Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Baccstab
Thoth
Level 151
God Stats
8W - 6L
1,465 SR
Queue Stats
208W - 221L
1,476 Elo+
Solo
Artemis
Artemis
CinnaBunni0
Artemis
Level 126
God Stats
13W - 13L
1,647 SR
Queue Stats
77W - 95L
1,410 Elo+
Solo
Chaac
Chaac
VaIaak-
Chaac
Level 216
God Stats
4W - 4L
1,637 SR
Queue Stats
63W - 59L
1,524 Elo+
Solo
Geb
Geb
bIuemagoo92
Geb
Level 145
God Stats
5W - 9L
1,279 SR
Queue Stats
275W - 282L
1,524 Elo+
Party 1
Team Averages
Level 159
1,506 SR
1,487 Elo+

VS

Team Averages
Level 150
1,478 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MassiveMelody
Apollo
Level 183
God Stats
1W - 3L
1,539 SR
Queue Stats
57W - 57L
1,545 Elo+
Solo
Awilix
Awilix
Ronchalant
Awilix
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,445 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SlinisterLemu
Kumbhakarna
Level 128
God Stats
3W - 5L
1,546 SR
Queue Stats
9W - 10L
1,468 Elo+
Party 2
Nike
Nike
terryz46
Nike
Level 129
God Stats
9W - 19L
1,305 SR
Queue Stats
1,160W - 1,190L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 0 / 5
6,602
1,100
7,171
2,927
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Baccstab
Thoth
12
0 / 0 / 5
6,285
1,048
3,084
1,553
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
CinnaBunni0
Artemis
12
5 / 1 / 0
7,720
1,287
5,407
3,205
1,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
VaIaak-
Chaac
12
1 / 0 / 4
6,430
1,072
5,229
5,098
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 0 / 6
6,308
1,051
4,136
3,020
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

364

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 1
6,379
1,063
5,398
4,531
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 0
6,751
1,125
2,797
6,537
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Ronchalant
Awilix
11
0 / 2 / 1
6,034
1,006
3,865
6,432
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
SlinisterLemu
Kumbhakarna
11
0 / 1 / 1
6,185
1,031
1,544
9,006
7,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
10
0 / 0 / 0
5,493
916
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
7
Kills
1
1
Deaths
7
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
5
3.5
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Thoth
Baccstab
Thoth
0
0
5
2.5
W
Artemis
CinnaBunni0
Artemis
5
1
0
5
L
1
1
0
1
L
Awilix
Ronchalant
Awilix
0
2
1
0.25
L
Kumbhakarna
SlinisterLemu
Kumbhakarna
0
1
1
0.5
W
Chaac
VaIaak-
Chaac
1
0
4
3
W
0
0
6
3
L
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,027
Damage
13,604
15,803
Taken
26,506
7,178
Mitigated
13,653
2,430
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,171
549
0
0
2,927
624
0
1,897
1,030
24,016
0
L
Kukulkan
 
Kukulkan
5,398
704
0
0
4,531
1,527
0
2,393
2,063
26,548
0
W
Thoth
Baccstab
Thoth
3,084
324
0
0
1,553
450
0
997
556
9,223
278
W
Artemis
CinnaBunni0
Artemis
5,407
2,312
0
714
3,205
1,165
0
971
2,234
0
17,765
L
2,797
2,120
0
2,342
6,537
2,241
0
3,161
3,177
0
14,763
L
Awilix
Ronchalant
Awilix
3,865
1,288
0
0
6,432
2,061
0
3,804
2,594
0
7,924
L
Kumbhakarna
SlinisterLemu
Kumbhakarna
1,544
70
0
77
9,006
7,824
0
4,479
4,384
12,807
0
W
Chaac
VaIaak-
Chaac
5,229
251
0
1,469
5,098
3,761
0
2,124
2,974
0
13,685
W
4,136
266
0
247
3,020
1,178
0
953
2,067
6,808
982
L
Nike
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
30,842
122
Minions Killed
119
7
Camps Cleared
5
568,893
Distance Traveled
441,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,602
1,100
47
8
0
108,438
0
L
Kukulkan
6,379
1,063
46
8
2
110,186
0
W
Thoth
6,285
1,048
23
4
1
105,595
0
W
Artemis
7,720
1,287
26
4
4
111,402
0
L
Apollo
6,751
1,125
36
6
1
107,053
0
L
Awilix
6,034
1,006
4
1
1
115,227
0
L
Kumbhakarna
6,185
1,031
33
6
1
108,688
0
W
Chaac
6,430
1,072
18
3
1
114,378
0
W
Geb
6,308
1,051
8
1
1
129,080
0
L
Nike
5,493
916
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role