Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ICYTAWT
Charybdis
Level 103
God Stats
2W - 0L
1,542 SR
Queue Stats
17W - 11L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
Medív
Ao Kuang
Level 134
God Stats
21W - 12L
1,561 SR
Queue Stats
23W - 15L
1,592 Elo+
Party 1
Achilles
Achilles
Minrra
Achilles
Level 154
God Stats
39W - 54L
1,491 SR
Queue Stats
337W - 331L
1,498 Elo+
Party 1
Team Averages
Level 139
1,519 SR
1,520 Elo+

VS

Team Averages
Level 126
1,466 SR
1,485 Elo+
Hercules
Hercules
Bo0nk6467
Hercules
Level 108
God Stats
1W - 1L
1,430 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Nox
Nox
BryanRV3765
Nox
Level 109
God Stats
5W - 9L
1,253 SR
Queue Stats
75W - 73L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Kreiina
Nu Wa
Level 158
God Stats
300W - 235L
1,655 SR
Queue Stats
385W - 354L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
YoungLegend408
Cu Chulainn
Level 107
God Stats
18W - 27L
1,421 SR
Queue Stats
565W - 621L
1,458 Elo+
Solo
Danzaburou
Danzaburou
eduaxs12300
Danzaburou
Level 146
God Stats
1W - 3L
1,571 SR
Queue Stats
77W - 99L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
0 / 0 / 9
10,358
942
9,169
6,406
3,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
 
Bastet
15
2 / 0 / 5
9,729
884
8,068
7,476
3,844
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ICYTAWT
Charybdis
17
4 / 1 / 1
10,930
994
6,091
6,280
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
Medív
Ao Kuang
16
2 / 0 / 2
9,705
882
3,556
6,101
2,402
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Minrra
Achilles
16
5 / 3 / 4
10,135
921
9,289
16,355
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bo0nk6467
Hercules
15
2 / 3 / 2
8,831
803
7,446
13,986
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 2
8,897
809
4,156
7,531
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
Kreiina
Nu Wa
9
0 / 0 / 0
6,057
551
0
0
0
Cu Chulainn
YoungLegend408
Cu Chulainn
15
1 / 2 / 0
9,020
820
4,496
10,638
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
eduaxs12300
Danzaburou
14
0 / 6 / 2
8,599
782
8,582
11,412
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
9
4.5
W
Bastet
 
Bastet
2
0
5
4.5
L
Hercules
Bo0nk6467
Hercules
2
3
2
1
L
1
2
2
1
W
Charybdis
ICYTAWT
Charybdis
4
1
1
4.5
L
Nu Wa
Kreiina
Nu Wa
0
0
0
0
W
Ao Kuang
Medív
Ao Kuang
2
0
2
3
W
Achilles
Minrra
Achilles
5
3
4
2.33
L
Cu Chulainn
YoungLegend408
Cu Chulainn
1
2
0
0.5
L
Danzaburou
eduaxs12300
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
24,680
42,618
Taken
43,567
28,793
Mitigated
28,370
15,479
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,169
604
0
3,825
6,406
3,675
208
557
5,393
43,163
0
W
Bastet
 
Bastet
8,068
1,591
0
2,574
7,476
3,844
99
1,334
5,874
0
22,512
L
Hercules
Bo0nk6467
Hercules
7,446
942
0
4,758
13,986
12,932
0
4,311
9,230
0
19,925
L
4,156
554
0
350
7,531
2,612
0
1,480
5,951
23,035
751
W
Charybdis
ICYTAWT
Charybdis
6,091
3,648
0
2,974
6,280
2,300
2,384
0
6,138
0
45,409
L
Nu Wa
Kreiina
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Medív
Ao Kuang
3,556
1,117
0
722
6,101
2,402
3,320
261
5,551
15,315
1,097
W
Achilles
Minrra
Achilles
9,289
1,269
0
5,384
16,355
16,572
0
1,764
14,278
0
18,168
L
Cu Chulainn
YoungLegend408
Cu Chulainn
4,496
507
0
3,305
10,638
9,389
184
4,129
6,324
0
21,736
L
Danzaburou
eduaxs12300
Danzaburou
8,582
2,364
0
1,502
11,412
3,437
0
2,595
8,411
0
26,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
41,404
274
Minions Killed
175
0
Camps Cleared
0
1,231,100
Distance Traveled
764,297
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,358
942
85
8
0
242,879
0
W
Bastet
9,729
884
45
4
0
284,156
0
L
Hercules
8,831
803
29
3
0
224,622
1
L
Nox
8,897
809
49
4
0
182,747
0
W
Charybdis
10,930
994
88
8
0
210,035
0
L
Nu Wa
6,057
551
0
0
0
0
0
W
Ao Kuang
9,705
882
32
3
0
248,102
0
W
Achilles
10,135
921
24
2
0
245,928
2
L
Cu Chulainn
9,020
820
49
4
0
201,699
0
L
Danzaburou
8,599
782
48
4
0
155,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role