Player Matchup

Ratatoskr
Ratatoskr
Osaric71
Ratatoskr
Level 140
God Stats
10W - 10L
1,501 SR
Queue Stats
247W - 231L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Rio8519
Baron Samedi
Level 149
God Stats
21W - 22L
1,333 SR
Queue Stats
404W - 402L
1,496 Elo+
Solo
Apollo
Apollo
SHulk12
Apollo
Level 221
God Stats
21W - 16L
1,527 SR
Queue Stats
206W - 215L
1,481 Elo+
Solo
Achilles
Achilles
Sosvoss5777
Achilles
Level 127
God Stats
7W - 0L
1,920 SR
Queue Stats
140W - 127L
1,513 Elo+
Solo
Raijin
Raijin
xxTrAnZitxx
Raijin
Level 158
God Stats
5W - 8L
1,443 SR
Queue Stats
393W - 377L
1,499 Elo+
Party 2
Team Averages
Level 159
1,545 SR
1,495 Elo+

VS

Team Averages
Level 159
1,511 SR
1,480 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bananachenko
Jormungandr
Level 209
God Stats
0W - 1L
1,507 SR
Queue Stats
20W - 52L
1,377 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Elkillio17
Kumbhakarna
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
91W - 88L
1,528 Elo+
Solo
Neith
Neith
LORDJANPIER
Neith
Level 158
God Stats
4W - 6L
1,548 SR
Queue Stats
63W - 64L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Osaric71
Ratatoskr
12
5 / 1 / 1
7,016
540
6,300
8,990
2,754
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Rio8519
Baron Samedi
13
4 / 0 / 4
7,108
547
7,286
3,684
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
SHulk12
Apollo
14
0 / 1 / 2
7,440
572
2,538
6,232
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Sosvoss5777
Achilles
13
5 / 1 / 5
8,179
629
7,569
11,704
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
11
2 / 3 / 5
5,925
456
6,493
10,498
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 2
6,156
474
3,789
9,344
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
 
Janus
10
1 / 6 / 2
6,103
469
3,858
7,618
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Bananachenko
Jormungandr
11
1 / 6 / 0
6,582
506
6,493
11,284
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
Elkillio17
Kumbhakarna
9
1 / 2 / 4
5,799
446
4,108
11,230
8,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 0 / 2
6,720
517
4,233
6,618
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
5
6
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
2
1.5
L
Janus
 
Janus
1
6
2
0.33
L
Jormungandr
Bananachenko
Jormungandr
1
6
0
0.17
L
Kumbhakarna
Elkillio17
Kumbhakarna
1
2
4
1.5
L
0
0
2
1
W
Ratatoskr
Osaric71
Ratatoskr
5
1
1
5.5
W
Baron Samedi
Rio8519
Baron Samedi
4
0
4
6
W
Apollo
SHulk12
Apollo
0
1
2
1
W
Achilles
Sosvoss5777
Achilles
5
1
5
7.5
W
Raijin
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,186
Damage
22,481
41,108
Taken
46,094
18,982
Mitigated
20,395
17,584
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,789
504
0
1,635
9,344
3,235
0
2,238
6,756
0
38,176
L
Janus
 
Janus
3,858
283
0
1,386
7,618
1,900
0
3,303
3,989
33,535
0
L
Jormungandr
Bananachenko
Jormungandr
6,493
2,132
0
379
11,284
5,195
0
351
10,290
43,631
0
L
Kumbhakarna
Elkillio17
Kumbhakarna
4,108
323
0
1,387
11,230
8,016
0
4,558
5,751
11,348
0
L
4,233
822
0
2,720
6,618
2,049
0
1,108
5,332
0
59,462
W
Ratatoskr
Osaric71
Ratatoskr
6,300
905
0
4,694
8,990
2,754
0
3,051
5,817
0
47,815
W
Baron Samedi
Rio8519
Baron Samedi
7,286
101
522
1,107
3,684
1,649
378
1,238
2,366
33,867
2,372
W
Apollo
SHulk12
Apollo
2,538
1,600
0
3,628
6,232
2,333
0
648
5,544
0
60,753
W
Achilles
Sosvoss5777
Achilles
7,569
2,336
0
5,111
11,704
6,367
221
5,372
6,252
0
45,530
W
Raijin
6,493
818
0
2,522
10,498
5,879
0
3,684
6,670
24,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
31,360
380
Minions Killed
328
0
Camps Cleared
0
1,216,627
Distance Traveled
1,250,098
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,156
474
58
4
0
275,690
4
L
Janus
6,103
469
74
6
0
253,279
0
L
Jormungandr
6,582
506
76
6
0
200,214
2
L
Kumbhakarna
5,799
446
14
1
0
259,782
3
L
Neith
6,720
517
106
8
0
261,133
2
W
Ratatoskr
7,016
540
84
6
0
292,517
0
W
Baron Samedi
7,108
547
55
4
0
233,578
1
W
Apollo
7,440
572
123
9
0
238,490
1
W
Achilles
8,179
629
84
6
0
241,983
0
W
Raijin
5,925
456
34
3
0
210,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role