Player Matchup

Sun Wukong
Sun Wukong
Aciddz
Sun Wukong
Level 88
God Stats
1W - 1L
1,773 SR
Queue Stats
120W - 110L
1,501 Elo+
Party 1
Geb
Geb
CoNduXiTyDelato
Geb
Level 195
God Stats
2W - 1L
1,585 SR
Queue Stats
10W - 10L
1,524 Elo+
Party 2
Olorun
Olorun
ESFLACHAMP
Olorun
Level 158
God Stats
3W - 3L
1,716 SR
Queue Stats
9W - 10L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
MiamiDeli
Zhong Kui
Level 124
God Stats
0W - 3L
1,399 SR
Queue Stats
147W - 119L
1,520 Elo+
Party 1
Thor
Thor
xXDOMIN8TORXx
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,568 Elo+
Party 2
Team Averages
Level 141
1,595 SR
1,528 Elo+

VS

Team Averages
Level 109
1,429 SR
1,543 Elo+
Anhur
Anhur
Drka537
Anhur
Level 52
God Stats
1W - 2L
1,348 SR
Queue Stats
9W - 12L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rav3
Kumbhakarna
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 75L
1,801 Elo+
Party 3
Nu Wa
Nu Wa
XDirtyXDancerX
Nu Wa
Level 144
God Stats
1W - 2L
1,233 SR
Queue Stats
96W - 77L
1,549 Elo+
Party 3
Poseidon
Poseidon
xIAsmodeus
Poseidon
Level 122
God Stats
13W - 5L
1,671 SR
Queue Stats
56W - 55L
1,490 Elo+
Party 4
Sun Wukong
Sun Wukong
xISandman
Sun Wukong
Level 124
God Stats
1W - 0L
1,394 SR
Queue Stats
13W - 14L
1,433 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aciddz
Sun Wukong
12
0 / 2 / 0
6,633
603
4,063
8,552
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 2
5,721
520
2,305
6,184
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
ESFLACHAMP
Olorun
9
1 / 3 / 0
5,499
500
2,961
4,583
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
MiamiDeli
Zhong Kui
12
1 / 1 / 1
6,283
571
4,514
9,979
6,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
5,052
459
2,499
8,652
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drka537
Anhur
12
3 / 1 / 1
7,058
642
4,243
5,301
1,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Rav3
Kumbhakarna
11
0 / 0 / 5
6,463
588
1,858
8,098
4,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 0 / 2
6,798
618
6,376
3,410
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
xIAsmodeus
Poseidon
12
3 / 2 / 3
6,329
575
5,940
6,405
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
xISandman
Sun Wukong
11
2 / 0 / 1
6,315
574
3,636
9,862
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
10
10
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aciddz
Sun Wukong
0
2
0
0
L
0
1
2
1
W
Anhur
Drka537
Anhur
3
1
1
3.5
L
Olorun
ESFLACHAMP
Olorun
1
3
0
0.33
L
Zhong Kui
MiamiDeli
Zhong Kui
1
1
1
1.5
W
Kumbhakarna
Rav3
Kumbhakarna
0
0
5
2.5
W
2
0
2
3
W
Poseidon
xIAsmodeus
Poseidon
3
2
3
2.25
W
Sun Wukong
xISandman
Sun Wukong
2
0
1
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,342
Damage
22,053
37,950
Taken
33,076
16,813
Mitigated
15,874
13,908
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aciddz
Sun Wukong
4,063
478
0
2,174
8,552
4,248
0
1,825
6,631
0
48,601
L
2,305
221
0
1,720
6,184
3,388
0
2,069
4,040
23,732
0
W
Anhur
Drka537
Anhur
4,243
2,084
0
2,510
5,301
1,743
280
2,638
2,663
0
45,217
L
Olorun
ESFLACHAMP
Olorun
2,961
484
309
972
4,583
961
0
1,227
3,246
24,268
28
L
Zhong Kui
MiamiDeli
Zhong Kui
4,514
719
0
6,557
9,979
6,217
0
4,189
5,495
55,481
0
W
Kumbhakarna
Rav3
Kumbhakarna
1,858
539
0
2,246
8,098
4,995
0
2,856
5,242
21,212
0
W
6,376
1,258
0
1,857
3,410
988
18
1,563
1,847
49,196
1,607
W
Poseidon
xIAsmodeus
Poseidon
5,940
533
0
3,378
6,405
1,612
0
1,577
4,828
45,059
1,061
W
Sun Wukong
xISandman
Sun Wukong
3,636
450
0
2,283
9,862
6,536
0
1,146
8,716
0
34,051
L
2,499
214
0
2,176
8,652
1,999
0
3,613
4,862
0
27,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
32,963
317
Minions Killed
371
0
Camps Cleared
0
1,105,484
Distance Traveled
1,179,095
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,633
603
87
8
0
200,489
0
L
Geb
5,721
520
29
3
0
248,307
5
W
Anhur
7,058
642
88
8
0
221,821
3
L
Olorun
5,499
500
67
6
0
204,722
0
L
Zhong Kui
6,283
571
96
9
0
218,277
0
W
Kumbhakarna
6,463
588
35
3
0
264,979
2
W
Nu Wa
6,798
618
101
9
0
224,467
3
W
Poseidon
6,329
575
82
7
0
263,432
0
W
Sun Wukong
6,315
574
65
6
0
204,396
0
L
Thor
5,052
459
38
3
0
233,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role