Player Matchup

Ao Kuang
Ao Kuang
Giaranna
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
SkillsVaried
Danzaburou
Level 151
God Stats
0W - 2L
1,549 SR
Queue Stats
13W - 25L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
SnailNoTrail
Cthulhu
Level 17
God Stats
1W - 5L
1,353 SR
Queue Stats
10W - 19L
1,339 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Trappington
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,745 SR
Queue Stats
215W - 196L
1,526 Elo+
Solo
Bellona
Bellona
thunderbrigade
Bellona
Level 117
God Stats
0W - 2L
1,521 SR
Queue Stats
10W - 20L
1,323 Elo+
Party 2
Team Averages
Level 113
1,533 SR
1,351 Elo+

VS

Team Averages
Level 118
1,349 SR
1,405 Elo+
Persephone
Persephone
ANGELOFDEATH746
Persephone
Level 135
God Stats
1W - 0L
1,512 SR
Queue Stats
232W - 327L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
BiGE0303
Kukulkan
Level 85
God Stats
2W - 5L
1,178 SR
Queue Stats
113W - 169L
1,378 Elo+
Party 1
Bastet
Bastet
GOAT Artemis
Bastet
Level 156
God Stats
43W - 32L
1,565 SR
Queue Stats
706W - 717L
1,476 Elo+
Solo
Ullr
Ullr
Homey2003
Ullr
Level 127
God Stats
5W - 16L
978 SR
Queue Stats
78W - 112L
1,384 Elo+
Party 1
Artemis
Artemis
doinkey
Artemis
Level 86
God Stats
45W - 46L
1,511 SR
Queue Stats
226W - 302L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Giaranna
Ao Kuang
13
1 / 4 / 3
8,523
775
4,597
10,618
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SkillsVaried
Danzaburou
14
1 / 4 / 1
8,978
816
4,893
10,796
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SnailNoTrail
Cthulhu
14
1 / 4 / 2
8,779
798
6,318
12,559
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Trappington
Morgan Le Fay
17
1 / 0 / 1
9,681
880
7,208
8,504
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 6 / 4
8,869
806
9,488
14,477
16,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ANGELOFDEATH746
Persephone
15
0 / 1 / 8
9,493
863
7,050
7,314
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
BiGE0303
Kukulkan
16
2 / 0 / 8
9,648
877
8,270
2,133
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
2 / 3 / 9
9,155
832
9,544
14,021
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
16
9 / 0 / 7
10,450
950
11,935
7,568
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
doinkey
Artemis
15
5 / 1 / 8
9,438
858
11,362
6,621
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
5
Kills
18
18
Deaths
5
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Persephone
ANGELOFDEATH746
Persephone
0
1
8
4
W
Kukulkan
BiGE0303
Kukulkan
2
0
8
6
W
Bastet
2
3
9
2.17
L
Ao Kuang
Giaranna
Ao Kuang
1
4
3
0.63
W
Ullr
9
0
7
12.5
L
Danzaburou
SkillsVaried
Danzaburou
1
4
1
0.38
L
Cthulhu
SnailNoTrail
Cthulhu
1
4
2
0.5
L
Morgan Le Fay
Trappington
Morgan Le Fay
1
0
1
1.5
W
Artemis
doinkey
Artemis
5
1
8
9
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
48,161
56,954
Taken
37,657
41,421
Mitigated
22,438
8,822
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ANGELOFDEATH746
Persephone
7,050
204
0
1,679
7,314
3,237
0
4,371
2,552
31,852
0
W
Kukulkan
BiGE0303
Kukulkan
8,270
272
0
0
2,133
713
0
1,081
1,010
34,724
0
W
Bastet
9,544
1,377
0
2,235
14,021
12,937
0
4,333
8,615
0
14,079
L
Ao Kuang
Giaranna
Ao Kuang
4,597
1,343
0
1,601
10,618
4,321
0
2,427
8,083
9,786
2,886
W
Ullr
11,935
4,092
0
1,276
7,568
2,939
0
2,887
4,295
0
36,092
L
Danzaburou
SkillsVaried
Danzaburou
4,893
856
0
2,612
10,796
4,582
433
3,211
7,446
0
27,697
L
Cthulhu
SnailNoTrail
Cthulhu
6,318
231
65
660
12,559
12,461
0
3,784
8,448
9,984
741
L
Morgan Le Fay
Trappington
Morgan Le Fay
7,208
244
0
2,875
8,504
3,354
0
2,315
6,052
45,597
0
W
Artemis
doinkey
Artemis
11,362
3,120
0
0
6,621
2,612
0
2,721
3,578
0
20,579
L
9,488
1,593
0
1,009
14,477
16,703
0
3,583
10,493
0
21,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
48,184
223
Minions Killed
217
0
Camps Cleared
0
1,098,350
Distance Traveled
1,127,423
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,493
863
54
5
0
207,467
0
W
Kukulkan
9,648
877
67
6
0
231,723
0
W
Bastet
9,155
832
17
2
0
239,753
0
L
Ao Kuang
8,523
775
24
2
0
243,543
0
W
Ullr
10,450
950
59
5
0
224,665
0
L
Danzaburou
8,978
816
59
5
0
214,001
0
L
Cthulhu
8,779
798
16
1
0
199,278
0
L
Morgan Le Fay
9,681
880
82
7
0
226,965
2
W
Artemis
9,438
858
20
2
0
223,815
2
L
Bellona
8,869
806
42
4
0
214,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role