Player Matchup

Anubis
Anubis
Harrysaab
Anubis
Level 73
God Stats
47W - 40L
1,332 SR
Queue Stats
531W - 566L
1,382 Elo+
Solo
Medusa
Medusa
KERT1019
Medusa
Level 29
God Stats
90W - 80L
1,488 SR
Queue Stats
118W - 120L
1,389 Elo+
Party 1
Cerberus
Cerberus
brandschr
Cerberus
Level 56
God Stats
56W - 55L
1,472 SR
Queue Stats
163W - 189L
1,388 Elo+
Party 1
Team Averages
Level 53
1,431 SR
1,386 Elo+

VS

Team Averages
Level 56
1,614 SR
1,356 Elo+
Chang'e
Chang'e
JaredTheExpert
Chang'e
Level 38
God Stats
7W - 11L
1,427 SR
Queue Stats
207W - 215L
1,340 Elo+
Solo
Achilles
Achilles
Kev7046
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,402 Elo+
Party 2
Ares
Ares
MrMatressMann
Ares
Level 65
God Stats
2W - 2L
1,914 SR
Queue Stats
9W - 20L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Harrysaab
Anubis
14
5 / 4 / 8
8,765
1,096
8,194
6,581
3,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
KERT1019
Medusa
14
6 / 3 / 5
8,698
1,087
10,875
5,989
1,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
brandschr
Cerberus
13
2 / 3 / 10
7,993
999
2,689
11,715
7,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
7,728
966
5,724
7,494
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Kev7046
Achilles
11
3 / 5 / 6
7,730
966
2,833
10,601
7,190
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 5
7,350
919
6,124
10,313
7,358
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
13
Kills
10
10
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Harrysaab
Anubis
5
4
8
2.25
L
3
3
7
2.17
W
Medusa
KERT1019
Medusa
6
3
5
2.83
L
Achilles
Kev7046
Achilles
3
5
6
1.2
L
4
5
5
1.3
W
Cerberus
brandschr
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
14,681
24,285
Taken
28,408
12,344
Mitigated
15,998
4,562
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Harrysaab
Anubis
8,194
329
0
1,092
6,581
3,103
505
2,651
3,772
34,529
570
L
5,724
398
312
2,068
7,494
1,450
0
3,086
4,398
23,550
0
W
Medusa
KERT1019
Medusa
10,875
6,435
0
909
5,989
1,934
2,439
3,455
2,260
0
30,124
L
Achilles
Kev7046
Achilles
2,833
705
381
1,258
10,601
7,190
0
4,269
6,302
0
8,165
L
6,124
72
0
0
10,313
7,358
0
3,127
7,176
11,538
1,063
W
Cerberus
brandschr
Cerberus
2,689
260
337
2,224
11,715
7,307
654
4,497
6,868
8,734
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
22,808
114
Minions Killed
77
0
Camps Cleared
0
445,777
Distance Traveled
416,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,765
1,096
52
7
0
145,770
0
L
Chang'e
7,728
966
45
6
0
132,679
0
W
Medusa
8,698
1,087
47
6
0
148,684
0
L
Achilles
7,730
966
12
2
0
142,177
0
L
Ares
7,350
919
20
3
0
141,318
0
W
Cerberus
7,993
999
15
2
0
151,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role