Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Birdiccus
Jing Wei
Gold IV
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,585 MMR
Party 1
Achilles
Achilles
Gold I
l ZORPOX l
Achilles
Gold I
Level 196
God Stats
4W - 4L
1,649 SR
Queue Stats
566W - 561L
1,726 MMR
Solo
Maui
Maui
Platinum II
ttvSynppai
Maui
Platinum II
Level 62
God Stats
15W - 12L
1,719 SR
Queue Stats
163W - 161L
1,802 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,574 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,519 SR
1,710 MMR
Morgan Le Fay
Morgan Le Fay
Platinum IV
GuilFromBrazil
Morgan Le Fay
Platinum IV
Level 111
God Stats
16W - 8L
1,706 SR
Queue Stats
526W - 525L
1,719 MMR
Solo
Hun Batz
Hun Batz
Gold I
IGankYouDie
Hun Batz
Gold I
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,722 MMR
Solo
Heimdallr
Heimdallr
Gold II
JRemedy
Heimdallr
Gold II
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 86L
1,584 MMR
Party 2
Bacchus
Bacchus
Gold II
ShadowBlackMX
Bacchus
Gold II
Level 149
God Stats
2W - 1L
1,606 SR
Queue Stats
36W - 21L
1,690 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
hellmaker2001
Sun Wukong
Platinum III
Level 105
God Stats
1W - 1L
1,282 SR
Queue Stats
93W - 89L
1,833 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 3
6,975
634
7,747
4,061
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
 
Tyr
10
3 / 2 / 1
6,303
573
4,775
11,698
7,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Birdiccus
Jing Wei
11
0 / 2 / 0
5,860
533
2,956
6,307
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
l ZORPOX l
Achilles
11
3 / 2 / 1
6,075
552
6,275
11,622
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 0
5,998
545
3,314
7,206
4,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AresCthulhuKuzenbo

VS

Bans
King ArthurFreyaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GuilFromBrazil
Morgan Le Fay
11
1 / 0 / 3
6,024
548
6,441
6,667
1,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
IGankYouDie
Hun Batz
11
2 / 2 / 2
6,295
572
7,149
10,949
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
JRemedy
Heimdallr
12
2 / 1 / 2
6,281
571
5,313
5,334
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
9
0 / 0 / 4
5,973
543
2,845
9,286
8,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
hellmaker2001
Sun Wukong
10
2 / 5 / 2
6,331
576
5,431
8,569
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
7
7
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
3
1.5
L
Tyr
 
Tyr
3
2
1
1.75
L
Jing Wei
Birdiccus
Jing Wei
0
2
0
0
W
Morgan Le Fay
GuilFromBrazil
Morgan Le Fay
1
0
3
2.5
W
Hun Batz
IGankYouDie
Hun Batz
2
2
2
1.5
W
Heimdallr
JRemedy
Heimdallr
2
1
2
3
W
Bacchus
0
0
4
2
W
Sun Wukong
hellmaker2001
Sun Wukong
2
5
2
0.6
L
Achilles
l ZORPOX l
Achilles
3
2
1
1.75
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
27,179
40,894
Taken
40,805
18,975
Mitigated
20,219
13,863
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,747
1,013
0
391
4,061
1,073
504
2,308
1,753
52,199
0
L
Tyr
 
Tyr
4,775
471
0
4,203
11,698
7,377
0
2,074
9,098
0
29,187
L
Jing Wei
Birdiccus
Jing Wei
2,956
1,779
0
1,419
6,307
2,031
66
1,682
4,584
0
41,303
W
Morgan Le Fay
GuilFromBrazil
Morgan Le Fay
6,441
185
0
2,910
6,667
1,853
23
3,034
3,289
50,249
0
W
Hun Batz
IGankYouDie
Hun Batz
7,149
2,648
0
3,017
10,949
3,599
0
2,582
8,158
0
45,956
W
Heimdallr
JRemedy
Heimdallr
5,313
2,723
0
2,656
5,334
1,799
757
1,743
3,473
0
47,121
W
Bacchus
2,845
453
0
2,769
9,286
8,268
0
1,983
7,148
15,196
1,665
W
Sun Wukong
hellmaker2001
Sun Wukong
5,431
1,013
0
1,315
8,569
4,700
0
971
7,456
0
34,917
L
Achilles
l ZORPOX l
Achilles
6,275
2,942
0
3,911
11,622
4,471
0
1,160
10,423
0
46,416
L
3,314
889
1,442
2,497
7,206
4,023
0
1,951
5,255
18,294
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
30,904
360
Minions Killed
329
0
Camps Cleared
0
1,280,966
Distance Traveled
1,251,297
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,975
634
102
9
0
237,390
0
L
Tyr
6,303
573
57
5
0
253,770
3
L
Jing Wei
5,860
533
86
8
0
274,270
1
W
Morgan Le Fay
6,024
548
73
7
0
244,931
0
W
Hun Batz
6,295
572
83
8
0
273,991
0
W
Heimdallr
6,281
571
92
8
0
228,890
2
W
Bacchus
5,973
543
24
2
0
273,194
3
W
Sun Wukong
6,331
576
57
5
0
230,291
3
L
Achilles
6,075
552
83
8
0
274,397
2
L
Maui
5,998
545
32
3
0
241,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role