Player Matchup

Lancelot
Lancelot
Buldawg93
Lancelot
Level 159
God Stats
6W - 9L
1,410 SR
Queue Stats
356W - 364L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
Geraghty
Danzaburou
Level 156
God Stats
0W - 1L
1,352 SR
Queue Stats
88W - 59L
1,654 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RiversBanana
Kumbhakarna
Level 156
God Stats
1W - 1L
1,550 SR
Queue Stats
61W - 46L
1,617 Elo+
Party 2
Janus
Janus
THUMPERDEMONMJ
Janus
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 24L
1,523 Elo+
Party 3
Surtr
Surtr
TheGeneticGecko
Surtr
Level 149
God Stats
1W - 4L
1,554 SR
Queue Stats
124W - 98L
1,593 Elo+
Party 2
Team Averages
Level 153
1,473 SR
1,573 Elo+

VS

Team Averages
Level 110
1,647 SR
1,512 Elo+
Surtr
Surtr
IWontTeamKill6
Surtr
Level 122
God Stats
8W - 2L
1,570 SR
Queue Stats
368W - 327L
1,476 Elo+
Solo
Cthulhu
Cthulhu
RoobIV
Cthulhu
Level 116
God Stats
8W - 6L
1,860 SR
Queue Stats
52W - 61L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
SexyyRedd
Erlang Shen
Level 50
God Stats
3W - 1L
1,817 SR
Queue Stats
133W - 126L
1,556 Elo+
Party 1
Hel
Hel
clãy
Hel
Level 158
God Stats
2W - 0L
1,309 SR
Queue Stats
139W - 135L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
kurosakidiego
Danzaburou
Level 103
God Stats
14W - 9L
1,676 SR
Queue Stats
396W - 355L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Buldawg93
Lancelot
8
0 / 4 / 3
5,092
463
3,090
9,580
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Geraghty
Danzaburou
11
3 / 3 / 0
6,517
592
4,483
5,727
1,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
RiversBanana
Kumbhakarna
9
1 / 1 / 2
5,705
519
2,707
8,251
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
5,612
510
1,063
4,740
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 7 / 0
5,949
541
6,799
12,891
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,571
597
7,219
9,988
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
RoobIV
Cthulhu
11
1 / 1 / 4
5,659
514
4,140
5,255
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
SexyyRedd
Erlang Shen
12
3 / 2 / 5
7,309
664
8,060
11,059
9,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
clãy
Hel
14
4 / 0 / 3
7,883
717
4,668
2,390
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
kurosakidiego
Danzaburou
11
3 / 2 / 2
6,493
590
4,349
5,862
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
18
19
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Buldawg93
Lancelot
0
4
3
0.38
L
Danzaburou
Geraghty
Danzaburou
3
3
0
1
W
7
1
1
7.5
L
Kumbhakarna
RiversBanana
Kumbhakarna
1
1
2
2
W
Cthulhu
RoobIV
Cthulhu
1
1
4
3
W
Erlang Shen
SexyyRedd
Erlang Shen
3
2
5
2.75
L
0
4
1
0.13
L
2
7
0
0.29
W
Hel
clãy
Hel
4
0
3
5.5
W
Danzaburou
kurosakidiego
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
28,436
41,189
Taken
34,554
16,919
Mitigated
18,875
8,415
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Buldawg93
Lancelot
3,090
552
0
977
9,580
3,450
0
1,629
7,707
0
25,806
L
Danzaburou
Geraghty
Danzaburou
4,483
2,234
0
2,100
5,727
1,630
0
1,465
3,902
0
41,499
W
7,219
2,743
0
1,832
9,988
4,586
8
1,419
8,569
2,166
43,639
L
Kumbhakarna
RiversBanana
Kumbhakarna
2,707
583
0
2,215
8,251
4,971
0
1,765
6,070
14,622
0
W
Cthulhu
RoobIV
Cthulhu
4,140
540
54
870
5,255
2,567
21
1,548
3,707
20,475
0
W
Erlang Shen
SexyyRedd
Erlang Shen
8,060
4,462
0
5,301
11,059
9,015
0
637
10,422
1,510
44,424
L
1,063
105
0
584
4,740
1,255
0
1,667
2,923
39,620
0
L
6,799
3,178
0
2,539
12,891
5,613
99
2,186
10,577
375
35,534
W
Hel
clãy
Hel
4,668
435
1,628
1,493
2,390
743
0
238
2,152
61,036
1,081
W
Danzaburou
kurosakidiego
Danzaburou
4,349
1,198
0
2,357
5,862
1,964
660
435
5,427
0
35,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
33,915
323
Minions Killed
377
0
Camps Cleared
0
1,086,600
Distance Traveled
1,191,547
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,092
463
47
4
0
249,368
0
L
Danzaburou
6,517
592
89
8
0
217,589
0
W
Surtr
6,571
597
61
6
0
255,839
0
L
Kumbhakarna
5,705
519
25
2
0
229,386
2
W
Cthulhu
5,659
514
40
4
0
238,295
0
W
Erlang Shen
7,309
664
76
7
0
236,811
1
L
Janus
5,612
510
93
8
0
222,829
0
L
Surtr
5,949
541
69
6
0
167,428
0
W
Hel
7,883
717
141
13
0
251,351
2
W
Danzaburou
6,493
590
59
5
0
209,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role