Player Matchup

Cupid
Cupid
CDip
Cupid
Level 64
God Stats
57W - 46L
1,567 SR
Queue Stats
219W - 207L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
Darkasaur
Hun Batz
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 126L
1,525 Elo+
Solo
Nu Wa
Nu Wa
F6DEMON
Nu Wa
Level 85
God Stats
1W - 1L
1,764 SR
Queue Stats
290W - 241L
1,491 Elo+
Party 2
Chaac
Chaac
emptin
Chaac
Level 73
God Stats
2W - 5L
1,496 SR
Queue Stats
22W - 17L
1,733 Elo+
Party 3
Kukulkan
Kukulkan
xSkY-MiDniGhT-
Kukulkan
Level 63
God Stats
1W - 1L
1,625 SR
Queue Stats
11W - 6L
1,733 Elo+
Party 3
Team Averages
Level 79
1,591 SR
1,590 Elo+

VS

Team Averages
Level 130
1,436 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
CzmeBallin
Ah Muzen Cab
Level 74
God Stats
21W - 20L
1,514 SR
Queue Stats
200W - 205L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Frost_The_Ninja
Tsukuyomi
Level 94
God Stats
15W - 16L
1,436 SR
Queue Stats
162W - 174L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MFMELO
Kumbhakarna
Level 123
God Stats
3W - 2L
1,428 SR
Queue Stats
256W - 220L
1,516 Elo+
Party 4
Nu Wa
Nu Wa
aquastorm22
Nu Wa
Level 204
God Stats
5W - 3L
1,491 SR
Queue Stats
105W - 83L
1,513 Elo+
Solo
Nemesis
Nemesis
Δειmοs
Nemesis
Level 156
God Stats
1W - 0L
1,313 SR
Queue Stats
257W - 233L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CDip
Cupid
10
1 / 3 / 0
5,910
455
4,339
9,484
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Darkasaur
Hun Batz
12
4 / 3 / 0
6,914
532
7,515
12,816
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
F6DEMON
Nu Wa
11
0 / 5 / 3
6,929
533
7,997
13,700
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
emptin
Chaac
10
0 / 2 / 0
5,794
446
2,494
10,265
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
0 / 3 / 0
6,334
487
1,366
7,786
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CzmeBallin
Ah Muzen Cab
13
3 / 1 / 5
6,914
532
9,445
8,825
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Frost_The_Ninja
Tsukuyomi
12
4 / 2 / 4
7,611
585
7,474
9,782
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
MFMELO
Kumbhakarna
12
3 / 0 / 3
7,323
563
5,861
10,394
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 3
8,589
661
11,278
5,842
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Δειmοs
Nemesis
16
3 / 0 / 1
9,367
721
5,355
7,082
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
16
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
CDip
Cupid
1
3
0
0.33
W
Ah Muzen Cab
CzmeBallin
Ah Muzen Cab
3
1
5
5.5
L
Hun Batz
Darkasaur
Hun Batz
4
3
0
1.33
L
Nu Wa
F6DEMON
Nu Wa
0
5
3
0.3
W
Tsukuyomi
Frost_The_Ninja
Tsukuyomi
4
2
4
3
W
Kumbhakarna
MFMELO
Kumbhakarna
3
0
3
4.5
W
3
2
3
2.25
L
Chaac
emptin
Chaac
0
2
0
0
L
Kukulkan
0
3
0
0
W
Nemesis
Δειmοs
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,711
Damage
39,413
54,051
Taken
41,925
21,709
Mitigated
18,381
18,366
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CDip
Cupid
4,339
2,068
799
3,044
9,484
2,536
224
1,853
7,425
0
33,716
W
Ah Muzen Cab
CzmeBallin
Ah Muzen Cab
9,445
2,535
0
1,330
8,825
2,792
0
3,136
5,689
0
45,217
L
Hun Batz
Darkasaur
Hun Batz
7,515
1,531
0
4,854
12,816
3,683
0
4,159
8,276
0
53,403
L
Nu Wa
F6DEMON
Nu Wa
7,997
2,692
1,855
3,436
13,700
5,103
0
3,189
10,146
39,380
1,273
W
Tsukuyomi
Frost_The_Ninja
Tsukuyomi
7,474
2,066
0
4,338
9,782
2,838
0
1,325
8,420
0
46,787
W
Kumbhakarna
MFMELO
Kumbhakarna
5,861
597
0
1,781
10,394
7,492
0
3,300
7,094
31,882
105
W
11,278
2,892
0
295
5,842
1,934
548
1,513
4,329
49,737
2,335
L
Chaac
emptin
Chaac
2,494
381
0
3,407
10,265
8,536
0
658
8,827
0
32,561
L
Kukulkan
1,366
0
0
971
7,786
1,851
0
5,383
1,857
46,935
0
W
Nemesis
Δειmοs
Nemesis
5,355
1,529
0
2,693
7,082
3,325
0
79
6,718
0
69,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
39,804
371
Minions Killed
416
0
Camps Cleared
0
1,287,450
Distance Traveled
1,362,323
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,910
455
75
6
0
228,428
2
W
Ah Muzen Cab
6,914
532
55
4
0
280,985
0
L
Hun Batz
6,914
532
91
7
0
293,570
3
L
Nu Wa
6,929
533
63
5
0
220,044
0
W
Tsukuyomi
7,611
585
76
6
0
303,496
0
W
Kumbhakarna
7,323
563
45
3
0
285,168
1
W
Nu Wa
8,589
661
99
8
0
234,488
0
L
Chaac
5,794
446
54
4
0
289,507
0
L
Kukulkan
6,334
487
88
7
0
255,901
1
W
Nemesis
9,367
721
141
11
0
258,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role