Player Matchup

Bakasura
Bakasura
JoeyCB
Bakasura
Level 129
God Stats
8W - 1L
1,862 SR
Queue Stats
177W - 153L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
McSwaggernaut
Amaterasu
Level 124
God Stats
2W - 1L
1,416 SR
Queue Stats
10W - 12L
1,420 Elo+
Solo
Hou Yi
Hou Yi
Toby5372
Hou Yi
Level 176
God Stats
6W - 8L
1,291 SR
Queue Stats
342W - 343L
1,497 Elo+
Solo
Cerberus
Cerberus
emmeb
Cerberus
Level 116
God Stats
21W - 10L
1,699 SR
Queue Stats
144W - 139L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
ligekiii
Baron Samedi
Level 125
God Stats
13W - 6L
1,669 SR
Queue Stats
87W - 68L
1,545 Elo+
Party 1
Team Averages
Level 134
1,588 SR
1,513 Elo+

VS

Team Averages
Level 134
1,541 SR
1,483 Elo+
Lancelot
Lancelot
Jefestone
Lancelot
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 207L
1,496 Elo+
Solo
Raijin
Raijin
Monsterthret
Raijin
Level 129
God Stats
0W - 4L
1,760 SR
Queue Stats
156W - 178L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
PSYCHlCER
Cernunnos
Level 168
God Stats
0W - 4L
1,320 SR
Queue Stats
38W - 50L
1,465 Elo+
Solo
Xing Tian
Xing Tian
Tac0Tu3sday
Xing Tian
Level 121
God Stats
11W - 6L
1,675 SR
Queue Stats
194W - 217L
1,477 Elo+
Party 2
Tyr
Tyr
tyoo8047
Tyr
Level 144
God Stats
10W - 15L
1,450 SR
Queue Stats
518W - 524L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JoeyCB
Bakasura
12
5 / 2 / 3
6,663
606
7,102
9,160
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
McSwaggernaut
Amaterasu
12
2 / 0 / 0
6,941
631
5,901
7,961
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
Toby5372
Hou Yi
11
2 / 0 / 1
5,934
539
6,106
6,419
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
emmeb
Cerberus
10
0 / 0 / 3
5,864
533
4,749
10,996
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
ligekiii
Baron Samedi
13
2 / 0 / 3
6,741
613
6,241
5,504
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jefestone
Lancelot
9
1 / 4 / 1
5,036
458
3,330
11,058
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
12
1 / 2 / 1
6,208
564
5,035
6,466
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PSYCHlCER
Cernunnos
10
0 / 1 / 0
5,242
477
7,704
6,908
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Tac0Tu3sday
Xing Tian
8
0 / 2 / 0
4,980
453
2,601
10,482
4,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
5,829
530
3,198
9,292
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Jefestone
Lancelot
1
4
1
0.38
W
Bakasura
JoeyCB
Bakasura
5
2
3
3.25
W
Amaterasu
McSwaggernaut
Amaterasu
2
0
0
2
L
Raijin
1
2
1
0.75
L
Cernunnos
PSYCHlCER
Cernunnos
0
1
0
0
L
Xing Tian
Tac0Tu3sday
Xing Tian
0
2
0
0
W
Hou Yi
Toby5372
Hou Yi
2
0
1
2.5
W
Cerberus
emmeb
Cerberus
0
0
3
1.5
W
Baron Samedi
ligekiii
Baron Samedi
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
21,868
40,040
Taken
44,206
17,637
Mitigated
18,541
16,082
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Jefestone
Lancelot
3,330
622
0
2,723
11,058
4,641
0
2,810
6,747
1,215
25,238
W
Bakasura
JoeyCB
Bakasura
7,102
4,642
0
4,688
9,160
2,989
0
1,738
7,268
0
42,263
W
Amaterasu
McSwaggernaut
Amaterasu
5,901
1,655
0
3,371
7,961
3,913
0
124
7,797
0
47,043
L
Raijin
5,035
254
0
2,487
6,466
1,685
0
2,136
3,817
44,712
0
L
Cernunnos
PSYCHlCER
Cernunnos
7,704
3,274
0
4,049
6,908
1,898
0
1,371
5,512
0
46,007
L
Xing Tian
Tac0Tu3sday
Xing Tian
2,601
315
0
2,097
10,482
4,781
0
3,982
6,374
15,417
1,071
W
Hou Yi
Toby5372
Hou Yi
6,106
3,101
0
1,609
6,419
2,030
44
1,094
5,325
0
46,239
W
Cerberus
emmeb
Cerberus
4,749
414
0
3,594
10,996
6,552
0
1,772
9,148
27,745
0
W
Baron Samedi
ligekiii
Baron Samedi
6,241
449
319
2,501
5,504
2,153
0
2,689
2,415
45,941
991
L
3,198
252
0
2,984
9,292
5,536
0
0
9,292
0
35,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
27,295
398
Minions Killed
331
0
Camps Cleared
0
1,143,766
Distance Traveled
1,122,962
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,036
458
53
5
0
241,227
2
W
Bakasura
6,663
606
79
7
0
276,773
2
W
Amaterasu
6,941
631
99
9
0
232,956
2
L
Raijin
6,208
564
94
9
0
209,914
0
L
Cernunnos
5,242
477
79
7
0
193,403
0
L
Xing Tian
4,980
453
26
2
0
230,894
4
W
Hou Yi
5,934
539
80
7
0
185,927
0
W
Cerberus
5,864
533
43
4
0
224,493
1
W
Baron Samedi
6,741
613
97
9
0
223,617
1
L
Tyr
5,829
530
79
7
0
247,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role