Player Matchup

King Arthur
King Arthur
Kathmandu
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,597 Elo+
Solo
Cernunnos
Cernunnos
SmokingWeasel21
Cernunnos
Level 117
God Stats
1W - 3L
1,780 SR
Queue Stats
14W - 20L
1,423 Elo+
Solo
Lancelot
Lancelot
XXBOXX SHUT OFF
Lancelot
Level 129
God Stats
2W - 1L
1,824 SR
Queue Stats
232W - 223L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
XXBOXXTURNON
Ah Puch
Level 147
God Stats
6W - 7L
1,081 SR
Queue Stats
393W - 379L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
waxenartist
Amaterasu
Level 108
God Stats
7W - 7L
1,614 SR
Queue Stats
50W - 32L
1,566 Elo+
Solo
Team Averages
Level 130
1,560 SR
1,515 Elo+

VS

Team Averages
Level 69
1,361 SR
1,464 Elo+
Neith
Neith
Epic7Ace
Neith
Level 40
God Stats
10W - 22L
1,350 SR
Queue Stats
21W - 36L
1,422 Elo+
Party 2
Cerberus
Cerberus
Infamous1HenRok
Cerberus
Level 11
God Stats
3W - 4L
1,208 SR
Queue Stats
11W - 13L
1,471 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SilverBullet_004
Maman Brigitte
Level 65
God Stats
5W - 6L
1,609 SR
Queue Stats
36W - 45L
1,448 Elo+
Party 2
Nox
Nox
sooth21
Nox
Level 107
God Stats
4W - 6L
1,141 SR
Queue Stats
97W - 91L
1,508 Elo+
Party 2
Vamana
Vamana
voettian
Vamana
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 158L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kathmandu
King Arthur
15
1 / 0 / 12
9,466
526
6,414
16,655
14,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
SmokingWeasel21
Cernunnos
17
1 / 4 / 6
9,847
547
9,722
14,433
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
17
10 / 1 / 6
10,795
600
10,711
12,294
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
XXBOXXTURNON
Ah Puch
17
8 / 2 / 7
11,116
618
13,775
14,417
4,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
waxenartist
Amaterasu
18
3 / 1 / 3
11,100
617
13,876
21,486
16,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Epic7Ace
Neith
14
2 / 4 / 0
8,559
476
8,187
11,462
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
14
1 / 3 / 3
8,694
483
4,685
15,117
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
SilverBullet_004
Maman Brigitte
13
0 / 8 / 4
7,628
424
7,467
16,395
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nox
16
4 / 7 / 0
9,373
521
8,134
11,940
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
voettian
Vamana
15
1 / 1 / 1
9,673
537
12,453
19,887
21,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
23
Kills
8
8
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Epic7Ace
Neith
2
4
0
0.5
L
Cerberus
1
3
3
0.83
W
King Arthur
Kathmandu
King Arthur
1
0
12
7
L
Maman Brigitte
SilverBullet_004
Maman Brigitte
0
8
4
0.25
W
Cernunnos
SmokingWeasel21
Cernunnos
1
4
6
1
W
Lancelot
10
1
6
13
W
Ah Puch
XXBOXXTURNON
Ah Puch
8
2
7
5.75
L
Nox
4
7
0
0.57
L
Vamana
voettian
Vamana
1
1
1
1.5
W
Amaterasu
waxenartist
Amaterasu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,498
Damage
40,926
79,285
Taken
74,801
46,024
Mitigated
47,907
27,880
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Epic7Ace
Neith
8,187
3,006
0
3,014
11,462
3,800
924
1,052
10,358
0
59,867
L
Cerberus
4,685
638
0
2,629
15,117
13,186
0
2,335
12,736
25,233
1,827
W
King Arthur
Kathmandu
King Arthur
6,414
957
0
1,877
16,655
14,522
1,312
3,967
12,525
0
35,731
L
Maman Brigitte
SilverBullet_004
Maman Brigitte
7,467
604
0
4,733
16,395
4,769
0
3,716
12,679
55,188
0
W
Cernunnos
SmokingWeasel21
Cernunnos
9,722
3,849
400
5,458
14,433
5,257
1,830
3,938
10,495
0
93,433
W
Lancelot
10,711
2,154
0
5,710
12,294
5,568
242
3,821
8,473
0
67,562
W
Ah Puch
XXBOXXTURNON
Ah Puch
13,775
973
0
5,159
14,417
4,493
470
7,289
7,044
75,254
1,845
L
Nox
8,134
711
0
250
11,940
4,264
0
5,243
6,609
60,372
0
L
Vamana
voettian
Vamana
12,453
3,490
0
6,456
19,887
21,888
0
1,134
17,433
0
69,262
W
Amaterasu
waxenartist
Amaterasu
13,876
4,949
0
9,276
21,486
16,184
0
1,105
19,102
0
85,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,324
Gold Earned
43,927
561
Minions Killed
498
0
Camps Cleared
0
1,918,212
Distance Traveled
1,885,388
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,559
476
99
6
0
345,208
4
L
Cerberus
8,694
483
63
4
0
389,086
0
W
King Arthur
9,466
526
40
2
0
402,072
10
L
Maman Brigitte
7,628
424
84
5
0
421,833
0
W
Cernunnos
9,847
547
150
8
0
325,184
0
W
Lancelot
10,795
600
93
5
0
451,452
0
W
Ah Puch
11,116
618
117
7
0
349,924
9
L
Nox
9,373
521
118
7
0
338,784
2
L
Vamana
9,673
537
134
7
0
390,477
3
W
Amaterasu
11,100
617
161
9
0
389,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role