Player Matchup

Surtr
Surtr
Desteyus
Surtr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LuisK4ng
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,606 Elo+
Party 2
Ix Chel
Ix Chel
Riileyclaw
Ix Chel
Level 145
God Stats
1W - 1L
1,513 SR
Queue Stats
33W - 20L
1,657 Elo+
Party 2
Team Averages
Level 153
1,504 SR
1,588 Elo+

VS

Team Averages
Level 120
1,657 SR
1,571 Elo+
Kumbhakarna
Kumbhakarna
StipeTapped
Kumbhakarna
Level 107
God Stats
1W - 1L
1,614 SR
Queue Stats
450W - 464L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
V3nomouscarnage5
Danzaburou
Level 108
God Stats
52W - 29L
1,770 SR
Queue Stats
451W - 476L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
hunterkiddo
Kukulkan
Level 144
God Stats
3W - 5L
1,586 SR
Queue Stats
42W - 46L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Desteyus
Surtr
13
3 / 0 / 1
7,545
838
3,275
5,178
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
LuisK4ng
Cthulhu
14
0 / 0 / 4
7,448
828
4,548
6,530
4,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Riileyclaw
Ix Chel
14
1 / 1 / 3
7,814
868
4,156
5,347
1,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
StipeTapped
Kumbhakarna
11
1 / 1 / 0
6,537
726
2,793
7,548
6,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
V3nomouscarnage5
Danzaburou
11
0 / 1 / 1
6,562
729
5,416
3,906
1,405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
hunterkiddo
Kukulkan
11
0 / 2 / 0
6,861
762
3,045
2,757
915
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
Desteyus
Surtr
3
0
1
3.5
W
Cthulhu
LuisK4ng
Cthulhu
0
0
4
2
W
Ix Chel
Riileyclaw
Ix Chel
1
1
3
2.5
L
Kumbhakarna
StipeTapped
Kumbhakarna
1
1
0
1
L
Danzaburou
V3nomouscarnage5
Danzaburou
0
1
1
0.5
L
Kukulkan
hunterkiddo
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,979
Damage
11,254
17,055
Taken
14,211
10,696
Mitigated
8,601
5,780
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Desteyus
Surtr
3,275
811
0
1,228
5,178
4,047
247
1,674
3,504
643
10,320
W
Cthulhu
LuisK4ng
Cthulhu
4,548
351
71
1,318
6,530
4,977
223
2,151
4,379
25,919
1,717
W
Ix Chel
Riileyclaw
Ix Chel
4,156
814
1,131
2,032
5,347
1,672
457
2,037
3,310
27,537
0
L
Kumbhakarna
StipeTapped
Kumbhakarna
2,793
90
0
2,214
7,548
6,281
0
4,186
2,946
8,061
0
L
Danzaburou
V3nomouscarnage5
Danzaburou
5,416
1,423
0
1,148
3,906
1,405
0
2,002
1,789
0
21,791
L
Kukulkan
hunterkiddo
Kukulkan
3,045
53
0
166
2,757
915
0
2,104
460
21,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
19,960
133
Minions Killed
98
0
Camps Cleared
0
520,582
Distance Traveled
370,674
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,545
838
21
2
0
176,540
0
W
Cthulhu
7,448
828
49
5
0
187,098
0
W
Ix Chel
7,814
868
63
7
0
156,944
0
L
Kumbhakarna
6,537
726
7
1
0
128,337
0
L
Danzaburou
6,562
729
42
5
0
132,793
1
L
Kukulkan
6,861
762
49
5
0
109,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role