Player Matchup

Raijin
Raijin
CheaterKory
Raijin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 243L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
CrowdFave
Jing Wei
Level 109
God Stats
1W - 1L
1,733 SR
Queue Stats
236W - 235L
1,492 Elo+
Party 2
Ix Chel
Ix Chel
Wolfyrou
Ix Chel
Level 159
God Stats
1W - 3L
1,207 SR
Queue Stats
261W - 277L
1,471 Elo+
Party 1
Mulan
Mulan
Xivulai
Mulan
Level 129
God Stats
8W - 6L
1,548 SR
Queue Stats
172W - 182L
1,515 Elo+
Party 2
Agni
Agni
sG Esther
Agni
Level 89
God Stats
3W - 15L
1,294 SR
Queue Stats
425W - 400L
1,492 Elo+
Solo
Team Averages
Level 102
1,456 SR
1,480 Elo+

VS

Team Averages
Level 115
1,571 SR
1,477 Elo+
Chiron
Chiron
Grim Smiley
Chiron
Level 164
God Stats
4W - 2L
1,705 SR
Queue Stats
432W - 436L
1,456 Elo+
Solo
Terra
Terra
Hank3r99
Terra
Level 87
God Stats
1W - 0L
1,389 SR
Queue Stats
57W - 48L
1,531 Elo+
Solo
Nu Wa
Nu Wa
OGAH
Nu Wa
Level 129
God Stats
4W - 1L
1,812 SR
Queue Stats
102W - 102L
1,519 Elo+
Solo
Merlin
Merlin
Wattaburger
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,377 Elo+
Solo
Janus
Janus
rico_sauvez
Janus
Level 126
God Stats
2W - 1L
1,450 SR
Queue Stats
72W - 56L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 4 / 2
6,649
665
3,776
6,608
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
CrowdFave
Jing Wei
11
0 / 6 / 4
6,552
655
4,001
10,688
2,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Wolfyrou
Ix Chel
15
2 / 1 / 5
7,661
766
5,844
6,922
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Xivulai
Mulan
14
4 / 4 / 3
8,042
804
10,684
11,253
9,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
13
1 / 2 / 3
7,012
701
6,345
5,920
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 0 / 7
8,673
867
9,904
6,680
2,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Terra
Hank3r99
Terra
14
1 / 1 / 11
8,099
810
3,298
8,487
7,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
OGAH
Nu Wa
14
4 / 3 / 8
8,688
869
11,040
6,950
2,580
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
13
1 / 3 / 7
7,771
777
4,352
7,000
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 8
8,815
882
10,236
6,183
2,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
8
Kills
17
17
Deaths
9
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
4
2
0.5
L
Jing Wei
CrowdFave
Jing Wei
0
6
4
0.33
W
Chiron
5
0
7
8.5
W
Terra
Hank3r99
Terra
1
1
11
6.5
W
Nu Wa
OGAH
Nu Wa
4
3
8
2.67
W
Merlin
1
3
7
1.5
L
Ix Chel
Wolfyrou
Ix Chel
2
1
5
4.5
L
Mulan
Xivulai
Mulan
4
4
3
1.38
W
6
2
8
5
L
Agni
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
38,830
41,391
Taken
35,300
16,847
Mitigated
17,566
14,798
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,776
103
99
134
6,608
1,670
0
5,253
1,250
8,888
0
L
Jing Wei
CrowdFave
Jing Wei
4,001
2,565
814
1,471
10,688
2,695
0
7,370
3,200
0
12,765
W
Chiron
9,904
2,756
1,007
2,188
6,680
2,712
792
2,636
3,944
0
20,237
W
Terra
Hank3r99
Terra
3,298
636
5,001
3,320
8,487
7,326
148
2,608
5,528
5,425
1,605
W
Nu Wa
OGAH
Nu Wa
11,040
3,725
507
521
6,950
2,580
0
3,856
2,988
25,436
0
W
Merlin
4,352
54
251
987
7,000
2,641
0
3,663
3,277
16,305
0
L
Ix Chel
Wolfyrou
Ix Chel
5,844
168
4,491
3,460
6,922
2,084
0
4,523
2,304
21,474
0
L
Mulan
Xivulai
Mulan
10,684
143
623
2,015
11,253
9,277
0
5,752
5,350
1,559
18,397
W
10,236
845
395
1,780
6,183
2,307
579
3,103
2,950
18,044
0
L
Agni
6,345
48
328
1,363
5,920
1,121
0
5,010
735
14,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
42,046
114
Minions Killed
122
0
Camps Cleared
0
941,256
Distance Traveled
947,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,649
665
16
2
0
180,043
0
L
Jing Wei
6,552
655
16
2
0
197,909
0
W
Chiron
8,673
867
29
3
0
203,848
0
W
Terra
8,099
810
15
2
0
210,889
0
W
Nu Wa
8,688
869
30
3
0
158,498
0
W
Merlin
7,771
777
32
3
0
171,194
0
L
Ix Chel
7,661
766
35
4
0
182,129
0
L
Mulan
8,042
804
18
2
0
192,702
0
W
Janus
8,815
882
16
2
0
202,751
0
L
Agni
7,012
701
29
3
0
188,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role