Player Matchup

Sun Wukong
Sun Wukong
Dragecia
Sun Wukong
Level 119
God Stats
1W - 2L
1,461 SR
Queue Stats
81W - 85L
1,404 Elo+
Solo
Fenrir
Fenrir
PraxicDawnblade
Fenrir
Level 27
God Stats
5W - 3L
1,716 SR
Queue Stats
6W - 4L
1,735 Elo+
Party 1
Danzaburou
Danzaburou
TitanSlayer153
Danzaburou
Level 118
God Stats
48W - 44L
1,627 SR
Queue Stats
209W - 200L
1,541 Elo+
Party 1
Hel
Hel
ejay375
Hel
Level 104
God Stats
33W - 21L
1,612 SR
Queue Stats
240W - 220L
1,518 Elo+
Party 1
Maui
Maui
spiIIed_miIk
Maui
Level 122
God Stats
4W - 9L
1,461 SR
Queue Stats
364W - 342L
1,539 Elo+
Party 1
Team Averages
Level 98
1,575 SR
1,547 Elo+

VS

Team Averages
Level 59
1,480 SR
1,461 Elo+
Cerberus
Cerberus
ElVenomSneko
Cerberus
Level 52
God Stats
4W - 5L
1,521 SR
Queue Stats
59W - 73L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
LightningMcBean0
Erlang Shen
Level 58
God Stats
2W - 3L
1,146 SR
Queue Stats
95W - 89L
1,464 Elo+
Solo
Cernunnos
Cernunnos
ThinkChicken56
Cernunnos
Level 56
God Stats
10W - 12L
1,477 SR
Queue Stats
51W - 69L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
niwatori2828jp
Nu Wa
Level 66
God Stats
26W - 17L
1,510 SR
Queue Stats
278W - 292L
1,490 Elo+
Solo
Anubis
Anubis
zham11
Anubis
Level 65
God Stats
2W - 0L
1,747 SR
Queue Stats
125W - 134L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dragecia
Sun Wukong
15
1 / 3 / 2
8,516
501
6,591
15,604
10,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 2
6,556
386
754
10,216
2,911
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TitanSlayer153
Danzaburou
15
4 / 6 / 1
9,494
558
12,389
13,758
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hel
14
1 / 4 / 1
8,665
510
7,777
12,246
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
3 / 4 / 5
9,282
546
6,590
16,630
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElVenomSneko
Cerberus
16
5 / 1 / 9
9,899
582
10,527
13,534
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
LightningMcBean0
Erlang Shen
16
1 / 1 / 5
10,092
594
8,785
12,018
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
ThinkChicken56
Cernunnos
16
2 / 3 / 10
8,652
509
9,142
11,817
4,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
4 / 1 / 5
9,768
575
9,232
8,983
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
zham11
Anubis
16
9 / 3 / 4
9,810
577
14,215
12,735
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
21
21
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dragecia
Sun Wukong
1
3
2
0.67
W
Cerberus
ElVenomSneko
Cerberus
5
1
9
9.5
W
Erlang Shen
LightningMcBean0
Erlang Shen
1
1
5
3.5
L
0
4
2
0.25
W
Cernunnos
ThinkChicken56
Cernunnos
2
3
10
2.33
L
Danzaburou
TitanSlayer153
Danzaburou
4
6
1
0.75
L
Hel
1
4
1
0.38
W
4
1
5
6.5
L
3
4
5
1.38
W
Anubis
zham11
Anubis
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
51,901
68,454
Taken
59,087
33,621
Mitigated
33,637
15,864
Healing
26,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dragecia
Sun Wukong
6,591
972
0
3,488
15,604
10,555
0
2,201
12,544
0
62,129
W
Cerberus
ElVenomSneko
Cerberus
10,527
701
0
5,836
13,534
11,393
613
2,135
11,399
47,500
368
W
Erlang Shen
LightningMcBean0
Erlang Shen
8,785
4,321
0
6,744
12,018
9,883
196
492
11,526
0
74,220
L
754
52
0
369
10,216
2,911
0
4,075
5,887
0
38,123
W
Cernunnos
ThinkChicken56
Cernunnos
9,142
4,064
0
4,649
11,817
4,126
232
2,469
9,348
0
57,966
L
Danzaburou
TitanSlayer153
Danzaburou
12,389
5,977
0
4,674
13,758
4,310
0
7,760
5,744
0
75,156
L
Hel
7,777
578
544
3,979
12,246
2,893
0
8,924
2,980
65,595
1,273
W
9,232
954
0
3,099
8,983
2,648
1,770
3,927
5,056
74,237
2,596
L
6,590
979
0
2,810
16,630
12,952
0
9,551
6,746
26,129
1,028
W
Anubis
zham11
Anubis
14,215
331
0
6,578
12,735
5,587
39
4,764
7,971
87,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
48,221
471
Minions Killed
581
0
Camps Cleared
0
1,657,822
Distance Traveled
1,708,493
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,516
501
119
7
0
317,501
4
W
Cerberus
9,899
582
95
6
0
336,411
0
W
Erlang Shen
10,092
594
125
7
0
368,427
0
L
Fenrir
6,556
386
54
3
0
352,451
0
W
Cernunnos
8,652
509
102
6
0
337,800
1
L
Danzaburou
9,494
558
115
7
0
308,566
0
L
Hel
8,665
510
145
9
0
331,332
1
W
Nu Wa
9,768
575
138
8
0
321,611
7
L
Maui
9,282
546
38
2
0
347,972
5
W
Anubis
9,810
577
121
7
0
344,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role