Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BeardedMonke
Thanatos
Level 83
God Stats
4W - 6L
1,412 SR
Queue Stats
56W - 73L
1,370 Elo+
Party 3
Ymir
Ymir
FatherlessMonke
Ymir
Level 102
God Stats
3W - 2L
1,361 SR
Queue Stats
60W - 85L
1,357 Elo+
Party 3
Medusa
Medusa
VoicelessMonke
Medusa
Level 100
God Stats
1W - 0L
1,716 SR
Queue Stats
39W - 65L
1,350 Elo+
Party 3
Team Averages
Level 112
1,498 SR
1,415 Elo+

VS

Team Averages
Level 166
1,551 SR
1,417 Elo+
Aphrodite
Aphrodite
Bananachenko
Aphrodite
Level 209
God Stats
5W - 4L
1,563 SR
Queue Stats
24W - 57L
1,389 Elo+
Party 1
Medusa
Medusa
Er0x1t0
Medusa
Level 157
God Stats
17W - 13L
1,625 SR
Queue Stats
141W - 140L
1,456 Elo+
Party 2
Surtr
Surtr
LORDJANPIER
Surtr
Level 158
God Stats
0W - 2L
1,467 SR
Queue Stats
65W - 68L
1,504 Elo+
Party 1
Ravana
Ravana
XxZEPPAxX
Ravana
Level 156
God Stats
9W - 10L
1,497 SR
Queue Stats
673W - 644L
1,382 Elo+
Solo
Nu Wa
Nu Wa
aridor_303
Nu Wa
Level 151
God Stats
7W - 8L
1,605 SR
Queue Stats
43W - 63L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
8 / 2 / 0
7,580
758
9,012
6,063
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
 
Surtr
13
3 / 1 / 0
7,397
740
4,626
7,081
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
BeardedMonke
Thanatos
10
0 / 2 / 2
5,698
570
1,248
6,706
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
5,799
580
1,764
8,123
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 0 / 2
5,277
528
3,662
5,113
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bananachenko
Aphrodite
11
2 / 4 / 2
6,218
622
3,035
7,579
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Er0x1t0
Medusa
9
1 / 2 / 2
5,187
519
3,251
4,706
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 2
5,107
511
3,257
7,092
3,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
XxZEPPAxX
Ravana
11
4 / 1 / 1
6,358
636
3,283
5,297
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
9
0 / 3 / 0
5,135
514
3,545
5,263
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
12
Kills
7
7
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
8
2
0
4
W
Surtr
 
Surtr
3
1
0
3
L
Aphrodite
Bananachenko
Aphrodite
2
4
2
0.75
W
Thanatos
BeardedMonke
Thanatos
0
2
2
0.5
L
Medusa
Er0x1t0
Medusa
1
2
2
1
W
1
2
1
0.75
L
0
2
2
0.5
W
0
0
2
1
L
Ravana
XxZEPPAxX
Ravana
4
1
1
4.5
L
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
16,371
33,086
Taken
29,937
13,857
Mitigated
9,269
11,147
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,012
1,165
657
2,303
6,063
1,714
943
1,767
4,018
46,392
886
W
Surtr
 
Surtr
4,626
2,078
0
1,913
7,081
2,890
357
1,576
5,148
1,600
55,731
L
Aphrodite
Bananachenko
Aphrodite
3,035
57
138
2,779
7,579
1,873
0
5,159
1,896
23,400
0
W
Thanatos
BeardedMonke
Thanatos
1,248
403
0
2,724
6,706
2,131
0
1,187
5,402
0
37,804
L
Medusa
Er0x1t0
Medusa
3,251
930
0
103
4,706
1,048
0
2,189
2,415
0
21,955
W
1,764
712
0
664
8,123
5,770
336
980
7,016
19,524
0
L
3,257
1,410
0
2,428
7,092
3,467
7
1,686
5,374
494
24,391
W
3,662
1,051
0
2,886
5,113
1,352
336
268
4,817
0
33,759
L
Ravana
XxZEPPAxX
Ravana
3,283
888
0
914
5,297
1,914
0
1,041
4,168
0
34,667
L
Nu Wa
3,545
899
0
1,018
5,263
967
0
229
5,034
27,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
28,005
358
Minions Killed
259
0
Camps Cleared
0
1,030,818
Distance Traveled
1,063,599
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,580
758
82
8
0
200,806
0
W
Surtr
7,397
740
106
11
0
208,725
5
L
Aphrodite
6,218
622
57
6
0
209,572
0
W
Thanatos
5,698
570
78
8
0
231,834
0
L
Medusa
5,187
519
41
4
0
213,645
0
W
Ymir
5,799
580
40
4
0
174,947
0
L
Surtr
5,107
511
40
4
0
234,322
3
W
Medusa
5,277
528
52
5
0
214,506
2
L
Ravana
6,358
636
58
6
0
224,247
3
L
Nu Wa
5,135
514
63
6
0
181,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role