Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
And4ya115
Ravana
Level 129
God Stats
6W - 2L
1,746 SR
Queue Stats
303W - 295L
1,505 Elo+
Solo
Chronos
Chronos
Lucass_24_
Chronos
Level 149
God Stats
1W - 5L
1,315 SR
Queue Stats
85W - 82L
1,496 Elo+
Solo
Charon
Charon
MarQozLC
Charon
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,479 Elo+
Party 2
Neith
Neith
QQuimeYY
Neith
Level 143
God Stats
2W - 2L
1,615 SR
Queue Stats
40W - 44L
1,401 Elo+
Party 2
Team Averages
Level 143
1,535 SR
1,476 Elo+

VS

Team Averages
Level 173
1,487 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cårecå
Anubis
Level 165
God Stats
1W - 2L
1,472 SR
Queue Stats
159W - 157L
1,496 Elo+
Party 1
Apollo
Apollo
Isnou
Apollo
Level 204
God Stats
4W - 7L
1,341 SR
Queue Stats
255W - 288L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
Kidmõn
Xbalanque
Level 198
God Stats
4W - 4L
1,618 SR
Queue Stats
278W - 273L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
LucariosDrak
Xing Tian
Level 140
God Stats
4W - 5L
1,505 SR
Queue Stats
80W - 70L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 0
7,472
575
4,940
13,383
10,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
And4ya115
Ravana
15
6 / 2 / 0
7,663
589
3,742
5,179
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
Lucass_24_
Chronos
10
0 / 4 / 4
6,326
487
3,993
9,253
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
MarQozLC
Charon
10
2 / 4 / 1
6,597
507
4,354
8,831
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
QQuimeYY
Neith
11
0 / 3 / 2
6,325
487
7,031
8,848
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 3 / 1
6,575
506
3,669
4,773
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Cårecå
Anubis
13
3 / 4 / 3
7,845
603
7,455
8,328
3,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Isnou
Apollo
15
10 / 0 / 4
9,001
692
9,793
9,306
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Kidmõn
Xbalanque
13
1 / 2 / 4
7,106
547
6,144
10,322
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
LucariosDrak
Xing Tian
11
2 / 1 / 7
7,430
572
4,749
10,600
5,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
16
16
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
W
Hera
 
Hera
0
3
1
0.17
L
Ravana
And4ya115
Ravana
6
2
0
3
W
Anubis
Cårecå
Anubis
3
4
3
1.13
W
Apollo
Isnou
Apollo
10
0
4
12
W
Xbalanque
Kidmõn
Xbalanque
1
2
4
1.5
W
Xing Tian
LucariosDrak
Xing Tian
2
1
7
5.5
L
Chronos
Lucass_24_
Chronos
0
4
4
0.5
L
Charon
MarQozLC
Charon
2
4
1
0.63
L
Neith
QQuimeYY
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,060
Damage
31,810
45,494
Taken
43,329
22,877
Mitigated
17,640
9,928
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,940
671
0
2,612
13,383
10,297
116
4,464
8,919
0
60,832
W
Hera
 
Hera
3,669
1,232
0
970
4,773
1,211
37
0
4,773
37,142
479
L
Ravana
And4ya115
Ravana
3,742
680
0
1,978
5,179
1,842
0
1,034
4,145
0
65,227
W
Anubis
Cårecå
Anubis
7,455
183
0
3,396
8,328
3,343
0
4,162
4,166
60,041
0
W
Apollo
Isnou
Apollo
9,793
6,050
0
3,083
9,306
3,825
492
443
8,863
0
62,926
W
Xbalanque
Kidmõn
Xbalanque
6,144
2,271
0
3,428
10,322
3,625
620
1,877
8,445
0
50,105
W
Xing Tian
LucariosDrak
Xing Tian
4,749
628
2,257
2,603
10,600
5,636
27
1,621
8,979
20,633
916
L
Chronos
Lucass_24_
Chronos
3,993
758
0
2,107
9,253
1,630
0
5,218
4,035
30,504
1,507
L
Charon
MarQozLC
Charon
4,354
1,060
0
871
8,831
6,222
0
2,664
6,167
15,240
1,211
L
Neith
QQuimeYY
Neith
7,031
2,488
0
2,360
8,848
2,886
0
2,360
6,488
0
50,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
37,957
384
Minions Killed
357
0
Camps Cleared
0
1,276,714
Distance Traveled
1,358,114
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,472
575
101
8
0
265,031
1
W
Hera
6,575
506
64
5
0
263,930
0
L
Ravana
7,663
589
105
8
0
305,781
0
W
Anubis
7,845
603
93
7
0
261,399
6
W
Apollo
9,001
692
103
8
0
304,912
1
W
Xbalanque
7,106
547
77
6
0
253,134
4
W
Xing Tian
7,430
572
20
2
0
274,739
6
L
Chronos
6,326
487
66
5
0
211,347
1
L
Charon
6,597
507
24
2
0
250,364
0
L
Neith
6,325
487
88
7
0
244,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role