Player Matchup

Serqet
Serqet
Platinum II
DoctorClítorís
Serqet
Platinum II
Level 67
God Stats
4W - 0L
1,741 SR
Queue Stats
38W - 15L
2,002 MMR
Party 1
Odin
Odin
Platinum II
MrAndresito
Odin
Platinum II
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 12L
1,875 MMR
Party 1
Discordia
Discordia
Platinum III
Pαto
Discordia
Platinum III
Level 157
God Stats
5W - 1L
1,805 SR
Queue Stats
47W - 21L
1,901 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,682 SR
1,926 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,543 SR
1,817 MMR
Awilix
Awilix
Platinum V
Fiend-XI
Awilix
Platinum V
Level 175
God Stats
2W - 3L
1,635 SR
Queue Stats
70W - 72L
1,788 MMR
Solo
Thoth
Thoth
Platinum II
GimmeDat73
Thoth
Platinum II
Level 124
God Stats
16W - 19L
1,487 SR
Queue Stats
123W - 125L
1,827 MMR
Solo
Hercules
Hercules
Platinum II
MaulsMotion
Hercules
Platinum II
Level 145
God Stats
1W - 1L
1,507 SR
Queue Stats
116W - 111L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 5
9,786
979
9,795
9,000
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 11
8,811
881
5,846
8,915
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Pαto
Discordia
15
3 / 1 / 8
8,500
850
7,567
4,010
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
FafnirNe ZhaMedusaMulanAchilles

VS

Bans
KuzenboAresBacchusGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fiend-XI
Awilix
12
1 / 5 / 0
7,527
753
3,964
8,904
3,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
11
0 / 6 / 0
6,762
676
3,336
7,563
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MaulsMotion
Hercules
13
1 / 4 / 2
8,007
801
5,427
9,321
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Awilix
Fiend-XI
Awilix
1
5
0
0.2
L
Thoth
0
6
0
0
L
Hercules
MaulsMotion
Hercules
1
4
2
0.5
W
3
0
11
8.5
W
Discordia
Pαto
Discordia
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
12,727
21,925
Taken
25,788
14,428
Mitigated
12,806
6,089
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,795
1,626
0
2,054
9,000
5,811
303
632
8,059
0
23,650
L
Awilix
Fiend-XI
Awilix
3,964
1,359
0
1,030
8,904
3,303
0
3,084
5,036
0
15,962
L
Thoth
3,336
0
0
605
7,563
1,778
0
1,543
5,482
17,444
0
L
Hercules
MaulsMotion
Hercules
5,427
1,021
0
1,920
9,321
7,725
0
2,984
5,260
0
18,348
W
5,846
983
0
3,225
8,915
7,215
443
1,781
6,593
0
20,275
W
Discordia
Pαto
Discordia
7,567
667
0
810
4,010
1,402
1,254
672
3,262
32,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
22,296
118
Minions Killed
99
0
Camps Cleared
0
591,808
Distance Traveled
508,354
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,786
979
26
3
0
210,523
0
L
Awilix
7,527
753
32
3
0
184,489
2
L
Thoth
6,762
676
41
4
0
146,010
0
L
Hercules
8,007
801
26
3
0
177,855
0
W
Odin
8,811
881
34
3
0
205,875
0
W
Discordia
8,500
850
58
6
0
175,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role