Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ArchAngelsupreme
Tsukuyomi
Level 120
God Stats
9W - 3L
1,728 SR
Queue Stats
87W - 89L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
Lanonandek
Aphrodite
Level 158
God Stats
6W - 3L
1,609 SR
Queue Stats
163W - 155L
1,443 Elo+
Solo
Discordia
Discordia
LordStickyIcky
Discordia
Level 122
God Stats
6W - 2L
1,441 SR
Queue Stats
24W - 24L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Lumpo-_-2F
Cthulhu
Level 123
God Stats
2W - 1L
1,729 SR
Queue Stats
171W - 172L
1,466 Elo+
Solo
Team Averages
Level 129
1,602 SR
1,480 Elo+

VS

Team Averages
Level 121
1,424 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChupiRod
Pele
Level 123
God Stats
5W - 6L
1,465 SR
Queue Stats
70W - 73L
1,461 Elo+
Party 2
Chaac
Chaac
GH Mr Chorizo
Chaac
Level 141
God Stats
3W - 7L
1,325 SR
Queue Stats
175W - 165L
1,512 Elo+
Solo
Anhur
Anhur
GeertH
Anhur
Level 135
God Stats
0W - 3L
1,205 SR
Queue Stats
61W - 50L
1,477 Elo+
Solo
Ix Chel
Ix Chel
TheNickofTime11
Ix Chel
Level 112
God Stats
8W - 6L
1,623 SR
Queue Stats
168W - 153L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
5 / 0 / 3
8,251
635
9,731
7,200
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
13
6 / 3 / 2
7,469
575
7,329
9,261
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Lanonandek
Aphrodite
12
2 / 1 / 7
6,714
516
5,050
7,353
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Discordia
LordStickyIcky
Discordia
12
2 / 4 / 3
7,072
544
5,443
6,470
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Lumpo-_-2F
Cthulhu
13
2 / 0 / 2
7,847
604
7,495
8,699
7,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
5,523
425
1,273
9,153
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
11
1 / 4 / 1
6,059
466
5,022
11,360
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 1
6,648
511
5,481
12,169
9,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
GeertH
Anhur
10
0 / 4 / 0
5,788
445
3,082
8,043
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

13
7 / 4 / 1
7,660
589
9,513
9,668
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
8
8
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
3
6.5
L
Ymir
 
Ymir
0
3
0
0
W
Tsukuyomi
6
3
2
2.33
L
Pele
1
4
1
0.38
L
0
2
1
0.25
L
Anhur
GeertH
Anhur
0
4
0
0
W
Aphrodite
Lanonandek
Aphrodite
2
1
7
5.5
W
Discordia
LordStickyIcky
Discordia
2
4
3
0.88
W
Cthulhu
Lumpo-_-2F
Cthulhu
2
0
2
3
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,048
Damage
24,371
38,983
Taken
50,393
18,051
Mitigated
24,828
16,345
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,731
3,629
0
2,457
7,200
2,413
291
483
6,717
0
67,419
L
Ymir
 
Ymir
1,273
88
0
542
9,153
6,669
0
2,188
6,965
15,336
0
W
Tsukuyomi
7,329
1,095
0
4,372
9,261
2,731
0
3,535
5,408
0
44,384
L
Pele
5,022
571
0
3,536
11,360
3,492
0
2,710
8,650
0
46,862
L
5,481
942
0
4,621
12,169
9,525
0
6,006
6,163
0
47,523
L
Anhur
GeertH
Anhur
3,082
1,564
0
1,750
8,043
1,979
0
1,063
6,980
0
41,856
W
Aphrodite
Lanonandek
Aphrodite
5,050
918
2,679
3,724
7,353
3,449
87
2,225
5,048
23,085
0
W
Discordia
LordStickyIcky
Discordia
5,443
72
0
876
6,470
1,593
38
3,106
3,076
35,767
0
W
Cthulhu
Lumpo-_-2F
Cthulhu
7,495
914
104
2,133
8,699
7,865
0
373
8,289
49,313
2,845
L
9,513
779
100
2,525
9,668
3,163
0
5,445
4,223
40,483
1,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
31,678
406
Minions Killed
351
0
Camps Cleared
0
1,300,634
Distance Traveled
1,288,776
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,251
635
127
10
0
267,891
0
L
Ymir
5,523
425
28
2
0
271,844
2
W
Tsukuyomi
7,469
575
74
6
0
291,718
0
L
Pele
6,059
466
77
6
0
278,932
1
L
Chaac
6,648
511
88
7
0
267,842
2
L
Anhur
5,788
445
73
6
0
217,706
0
W
Aphrodite
6,714
516
30
2
0
240,883
0
W
Discordia
7,072
544
76
6
0
245,620
0
W
Cthulhu
7,847
604
99
8
0
254,522
0
L
Ix Chel
7,660
589
85
7
0
252,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role