Player Matchup

Merlin
Merlin
AkkeyHalley
Merlin
Level 56
God Stats
5W - 12L
1,498 SR
Queue Stats
76W - 83L
1,475 Elo+
Solo
Atlas
Atlas
Mrunicorn123
Atlas
Level 89
God Stats
2W - 5L
1,398 SR
Queue Stats
161W - 153L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
autisticvgantaco
Ao Kuang
Level 145
God Stats
14W - 8L
1,608 SR
Queue Stats
324W - 333L
1,506 Elo+
Solo
Artemis
Artemis
el paps94
Artemis
Level 157
God Stats
10W - 7L
1,558 SR
Queue Stats
137W - 138L
1,472 Elo+
Solo
Ne Zha
Ne Zha
swomedude
Ne Zha
Level 138
God Stats
2W - 1L
1,599 SR
Queue Stats
472W - 403L
1,570 Elo+
Party 1
Team Averages
Level 117
1,532 SR
1,511 Elo+

VS

Team Averages
Level 143
1,542 SR
1,582 Elo+
Anubis
Anubis
Indolomnir
Anubis
Level 125
God Stats
6W - 5L
1,563 SR
Queue Stats
312W - 309L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Jakerton
Nu Wa
Level 147
God Stats
7W - 1L
1,685 SR
Queue Stats
132W - 129L
1,471 Elo+
Solo
Skadi
Skadi
Pmb250
Skadi
Level 146
God Stats
5W - 0L
1,704 SR
Queue Stats
54W - 35L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
Raptors60
Sylvanus
Level 147
God Stats
1W - 0L
1,580 SR
Queue Stats
16W - 6L
1,795 Elo+
Party 2
Ishtar
Ishtar
newnew6
Ishtar
Level 148
God Stats
1W - 2L
1,181 SR
Queue Stats
90W - 73L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 1
5,659
514
5,221
6,357
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
1 / 4 / 1
5,228
475
4,211
10,619
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 5 / 0
6,129
557
3,109
14,688
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
el paps94
Artemis
9
0 / 6 / 0
5,300
482
3,007
9,108
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
swomedude
Ne Zha
12
3 / 2 / 3
6,312
574
5,735
7,934
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Indolomnir
Anubis
12
6 / 3 / 4
7,251
659
7,090
8,311
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
Jakerton
Nu Wa
11
1 / 2 / 5
6,471
588
7,773
6,062
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Pmb250
Skadi
13
6 / 1 / 2
7,971
725
9,852
5,916
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Raptors60
Sylvanus
11
2 / 0 / 11
7,185
653
4,426
10,226
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
newnew6
Ishtar
13
5 / 2 / 2
7,483
680
5,928
8,103
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
20
20
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
1
0.5
W
Anubis
Indolomnir
Anubis
6
3
4
2.67
W
Nu Wa
Jakerton
Nu Wa
1
2
5
1.75
L
1
4
1
0.38
W
Skadi
Pmb250
Skadi
6
1
2
7
W
Sylvanus
Raptors60
Sylvanus
2
0
11
7.5
L
2
5
0
0.4
L
Artemis
el paps94
Artemis
0
6
0
0
W
Ishtar
newnew6
Ishtar
5
2
2
3
L
Ne Zha
swomedude
Ne Zha
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
35,069
48,706
Taken
38,618
14,705
Mitigated
17,369
11,817
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,221
79
0
1,101
6,357
1,503
0
3,839
2,262
34,571
1,472
W
Anubis
Indolomnir
Anubis
7,090
400
0
2,477
8,311
3,374
232
1,776
6,535
54,239
0
W
Nu Wa
Jakerton
Nu Wa
7,773
1,504
0
1,481
6,062
1,829
633
3,040
3,022
38,705
1,575
L
4,211
1,559
0
2,095
10,619
5,025
0
6,288
4,174
16,503
0
W
Skadi
Pmb250
Skadi
9,852
3,166
0
949
5,916
3,248
0
3,633
2,283
0
53,803
W
Sylvanus
Raptors60
Sylvanus
4,426
1,649
3,372
4,952
10,226
6,151
456
3,523
6,703
17,551
0
L
3,109
420
0
5,492
14,688
3,569
0
3,077
11,480
34,892
0
L
Artemis
el paps94
Artemis
3,007
1,389
0
1,454
9,108
1,938
0
2,095
6,899
0
26,917
W
Ishtar
newnew6
Ishtar
5,928
2,656
0
3,655
8,103
2,767
42
462
7,641
0
52,578
L
Ne Zha
swomedude
Ne Zha
5,735
909
0
1,675
7,934
2,670
0
3,150
4,602
0
41,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
36,361
264
Minions Killed
365
0
Camps Cleared
0
1,091,325
Distance Traveled
1,096,012
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,659
514
66
6
0
207,230
2
W
Anubis
7,251
659
92
8
0
220,168
0
W
Nu Wa
6,471
588
76
7
0
222,866
0
L
Atlas
5,228
475
17
2
0
214,334
0
W
Skadi
7,971
725
94
9
0
214,181
0
W
Sylvanus
7,185
653
15
1
0
234,081
3
L
Ao Kuang
6,129
557
61
6
0
199,350
2
L
Artemis
5,300
482
50
5
0
201,307
0
W
Ishtar
7,483
680
88
8
0
204,716
1
L
Ne Zha
6,312
574
70
6
0
269,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role