Player Matchup

Chaac
Chaac
IclapszZ
Chaac
Level 85
God Stats
1W - 2L
1,321 SR
Queue Stats
75W - 87L
1,363 Elo+
Party 1
Ra
Ra
MVPxxxTrialz
Ra
Level 106
God Stats
5W - 7L
1,380 SR
Queue Stats
87W - 89L
1,423 Elo+
Party 1
Cliodhna
Cliodhna
pedra997
Cliodhna
Level 156
God Stats
1W - 0L
1,145 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Team Averages
Level 116
1,282 SR
1,429 Elo+

VS

Team Averages
Level 96
1,476 SR
1,500 Elo+
Sobek
Sobek
E OMEGA E
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
itz me LAZY
Scylla
Level 106
God Stats
1W - 2L
1,427 SR
Queue Stats
3W - 7L
1,368 Elo+
Party 2
Artemis
Artemis
sl1mPaPi
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IclapszZ
Chaac
19
2 / 0 / 7
12,481
780
7,935
8,740
7,687
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 1 / 5
13,478
842
9,911
12,485
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cliodhna
pedra997
Cliodhna
19
4 / 2 / 7
13,060
816
17,785
14,583
5,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
E OMEGA E
Sobek
16
0 / 5 / 3
9,948
622
5,736
20,347
23,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
19
1 / 4 / 2
12,236
765
13,338
14,331
4,763
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
sl1mPaPi
Artemis
12
1 / 3 / 1
9,601
600
4,397
6,446
2,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
2
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
E OMEGA E
Sobek
0
5
3
0.3
W
Chaac
IclapszZ
Chaac
2
0
7
5.5
W
6
1
5
8.5
L
Scylla
1
4
2
0.5
W
Cliodhna
pedra997
Cliodhna
4
2
7
3.75
L
Artemis
sl1mPaPi
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,631
Damage
23,471
35,808
Taken
41,124
18,528
Mitigated
30,523
14,504
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
E OMEGA E
Sobek
5,736
55
0
1,930
20,347
23,689
0
7,251
12,874
16,269
0
W
Chaac
IclapszZ
Chaac
7,935
744
0
4,158
8,740
7,687
268
6,545
2,195
871
33,619
W
9,911
1,147
3,180
5,723
12,485
4,973
1,321
6,720
5,765
72,831
0
L
Scylla
13,338
1,343
0
0
14,331
4,763
0
2,515
11,816
60,694
202
W
Cliodhna
pedra997
Cliodhna
17,785
3,657
0
1,443
14,583
5,868
1,846
5,701
8,882
0
60,044
L
Artemis
sl1mPaPi
Artemis
4,397
1,709
0
908
6,446
2,071
0
824
5,622
0
16,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
31,785
223
Minions Killed
153
0
Camps Cleared
0
881,974
Distance Traveled
677,989
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,948
622
15
1
0
268,340
0
W
Chaac
12,481
780
40
3
0
266,531
0
W
Ra
13,478
842
124
8
0
293,806
2
L
Scylla
12,236
765
109
7
0
271,596
0
W
Cliodhna
13,060
816
59
4
0
321,637
0
L
Artemis
9,601
600
29
2
0
138,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role