gold Earned
18,124
94
Minions Killed
170
0
Camps Cleared
0
410,602
Distance Traveled
528,888
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,642
728
19
4
0
119,982
0
L
Apollo
3,355
671
26
5
0
101,696
0
W
Fenrir
3,532
706
41
8
0
123,988
0
W
Charon
3,355
671
12
2
0
103,309
1
L
Achilles
3,455
691
20
4
0
99,128
0
W
Cthulhu
3,744
749
32
6
0
90,908
0
W
Ra
4,176
835
52
10
0
111,786
0
L
Erlang Shen
2,421
484
0
0
0
4,031
0
W
Neith
3,317
663
33
7
0
98,897
0
L
Tiamat
3,192
638
29
6
0
85,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role