Player Matchup

Jing Wei
Jing Wei
Bupkixx
Jing Wei
Level 109
God Stats
1W - 2L
1,665 SR
Queue Stats
67W - 66L
1,561 Elo+
Party 1
Ares
Ares
Gotfood
Ares
Level 88
God Stats
7W - 7L
1,589 SR
Queue Stats
131W - 115L
1,608 Elo+
Party 1
Thoth
Thoth
Kooterthug69
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,571 Elo+
Party 1
Shiva
Shiva
PulloutPete
Shiva
Level 105
God Stats
1W - 3L
1,736 SR
Queue Stats
163W - 154L
1,579 Elo+
Party 1
Hercules
Hercules
WhataTurnip
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,707 Elo+
Party 1
Team Averages
Level 81
1,598 SR
1,605 Elo+

VS

Team Averages
Level 127
1,534 SR
1,548 Elo+
Thoth
Thoth
Glytchd
Thoth
Level 156
God Stats
2W - 0L
1,713 SR
Queue Stats
119W - 103L
1,553 Elo+
Party 2
Hachiman
Hachiman
GypsyWhiskey
Hachiman
Level 139
God Stats
3W - 4L
1,503 SR
Queue Stats
75W - 74L
1,540 Elo+
Party 2
Arachne
Arachne
ImHIVpos
Arachne
Level 153
God Stats
4W - 0L
1,702 SR
Queue Stats
74W - 59L
1,591 Elo+
Party 2
Shiva
Shiva
mrbignblack
Shiva
Level 65
God Stats
1W - 0L
1,264 SR
Queue Stats
7W - 5L
1,602 Elo+
Party 2
Bellona
Bellona
zCloudcastle
Bellona
Level 122
God Stats
4W - 5L
1,490 SR
Queue Stats
297W - 328L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bupkixx
Jing Wei
17
6 / 4 / 7
9,685
969
10,995
10,553
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
Gotfood
Ares
11
1 / 7 / 9
7,606
761
3,856
15,510
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 4 / 7
7,986
799
5,052
6,820
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 4 / 10
9,134
913
13,567
16,107
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Hercules
WhataTurnip
Hercules
13
1 / 5 / 11
7,760
776
4,004
11,618
10,778
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Glytchd
Thoth
16
10 / 4 / 10
10,066
1,007
18,491
7,834
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
GypsyWhiskey
Hachiman
16
3 / 3 / 12
9,970
997
11,223
8,211
2,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ImHIVpos
Arachne
16
8 / 4 / 12
10,177
1,018
11,473
11,353
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
2 / 4 / 13
8,708
871
8,916
14,319
12,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
zCloudcastle
Bellona
14
1 / 4 / 15
8,890
889
6,529
14,472
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
86
16
Kills
24
24
Deaths
19
44
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bupkixx
Jing Wei
6
4
7
2.38
W
Thoth
Glytchd
Thoth
10
4
10
3.75
L
Ares
Gotfood
Ares
1
7
9
0.79
W
Hachiman
GypsyWhiskey
Hachiman
3
3
12
3
W
Arachne
ImHIVpos
Arachne
8
4
12
3.5
L
2
4
7
1.38
L
6
4
10
2.75
L
Hercules
WhataTurnip
Hercules
1
5
11
1.3
W
2
4
13
2.13
W
Bellona
zCloudcastle
Bellona
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,474
Damage
56,632
60,608
Taken
56,189
42,160
Mitigated
39,729
12,388
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bupkixx
Jing Wei
10,995
8,999
630
2,328
10,553
3,564
0
3,612
6,484
0
36,384
W
Thoth
Glytchd
Thoth
18,491
489
1,743
1,153
7,834
2,706
1,102
1,288
6,353
34,100
367
L
Ares
Gotfood
Ares
3,856
433
0
786
15,510
11,611
0
4,293
10,356
5,277
0
W
Hachiman
GypsyWhiskey
Hachiman
11,223
5,913
0
2,241
8,211
2,975
3,210
857
7,354
0
25,841
W
Arachne
ImHIVpos
Arachne
11,473
8,438
1,035
2,410
11,353
6,945
800
1,875
9,236
0
20,115
L
5,052
0
0
489
6,820
2,152
0
2,033
4,379
18,380
0
L
13,567
1,672
2,413
3,517
16,107
14,055
0
4,624
10,456
716
29,247
L
Hercules
WhataTurnip
Hercules
4,004
663
0
2,225
11,618
10,778
0
3,629
7,248
0
9,201
W
8,916
906
1,620
2,344
14,319
12,540
867
2,681
11,516
400
15,106
W
Bellona
zCloudcastle
Bellona
6,529
667
877
3,668
14,472
14,563
316
2,497
11,653
845
16,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
47,811
151
Minions Killed
116
0
Camps Cleared
0
942,312
Distance Traveled
1,029,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,685
969
66
7
0
179,829
0
W
Thoth
10,066
1,007
25
3
0
204,784
0
L
Ares
7,606
761
1
0
0
188,284
0
W
Hachiman
9,970
997
50
5
0
192,414
0
W
Arachne
10,177
1,018
17
2
0
218,529
0
L
Thoth
7,986
799
32
3
0
185,073
0
L
Shiva
9,134
913
40
4
0
206,339
0
L
Hercules
7,760
776
12
1
0
182,787
0
W
Shiva
8,708
871
9
1
0
212,833
0
W
Bellona
8,890
889
15
2
0
200,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role