Player Matchup

Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
BasicSnowflake_
Skadi
Platinum V
Level 246
God Stats
205W - 178L
1,592 SR
Queue Stats
708W - 714L
1,756 MMR
Solo
Atlas
Atlas
Platinum V
Coman2
Atlas
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,751 MMR
Solo
Hun Batz
Hun Batz
Gold I
IGankYouDie
Hun Batz
Gold I
Level 79
God Stats
1W - 1L
1,760 SR
Queue Stats
58W - 57L
1,768 MMR
Solo
Vulcan
Vulcan
Gold I
MuRDeRo
Vulcan
Gold I
Level 164
God Stats
57W - 32L
1,760 SR
Queue Stats
247W - 245L
1,756 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 169
1,622 SR
1,706 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,611 SR
1,704 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
 
Morgan Le Fay
Platinum III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Chvcorta
Nu Wa
Platinum III
Level 112
God Stats
62W - 43L
1,664 SR
Queue Stats
347W - 347L
1,761 MMR
Solo
Ullr
Ullr
Platinum II
JulioLaSelvaJuan
Ullr
Platinum II
Level 127
God Stats
4W - 7L
1,340 SR
Queue Stats
245W - 231L
1,760 MMR
Solo
Kali
Kali
Platinum IV
OhHampton
Kali
Platinum IV
Level 157
God Stats
10W - 3L
1,872 SR
Queue Stats
130W - 127L
1,775 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
Slumpert
Sylvanus
Platinum V
Level 155
God Stats
2W - 2L
1,679 SR
Queue Stats
99W - 98L
1,724 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 10 / 0
9,823
447
12,173
34,467
31,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 1
9,037
411
9,191
14,194
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Coman2
Atlas
8
0 / 4 / 0
7,085
322
2,550
15,304
6,913
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hun Batz
IGankYouDie
Hun Batz
16
0 / 6 / 2
9,025
410
13,180
27,634
13,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
MuRDeRo
Vulcan
13
0 / 7 / 0
8,572
390
3,741
12,992
3,863
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
Ix ChelAresKing ArthurKumbhakarna

VS

Bans
LokiAnubisFreyaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
5 / 0 / 9
13,332
606
23,587
14,247
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Chvcorta
Nu Wa
19
6 / 2 / 9
13,467
612
24,948
10,108
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 0 / 9
14,730
670
15,768
16,940
9,792
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
20
6 / 2 / 3
13,140
597
6,752
21,244
10,908
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
Slumpert
Sylvanus
17
2 / 0 / 14
12,614
573
6,831
26,396
29,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
28
34
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
10
0
0.2
W
Morgan Le Fay
 
Morgan Le Fay
5
0
9
9.5
L
1
7
1
0.21
W
Nu Wa
Chvcorta
Nu Wa
6
2
9
5.25
L
Atlas
Coman2
Atlas
0
4
0
0
L
Hun Batz
IGankYouDie
Hun Batz
0
6
2
0.17
W
9
0
9
13.5
L
Vulcan
MuRDeRo
Vulcan
0
7
0
0
W
Kali
6
2
3
3.75
W
Sylvanus
Slumpert
Sylvanus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
77,886
104,591
Taken
88,935
59,034
Mitigated
64,403
16,243
Healing
46,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,173
1,333
0
9,430
34,467
31,936
0
20,720
13,357
2,092
79,345
W
Morgan Le Fay
 
Morgan Le Fay
23,587
1,651
295
6,124
14,247
7,864
1,597
2,578
11,669
122,099
0
L
9,191
2,226
0
470
14,194
2,914
0
7,033
7,033
0
59,685
W
Nu Wa
Chvcorta
Nu Wa
24,948
5,465
0
1,406
10,108
5,880
7,448
1,004
9,104
106,019
1,806
L
Atlas
Coman2
Atlas
2,550
792
0
1,245
15,304
6,913
0
7,103
7,905
18,345
0
L
Hun Batz
IGankYouDie
Hun Batz
13,180
2,070
0
4,397
27,634
13,408
0
13,607
13,483
0
89,995
W
15,768
5,942
0
4,997
16,940
9,792
5,167
2,097
14,843
0
127,827
L
Vulcan
MuRDeRo
Vulcan
3,741
38
0
701
12,992
3,863
0
6,631
5,489
53,072
2,582
W
Kali
6,752
2,849
0
10,860
21,244
10,908
187
410
20,834
0
128,656
W
Sylvanus
Slumpert
Sylvanus
6,831
974
9,739
13,338
26,396
29,959
1,064
3,402
22,994
27,006
1,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
67,283
469
Minions Killed
769
0
Camps Cleared
0
1,940,275
Distance Traveled
2,142,153
128
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,823
447
127
6
0
370,656
2
W
Morgan Le Fay
13,332
606
203
9
0
443,522
2
L
Skadi
9,037
411
103
5
0
398,490
2
W
Nu Wa
13,467
612
148
7
0
365,927
4
L
Atlas
7,085
322
15
1
0
331,667
59
L
Hun Batz
9,025
410
123
6
0
454,756
0
W
Ullr
14,730
670
209
10
0
440,570
3
L
Vulcan
8,572
390
101
5
0
384,706
65
W
Kali
13,140
597
174
8
0
461,543
0
W
Sylvanus
12,614
573
35
2
0
430,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role