Player Matchup

Scylla
Scylla
Gingerzillah
Scylla
Level 100
God Stats
1W - 3L
1,110 SR
Queue Stats
23W - 29L
1,440 Elo+
Party 2
Hades
Hades
OGDOGBA
Hades
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,359 Elo+
Solo
Bellona
Bellona
Rs Faze
Bellona
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,391 Elo+
Party 2
Olorun
Olorun
WinterRose25
Olorun
Level 141
God Stats
3W - 1L
1,483 SR
Queue Stats
104W - 100L
1,517 Elo+
Solo
Set
Set
YeIIowSocks
Set
Level 144
God Stats
1W - 0L
1,770 SR
Queue Stats
30W - 18L
1,615 Elo+
Solo
Team Averages
Level 124
1,473 SR
1,464 Elo+

VS

Team Averages
Level 156
1,639 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
AwwTIZZEM
Cu Chulainn
Level 215
God Stats
3W - 6L
1,420 SR
Queue Stats
316W - 352L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Callisto115
Danzaburou
Level 188
God Stats
6W - 14L
1,522 SR
Queue Stats
355W - 389L
1,491 Elo+
Party 1
Thoth
Thoth
CollaredLiLi
Thoth
Level 61
God Stats
4W - 5L
1,643 SR
Queue Stats
209W - 213L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
OperatorFook
Ah Puch
Level 169
God Stats
8W - 2L
1,958 SR
Queue Stats
158W - 145L
1,480 Elo+
Solo
Olorun
Olorun
PatriotPower
Olorun
Level 148
God Stats
4W - 5L
1,654 SR
Queue Stats
798W - 853L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 2 / 12
9,422
857
11,054
6,215
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
OGDOGBA
Hades
15
5 / 6 / 15
10,196
927
14,076
12,848
8,248
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Rs Faze
Bellona
16
2 / 2 / 14
9,099
827
6,537
14,146
11,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
2 / 2 / 14
9,226
839
8,944
8,945
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
12 / 4 / 10
11,057
1,005
10,836
16,640
20,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AwwTIZZEM
Cu Chulainn
15
5 / 7 / 5
9,863
897
7,614
17,279
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Callisto115
Danzaburou
12
1 / 4 / 4
7,762
706
8,995
8,879
2,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 7
8,854
805
9,174
7,458
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
OperatorFook
Ah Puch
14
1 / 6 / 7
8,698
791
10,577
11,420
4,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Olorun
15
3 / 6 / 2
8,595
781
4,880
10,642
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
26
Kills
12
16
Deaths
26
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AwwTIZZEM
Cu Chulainn
5
7
5
1.07
L
Danzaburou
Callisto115
Danzaburou
1
4
4
0.75
L
2
3
7
1.83
W
Scylla
5
2
12
5.5
W
Hades
OGDOGBA
Hades
5
6
15
2.08
L
Ah Puch
OperatorFook
Ah Puch
1
6
7
0.75
L
Olorun
3
6
2
0.67
W
Bellona
Rs Faze
Bellona
2
2
14
4.5
W
Olorun
2
2
14
4.5
W
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,447
Damage
41,240
58,794
Taken
55,678
45,576
Mitigated
28,312
21,695
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AwwTIZZEM
Cu Chulainn
7,614
1,270
346
2,681
17,279
14,059
0
9,455
7,534
768
14,062
L
Danzaburou
Callisto115
Danzaburou
8,995
2,472
481
1,931
8,879
2,957
381
6,297
2,582
0
15,775
L
9,174
149
578
1,102
7,458
2,445
293
5,491
1,830
24,545
0
W
Scylla
11,054
221
1,037
876
6,215
2,187
664
3,135
3,080
28,738
0
W
Hades
OGDOGBA
Hades
14,076
41
1,334
3,246
12,848
8,248
775
5,374
7,474
26,317
1,861
L
Ah Puch
OperatorFook
Ah Puch
10,577
605
812
2,206
11,420
4,376
276
6,952
4,314
17,191
0
L
Olorun
4,880
1,523
1,721
1,800
10,642
4,475
540
5,468
5,023
15,140
1,122
W
Bellona
Rs Faze
Bellona
6,537
1,407
647
4,800
14,146
11,089
1,249
5,936
8,210
187
11,575
W
Olorun
8,944
3,370
3,008
3,104
8,945
3,693
3,522
3,891
5,054
28,179
0
W
10,836
4,398
540
3,103
16,640
20,359
798
6,815
9,825
0
19,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
43,772
159
Minions Killed
101
0
Camps Cleared
0
1,000,134
Distance Traveled
859,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,863
897
13
1
0
150,735
0
L
Danzaburou
7,762
706
26
2
0
169,075
0
L
Thoth
8,854
805
26
2
0
205,444
0
W
Scylla
9,422
857
35
3
0
199,137
0
W
Hades
10,196
927
43
4
0
196,161
0
L
Ah Puch
8,698
791
13
1
0
179,260
0
L
Olorun
8,595
781
23
2
0
154,634
0
W
Bellona
9,099
827
10
1
0
195,537
0
W
Olorun
9,226
839
52
5
0
206,482
0
W
Set
11,057
1,005
19
2
0
202,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role