Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChristianThE3rD
Ra
Level 99
God Stats
2W - 3L
1,257 SR
Queue Stats
94W - 75L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
Metal Chaos98
Xing Tian
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 82L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
splashy_kazoo92
Sylvanus
Level 105
God Stats
21W - 10L
1,556 SR
Queue Stats
500W - 494L
1,390 Elo+
Solo
Neith
Neith
xMATAxIDIOTASx
Neith
Level 127
God Stats
80W - 62L
1,574 SR
Queue Stats
142W - 129L
1,495 Elo+
Solo
Team Averages
Level 122
1,477 SR
1,488 Elo+

VS

Team Averages
Level 129
1,367 SR
1,582 Elo+
Medusa
Medusa
BoochieMeat
Medusa
Level 128
God Stats
0W - 1L
1,408 SR
Queue Stats
2W - 2L
1,824 Elo+
Party 1
Nemesis
Nemesis
KazeNightCrawler
Nemesis
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 71L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Odollas2touchit
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,696 Elo+
Party 1
Zeus
Zeus
Y2Drey1205
Zeus
Level 125
God Stats
0W - 1L
876 SR
Queue Stats
38W - 46L
1,478 Elo+
Solo
Vamana
Vamana
vtec_bruv
Vamana
Level 113
God Stats
10W - 12L
1,549 SR
Queue Stats
269W - 270L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 1 / 3
6,265
627
3,762
5,016
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
6,709
671
4,944
6,143
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Metal Chaos98
Xing Tian
12
6 / 0 / 1
7,063
706
4,679
6,720
3,075
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
8
1 / 1 / 4
5,633
563
3,017
9,173
4,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 2
6,455
646
5,933
4,016
1,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 0
5,202
520
5,848
4,809
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
4,762
476
2,437
6,004
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Odollas2touchit
Kumbhakarna
7
0 / 2 / 1
4,627
463
2,646
11,088
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 3 / 0
6,136
614
5,209
6,513
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
vtec_bruv
Vamana
8
0 / 5 / 0
4,400
440
2,420
8,082
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
3
3.5
L
Medusa
1
2
0
0.5
W
2
1
2
3
L
0
1
1
0.5
W
Xing Tian
Metal Chaos98
Xing Tian
6
0
1
6.5
L
Kumbhakarna
Odollas2touchit
Kumbhakarna
0
2
1
0.25
L
2
3
0
0.67
W
Sylvanus
1
1
4
3
L
Vamana
vtec_bruv
Vamana
0
5
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
18,560
31,068
Taken
36,496
12,801
Mitigated
15,321
10,246
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,762
3,536
0
0
5,016
1,879
0
1,103
3,844
0
39,482
L
Medusa
5,848
2,496
0
500
4,809
1,156
0
999
3,810
0
38,999
W
4,944
743
295
2,814
6,143
2,025
0
3,987
2,156
48,467
0
L
2,437
638
0
346
6,004
2,111
0
1,524
4,334
0
27,338
W
Xing Tian
Metal Chaos98
Xing Tian
4,679
319
0
660
6,720
3,075
0
600
5,873
32,133
2,535
L
Kumbhakarna
Odollas2touchit
Kumbhakarna
2,646
326
0
3,126
11,088
5,432
0
2,518
8,484
10,791
290
L
5,209
1,007
0
1,645
6,513
1,837
0
3,619
2,329
44,595
1,665
W
Sylvanus
3,017
545
2,292
2,727
9,173
4,684
0
1,266
7,907
12,023
0
L
Vamana
vtec_bruv
Vamana
2,420
1,293
0
406
8,082
4,785
0
2,579
5,008
0
25,693
W
5,933
2,095
0
1,458
4,016
1,138
574
750
3,266
0
51,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
25,127
340
Minions Killed
238
0
Camps Cleared
0
1,024,476
Distance Traveled
1,003,065
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,265
627
73
7
0
226,026
5
L
Medusa
5,202
520
58
6
0
208,226
2
W
Ra
6,709
671
102
10
0
236,799
3
L
Nemesis
4,762
476
49
5
0
240,218
1
W
Xing Tian
7,063
706
63
6
0
195,780
1
L
Kumbhakarna
4,627
463
17
2
0
210,035
2
L
Zeus
6,136
614
79
8
0
176,432
4
W
Sylvanus
5,633
563
14
1
0
199,789
2
L
Vamana
4,400
440
35
4
0
168,154
0
W
Neith
6,455
646
88
9
0
166,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role