Player Matchup

Eset
Eset
OhSoReckless339
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,580 Elo+
Party 2
Kumbhakarna
Kumbhakarna
imortalman 952
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 109L
1,549 Elo+
Party 2
Thor
Thor
yumyumking420
Thor
Level 100
God Stats
0W - 1L
1,735 SR
Queue Stats
56W - 43L
1,553 Elo+
Party 2
Team Averages
Level 90
1,578 SR
1,561 Elo+

VS

Team Averages
Level 104
1,615 SR
1,564 Elo+
Tiamat
Tiamat
ADRIS_W7RLD
Tiamat
Level 61
God Stats
1W - 1L
1,739 SR
Queue Stats
15W - 11L
1,559 Elo+
Solo
Hercules
Hercules
Iz1337rthnu
Hercules
Level 125
God Stats
2W - 2L
1,637 SR
Queue Stats
27W - 33L
1,560 Elo+
Party 1
Fafnir
Fafnir
requiemvale24
Fafnir
Level 127
God Stats
1W - 0L
1,471 SR
Queue Stats
27W - 26L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,910
691
1,797
4,451
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
imortalman 952
Kumbhakarna
13
2 / 2 / 1
7,681
768
4,330
9,302
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 0
7,194
719
3,065
7,780
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 1 / 5
8,837
884
5,926
6,070
3,526
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Iz1337rthnu
Hercules
14
1 / 0 / 8
8,156
816
4,302
10,161
7,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
5 / 2 / 5
9,082
908
6,997
7,912
7,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
10
10
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
1
5
6.5
W
Hercules
Iz1337rthnu
Hercules
1
0
8
5
L
0
3
1
0.17
L
Kumbhakarna
imortalman 952
Kumbhakarna
2
2
1
1.25
W
5
2
5
3.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,192
Damage
17,225
21,533
Taken
24,143
12,163
Mitigated
17,953
1,093
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,926
393
155
1,928
6,070
3,526
161
1,943
3,874
22,155
0
W
Hercules
Iz1337rthnu
Hercules
4,302
717
0
4,375
10,161
7,054
461
2,419
7,180
0
17,707
L
1,797
126
150
99
4,451
1,537
0
2,748
1,611
10,972
0
L
Kumbhakarna
imortalman 952
Kumbhakarna
4,330
574
0
844
9,302
5,994
0
5,235
3,767
15,251
0
W
6,997
2,054
0
1,227
7,912
7,373
140
886
6,788
20,292
2,477
L
3,065
104
0
0
7,780
4,632
0
3,696
3,916
51
18,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,785
Gold Earned
26,075
81
Minions Killed
101
0
Camps Cleared
0
527,446
Distance Traveled
524,050
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,837
884
32
3
0
177,871
2
W
Hercules
8,156
816
42
4
0
167,742
0
L
Eset
6,910
691
34
3
0
158,230
0
L
Kumbhakarna
7,681
768
24
2
0
206,176
0
W
Fafnir
9,082
908
27
3
0
178,437
0
L
Thor
7,194
719
23
2
0
163,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role