Player Matchup

Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
GatinhaMimosa
Hou Yi
Masters
Level 156
God Stats
3W - 4L
1,557 SR
Queue Stats
129W - 91L
2,520 MMR
Party 1
Shiva
Shiva
Diamond V
LukinhasFlowBR
Shiva
Diamond V
Level 129
God Stats
5W - 1L
1,995 SR
Queue Stats
226W - 202L
2,182 MMR
Solo
Danzaburou
Danzaburou
Masters
MaiSakurajima
Danzaburou
Masters
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 73L
2,564 MMR
Party 1
Ymir
Ymir
Diamond V
Warkingz
Ymir
Diamond V
Level 174
God Stats
13W - 10L
1,593 SR
Queue Stats
261W - 239L
1,889 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,629 SR
2,131 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 178
1,511 SR
2,158 MMR
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Masters
FutabaˆRio
Amaterasu
Masters
Level 172
God Stats
7W - 3L
1,860 SR
Queue Stats
274W - 227L
2,577 MMR
Solo
Cupid
Cupid
Masters
IMBABYGROTT
Cupid
Masters
Level 240
God Stats
2W - 3L
1,500 SR
Queue Stats
563W - 521L
2,777 MMR
Solo
Serqet
Serqet
Platinum II
TheLastPro55
Serqet
Platinum II
Level 155
God Stats
6W - 4L
1,384 SR
Queue Stats
121W - 110L
1,837 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Yatogami4
Hun Batz
Diamond V
Level 109
God Stats
2W - 2L
1,310 SR
Queue Stats
373W - 375L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 2 / 0
3,154
631
1,181
3,460
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,428
486
0
0
0
7
1 / 1 / 0
4,182
836
2,441
2,494
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
MaiSakurajima
Danzaburou
1
0 / 0 / 0
930
186
0
0
0
Ymir
5
0 / 0 / 0
2,741
548
442
1,504
620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
SusanoAthenaOdinMulan

VS

Bans
KuzenboBake KujiraTiamatArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 1
4,134
827
216
1,421
254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
FutabaˆRio
Amaterasu
6
0 / 1 / 1
3,536
707
560
3,237
1,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 0 / 2
3,305
661
1,228
1,095
228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
6
2 / 0 / 0
3,814
763
821
1,707
577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Yatogami4
Hun Batz
7
1 / 0 / 1
3,613
723
638
4,344
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
W
Zeus
 
Zeus
0
0
1
0.5
W
Amaterasu
FutabaˆRio
Amaterasu
0
1
1
0.5
L
0
0
0
0
W
0
0
2
1
L
1
1
0
1
L
Danzaburou
MaiSakurajima
Danzaburou
0
0
0
0
W
Serqet
2
0
0
2
L
Ymir
0
0
0
0
W
Hun Batz
Yatogami4
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,064
Damage
3,463
7,458
Taken
11,804
2,953
Mitigated
3,332
2,362
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,181
277
0
1,401
3,460
1,149
0
185
3,170
0
12,403
W
Zeus
 
Zeus
216
0
0
1,031
1,421
254
0
0
1,421
24,562
425
W
Amaterasu
FutabaˆRio
Amaterasu
560
219
0
1,894
3,237
1,240
0
0
3,237
0
13,379
L
0
0
0
0
0
0
0
0
0
0
0
W
1,228
894
0
365
1,095
228
0
195
900
0
12,937
L
2,441
735
0
461
2,494
1,184
0
0
2,409
0
22,206
L
Danzaburou
MaiSakurajima
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
821
216
0
824
1,707
577
0
247
1,460
0
8,165
L
Ymir
442
180
0
500
1,504
620
0
0
1,504
5,642
0
W
Hun Batz
Yatogami4
Hun Batz
638
167
0
2,589
4,344
1,033
0
0
4,344
0
20,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,435
Gold Earned
18,402
65
Minions Killed
176
0
Camps Cleared
0
291,715
Distance Traveled
483,924
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,154
631
27
5
0
109,744
0
W
Zeus
4,134
827
54
11
0
91,167
0
W
Amaterasu
3,536
707
33
7
0
87,279
0
L
Hou Yi
2,428
486
0
0
0
8,678
0
W
Cupid
3,305
661
29
6
0
88,215
0
L
Shiva
4,182
836
34
7
0
100,284
0
L
Danzaburou
930
186
0
0
0
0
0
W
Serqet
3,814
763
11
2
0
96,434
1
L
Ymir
2,741
548
4
1
0
73,009
2
W
Hun Batz
3,613
723
49
10
0
120,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role