Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
CaptBootyful
Tsukuyomi
Gold IV
Level 127
God Stats
5W - 3L
1,646 SR
Queue Stats
41W - 40L
1,496 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
IamHIM_247
Sun Wukong
Gold III
Level 127
God Stats
16W - 12L
1,650 SR
Queue Stats
244W - 258L
1,495 MMR
Solo
Ullr
Ullr
Gold IV
SADfAC3 yAY
Ullr
Gold IV
Level 85
God Stats
0W - 1L
1,695 SR
Queue Stats
26W - 26L
1,490 MMR
Party 1
Kukulkan
Kukulkan
Gold III
StorMDraK
Kukulkan
Gold III
Level 155
God Stats
1W - 2L
1,583 SR
Queue Stats
56W - 62L
1,498 MMR
Solo
Athena
Athena
Gold III
dulcecena
Athena
Gold III
Level 111
God Stats
2W - 4L
1,515 SR
Queue Stats
130W - 130L
1,525 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,617 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,605 SR
1,502 MMR
Pele
Pele
Gold IV
CammyTrill
Pele
Gold IV
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 94L
1,491 MMR
Solo
Aphrodite
Aphrodite
Gold III
Cypher Gore
Aphrodite
Gold III
Level 262
God Stats
3W - 1L
1,760 SR
Queue Stats
241W - 233L
1,491 MMR
Solo
Hou Yi
Hou Yi
Gold III
GALAXYFROGdotOrg
Hou Yi
Gold III
Level 207
God Stats
58W - 57L
1,560 SR
Queue Stats
71W - 78L
1,489 MMR
Solo
Danzaburou
Danzaburou
Gold III
Sligity
Danzaburou
Gold III
Level 117
God Stats
7W - 4L
1,627 SR
Queue Stats
30W - 29L
1,513 MMR
Solo
Cthulhu
Cthulhu
Gold I
richomiedave
Cthulhu
Gold I
Level 149
God Stats
81W - 56L
1,578 SR
Queue Stats
235W - 237L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptBootyful
Tsukuyomi
15
3 / 5 / 1
8,467
470
16,826
17,132
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
IamHIM_247
Sun Wukong
16
2 / 3 / 1
9,630
535
9,458
17,726
14,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
2 / 6 / 3
9,425
524
6,647
13,559
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
StorMDraK
Kukulkan
16
2 / 4 / 3
9,598
533
12,679
9,365
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
dulcecena
Athena
13
2 / 5 / 6
8,425
468
6,776
20,621
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ix ChelAchillesFreyaLancelot

VS

Bans
AresMedusaThanatosMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 5
10,511
584
13,489
17,544
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Cypher Gore
Aphrodite
15
2 / 2 / 11
10,086
560
5,281
16,052
10,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 2 / 1
11,084
616
14,843
15,795
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Sligity
Danzaburou
20
4 / 2 / 7
12,323
685
12,613
10,145
3,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
richomiedave
Cthulhu
18
3 / 1 / 6
11,689
649
15,183
20,254
23,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
23
23
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
4
5
2.88
L
Tsukuyomi
CaptBootyful
Tsukuyomi
3
5
1
0.7
W
Aphrodite
Cypher Gore
Aphrodite
2
2
11
3.75
W
5
2
1
2.75
L
Sun Wukong
IamHIM_247
Sun Wukong
2
3
1
0.83
L
2
6
3
0.58
W
Danzaburou
Sligity
Danzaburou
4
2
7
3.75
L
Kukulkan
StorMDraK
Kukulkan
2
4
3
0.88
L
Athena
dulcecena
Athena
2
5
6
1
W
Cthulhu
richomiedave
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,386
Damage
61,409
78,403
Taken
79,790
50,925
Mitigated
50,830
13,936
Healing
44,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,489
2,305
0
4,987
17,544
6,562
60
3,609
13,935
0
77,333
L
Tsukuyomi
CaptBootyful
Tsukuyomi
16,826
3,744
0
4,378
17,132
6,345
0
3,815
13,317
0
70,302
W
Aphrodite
Cypher Gore
Aphrodite
5,281
596
12,402
7,960
16,052
10,142
0
2,589
13,463
28,305
0
W
14,843
6,967
0
6,862
15,795
6,565
817
6,990
8,805
0
101,951
L
Sun Wukong
IamHIM_247
Sun Wukong
9,458
1,701
0
2,763
17,726
14,983
0
9,056
8,670
0
68,598
L
6,647
1,541
0
1,979
13,559
4,520
0
883
12,676
0
61,346
W
Danzaburou
Sligity
Danzaburou
12,613
6,758
0
4,762
10,145
3,912
2,772
1,935
8,210
0
119,885
L
Kukulkan
StorMDraK
Kukulkan
12,679
614
0
1,426
9,365
3,743
0
2,154
7,211
72,437
2,520
L
Athena
dulcecena
Athena
6,776
1,985
0
3,390
20,621
21,334
0
4,386
16,235
23,835
0
W
Cthulhu
richomiedave
Cthulhu
15,183
1,277
565
7,045
20,254
23,649
0
5,136
15,118
85,860
2,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
55,693
518
Minions Killed
618
0
Camps Cleared
0
1,764,166
Distance Traveled
1,901,129
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,511
584
110
6
0
433,430
3
L
Tsukuyomi
8,467
470
92
5
0
383,134
6
W
Aphrodite
10,086
560
32
2
0
364,278
0
W
Hou Yi
11,084
616
136
8
0
334,910
9
L
Sun Wukong
9,630
535
136
8
0
334,134
0
L
Ullr
9,425
524
113
6
0
326,919
0
W
Danzaburou
12,323
685
186
10
0
377,976
3
L
Kukulkan
9,598
533
144
8
0
335,827
4
L
Athena
8,425
468
33
2
0
384,152
6
W
Cthulhu
11,689
649
154
9
0
390,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role