Player Matchup

Fenrir
Fenrir
Bolillo75
Fenrir
Level 159
God Stats
3W - 1L
1,771 SR
Queue Stats
80W - 69L
1,591 Elo+
Party 3
Chaac
Chaac
JohanDavid
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
QuibbleePvP
Ra
Level 149
God Stats
2W - 1L
1,736 SR
Queue Stats
16W - 15L
1,419 Elo+
Party 2
Nut
Nut
UnlivedLeech01
Nut
Level 165
God Stats
12W - 8L
1,519 SR
Queue Stats
150W - 132L
1,557 Elo+
Party 3
Sylvanus
Sylvanus
Wakinami
Sylvanus
Level 146
God Stats
6W - 6L
1,726 SR
Queue Stats
62W - 59L
1,471 Elo+
Party 3
Team Averages
Level 148
1,651 SR
1,508 Elo+

VS

Team Averages
Level 146
1,569 SR
1,483 Elo+
Khepri
Khepri
DominaterChief
Khepri
Level 192
God Stats
12W - 5L
1,723 SR
Queue Stats
237W - 237L
1,456 Elo+
Solo
Loki
Loki
Kstew97TV
Loki
Level 123
God Stats
7W - 18L
1,390 SR
Queue Stats
67W - 167L
1,366 Elo+
Party 1
Cupid
Cupid
MvH Jumbo
Cupid
Level 109
God Stats
1W - 1L
1,476 SR
Queue Stats
2W - 1L
1,791 Elo+
Party 1
Geb
Geb
Scat Eating
Geb
Level 145
God Stats
1W - 6L
1,732 SR
Queue Stats
264W - 373L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
fusionwolf8
Kukulkan
Level 163
God Stats
2W - 4L
1,526 SR
Queue Stats
161W - 377L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bolillo75
Fenrir
17
6 / 0 / 2
9,056
566
8,061
11,329
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chaac
13
0 / 1 / 2
6,701
419
6,461
8,006
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 1
8,209
513
4,137
4,606
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 4
9,403
588
7,892
9,174
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
Wakinami
Sylvanus
15
1 / 1 / 1
9,472
592
5,608
12,835
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,720
483
3,156
9,219
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
14
3 / 2 / 1
7,632
477
2,592
11,708
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cupid
MvH Jumbo
Cupid
13
0 / 3 / 2
7,394
462
4,681
10,789
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 1 / 0
7,507
469
6,914
11,830
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
fusionwolf8
Kukulkan
13
1 / 5 / 1
7,497
469
7,129
8,356
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
5
5
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bolillo75
Fenrir
6
0
2
7
L
1
0
1
1.5
W
Chaac
0
1
2
1
L
Loki
3
2
1
1.75
L
Cupid
MvH Jumbo
Cupid
0
3
2
0.33
W
1
1
1
1.5
L
0
1
0
0
W
3
2
4
2.5
W
Sylvanus
Wakinami
Sylvanus
1
1
1
1.5
L
Kukulkan
fusionwolf8
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,159
Damage
24,472
45,950
Taken
51,902
23,872
Mitigated
26,113
26,602
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bolillo75
Fenrir
8,061
1,288
0
8,664
11,329
4,818
0
2,318
8,907
0
77,236
L
3,156
640
0
2,143
9,219
8,321
0
1,586
7,633
33,088
0
W
Chaac
6,461
889
0
1,879
8,006
5,763
0
4,077
3,929
0
27,204
L
Loki
2,592
749
0
5,862
11,708
4,202
0
786
10,922
0
47,772
L
Cupid
MvH Jumbo
Cupid
4,681
2,058
928
4,789
10,789
4,252
308
1,904
8,885
0
59,567
W
4,137
323
980
2,423
4,606
1,837
0
527
4,079
63,049
798
L
6,914
1,467
0
4,336
11,830
6,609
0
4,219
7,611
52,578
0
W
7,892
4,090
0
4,693
9,174
3,296
569
3,612
5,562
0
70,875
W
Sylvanus
Wakinami
Sylvanus
5,608
1,829
444
7,519
12,835
8,158
1,463
5,833
6,315
51,724
19,475
L
Kukulkan
fusionwolf8
Kukulkan
7,129
398
0
1,289
8,356
2,729
0
128
8,228
55,245
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
37,750
539
Minions Killed
460
0
Camps Cleared
0
1,560,571
Distance Traveled
1,531,960
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,056
566
125
8
0
367,948
11
L
Khepri
7,720
483
41
3
0
275,137
0
W
Chaac
6,701
419
32
2
0
306,532
3
L
Loki
7,632
477
94
6
0
357,579
0
L
Cupid
7,394
462
106
7
0
284,438
5
W
Ra
8,209
513
124
8
0
344,483
5
L
Geb
7,507
469
104
7
0
331,074
0
W
Nut
9,403
588
127
8
0
309,288
2
W
Sylvanus
9,472
592
131
8
0
232,320
2
L
Kukulkan
7,497
469
115
7
0
283,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role