Player Matchup

Heimdallr
Heimdallr
HearMeTicToc
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,220 Elo+
Party 1
Skadi
Skadi
JelliedCorpse
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,459 Elo+
Solo
Maui
Maui
Lucrecean
Maui
Level 213
God Stats
2W - 6L
1,227 SR
Queue Stats
395W - 402L
1,503 Elo+
Solo
Nemesis
Nemesis
Zae509
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,138 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wiesefam
Kumbhakarna
Level 114
God Stats
2W - 3L
1,285 SR
Queue Stats
240W - 231L
1,556 Elo+
Solo
Team Averages
Level 105
1,402 SR
1,376 Elo+

VS

Team Averages
Level 107
1,469 SR
1,468 Elo+
King Arthur
King Arthur
BigXXBear22
King Arthur
Level 104
God Stats
4W - 1L
1,654 SR
Queue Stats
110W - 99L
1,518 Elo+
Solo
Sol
Sol
FanaticBook9457
Sol
Level 106
God Stats
2W - 4L
1,111 SR
Queue Stats
178W - 186L
1,414 Elo+
Solo
Odin
Odin
Flamable-Liquids
Odin
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 205L
1,475 Elo+
Solo
Nike
Nike
Iivan ChiinOo
Nike
Level 103
God Stats
7W - 7L
1,421 SR
Queue Stats
318W - 350L
1,481 Elo+
Solo
Jing Wei
Jing Wei
pepsuber69420
Jing Wei
Level 156
God Stats
2W - 1L
1,661 SR
Queue Stats
97W - 97L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HearMeTicToc
Heimdallr
11
0 / 3 / 4
6,940
631
2,930
4,489
2,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 6 / 3
7,839
713
10,084
13,787
7,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
15
4 / 5 / 4
9,011
819
4,853
14,787
14,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Zae509
Nemesis
12
0 / 6 / 3
7,233
658
2,882
9,228
8,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
wiesefam
Kumbhakarna
14
3 / 5 / 3
7,975
725
10,101
19,022
20,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigXXBear22
King Arthur
15
2 / 2 / 15
9,157
832
9,873
12,337
9,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 3 / 11
9,804
891
11,989
7,929
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
6 / 3 / 10
9,815
892
7,811
9,415
9,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 12
10,668
970
15,731
18,406
11,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
pepsuber69420
Jing Wei
16
2 / 2 / 14
9,500
864
8,216
7,881
3,091
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
8
Kills
25
25
Deaths
12
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigXXBear22
King Arthur
2
2
15
4.75
W
6
3
11
3.83
W
6
3
10
3.67
L
Heimdallr
HearMeTicToc
Heimdallr
0
3
4
0.67
W
9
2
12
7.5
L
1
6
3
0.42
L
Maui
4
5
4
1.2
L
Nemesis
Zae509
Nemesis
0
6
3
0.25
W
Jing Wei
pepsuber69420
Jing Wei
2
2
14
4.5
L
Kumbhakarna
wiesefam
Kumbhakarna
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,850
Damage
53,620
61,313
Taken
55,968
53,449
Mitigated
37,380
8,609
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigXXBear22
King Arthur
9,873
1,157
859
2,336
12,337
9,567
1,046
3,881
8,456
0
22,442
W
11,989
3,707
0
2,588
7,929
2,834
2,235
1,830
6,099
31,847
0
W
7,811
1,388
842
2,269
9,415
9,947
83
1,743
7,672
0
13,493
L
Heimdallr
HearMeTicToc
Heimdallr
2,930
755
0
0
4,489
2,190
0
1,862
2,627
0
6,446
W
15,731
1,306
2,018
5,987
18,406
11,941
195
5,122
12,934
717
26,551
L
10,084
3,150
1,094
1,179
13,787
7,612
0
2,878
10,909
0
23,525
L
Maui
4,853
902
382
1,013
14,787
14,739
0
2,319
12,468
11,577
0
L
Nemesis
Zae509
Nemesis
2,882
1,063
80
154
9,228
8,720
0
1,099
8,129
0
9,478
W
Jing Wei
pepsuber69420
Jing Wei
8,216
6,880
653
1,124
7,881
3,091
3,061
2,378
5,503
0
24,073
L
Kumbhakarna
wiesefam
Kumbhakarna
10,101
1,020
2,467
2,240
19,022
20,188
0
4,274
14,748
15,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
48,944
66
Minions Killed
127
0
Camps Cleared
0
699,783
Distance Traveled
1,048,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,157
832
22
2
0
213,530
0
W
Sol
9,804
891
33
3
0
176,754
0
W
Odin
9,815
892
16
1
0
204,836
0
L
Heimdallr
6,940
631
6
1
0
51,749
0
W
Nike
10,668
970
18
2
0
222,355
0
L
Skadi
7,839
713
22
2
0
162,743
0
L
Maui
9,011
819
12
1
0
172,721
0
L
Nemesis
7,233
658
19
2
0
151,494
0
W
Jing Wei
9,500
864
38
3
0
230,979
0
L
Kumbhakarna
7,975
725
7
1
0
161,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role