Player Matchup

Thor
Thor
 
Thor
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BurnTheBoats
Danzaburou
Level 147
God Stats
26W - 21L
1,533 SR
Queue Stats
370W - 362L
1,522 Elo+
Solo
Maui
Maui
Gambiinnoo
Maui
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 363L
1,567 Elo+
Solo
Tiamat
Tiamat
WiscoLion
Tiamat
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 20L
1,613 Elo+
Solo
Martichoras
Martichoras
mrevil4994
Martichoras
Level 153
God Stats
3W - 0L
1,369 SR
Queue Stats
68W - 74L
1,504 Elo+
Solo
Team Averages
Level 151
1,481 SR
1,541 Elo+

VS

Team Averages
Level 193
1,428 SR
1,535 Elo+
Apollo
Apollo
Annoyingboy96
Apollo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,564 Elo+
Solo
Janus
Janus
PappyGirth2112
Janus
Level 178
God Stats
1W - 3L
1,449 SR
Queue Stats
490W - 473L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
SpatulaOfPurity
Sylvanus
Level 209
God Stats
1W - 3L
1,514 SR
Queue Stats
161W - 159L
1,579 Elo+
Party 1
Cerberus
Cerberus
raginrajanrondo
Cerberus
Level 154
God Stats
2W - 6L
1,366 SR
Queue Stats
240W - 236L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
x2eZ MaJiiN x
Hun Batz
Level 267
God Stats
3W - 8L
1,313 SR
Queue Stats
818W - 896L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 0 / 5
8,240
589
9,362
9,433
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
BurnTheBoats
Danzaburou
10
0 / 3 / 5
6,374
455
7,169
8,172
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
4 / 2 / 4
7,017
501
3,862
9,526
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
WiscoLion
Tiamat
14
6 / 0 / 3
8,903
636
6,371
6,822
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
mrevil4994
Martichoras
14
0 / 0 / 1
8,772
627
3,175
5,574
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,286
520
5,174
9,909
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
6,425
459
2,941
7,439
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
0 / 2 / 0
7,266
519
2,978
10,196
4,624
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
10
0 / 4 / 4
6,413
458
5,534
12,366
7,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
x2eZ MaJiiN x
Hun Batz
14
4 / 2 / 0
7,223
516
3,011
7,028
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
5
5
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
5
7.5
L
1
3
2
0.67
W
Danzaburou
BurnTheBoats
Danzaburou
0
3
5
0.83
W
4
2
4
3
L
0
4
1
0.13
L
Sylvanus
0
2
0
0
W
Tiamat
WiscoLion
Tiamat
6
0
3
7.5
W
Martichoras
mrevil4994
Martichoras
0
0
1
0.5
L
Cerberus
0
4
4
0.5
L
Hun Batz
x2eZ MaJiiN x
Hun Batz
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
19,638
39,527
Taken
46,938
16,656
Mitigated
20,049
13,253
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,362
1,865
0
5,149
9,433
2,967
0
2,271
6,998
0
59,013
L
5,174
2,977
0
3,167
9,909
3,118
620
1,222
8,687
0
52,898
W
Danzaburou
BurnTheBoats
Danzaburou
7,169
2,036
0
1,526
8,172
2,726
0
1,916
6,256
0
41,157
W
3,862
1,064
0
2,593
9,526
5,933
0
2,409
7,037
10,933
0
L
2,941
155
0
1,688
7,439
1,884
0
4,169
3,270
44,517
110
L
Sylvanus
2,978
355
0
4,129
10,196
4,624
0
684
9,512
43,540
4,402
W
Tiamat
WiscoLion
Tiamat
6,371
1,054
0
2,492
6,822
3,343
0
2,081
4,630
62,246
1,616
W
Martichoras
mrevil4994
Martichoras
3,175
889
0
1,493
5,574
1,687
988
2,193
3,381
0
70,997
L
Cerberus
5,534
149
0
2,523
12,366
7,776
0
3,288
9,078
18,141
0
L
Hun Batz
x2eZ MaJiiN x
Hun Batz
3,011
439
0
483
7,028
2,647
0
816
6,212
0
57,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
34,613
432
Minions Killed
432
0
Camps Cleared
0
1,415,687
Distance Traveled
1,400,253
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,240
589
97
7
0
312,221
2
L
Apollo
7,286
520
103
7
0
268,086
0
W
Danzaburou
6,374
455
67
5
0
269,583
3
W
Maui
7,017
501
9
1
0
291,646
5
L
Janus
6,425
459
92
7
0
277,941
0
L
Sylvanus
7,266
519
104
7
0
239,485
0
W
Tiamat
8,903
636
120
9
0
303,425
0
W
Martichoras
8,772
627
139
10
0
238,812
0
L
Cerberus
6,413
458
30
2
0
290,325
3
L
Hun Batz
7,223
516
103
7
0
324,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role