Player Matchup

Raijin
Raijin
Abandonallchips
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Sol
Sol
AnarchyIsVintage
Sol
Level 27
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Hiiya
Aphrodite
Level 129
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
MAGELORDDJ
Danzaburou
Level 85
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Vamana
Vamana
Palun98
Vamana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Team Averages
Level 93
1,439 SR
1,318 Elo+

VS

Team Averages
Level 64
1,526 SR
1,540 Elo+
Fenrir
Fenrir
ACE_6930
Fenrir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,532 Elo+
Party 2
Cerberus
Cerberus
Infantiam
Cerberus
Level 67
God Stats
8W - 5L
1,632 SR
Queue Stats
44W - 52L
1,527 Elo+
Party 3
Medusa
Medusa
ItzzRevive
Medusa
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 27L
1,482 Elo+
Party 2
Vulcan
Vulcan
JFreeski
Vulcan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
KFChckn
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,864
486
2,005
4,220
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 0
4,858
486
2,829
6,709
1,526
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Hiiya
Aphrodite
7
1 / 5 / 1
4,971
497
2,925
7,824
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
MAGELORDDJ
Danzaburou
7
1 / 5 / 2
4,687
469
3,236
6,585
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vamana
Palun98
Vamana
1
0 / 0 / 0
1,860
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACE_6930
Fenrir
11
6 / 0 / 3
6,349
635
4,370
6,194
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Infantiam
Cerberus
10
1 / 0 / 8
5,962
596
1,413
4,961
2,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
ItzzRevive
Medusa
11
2 / 2 / 1
5,887
589
1,860
4,371
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
JFreeski
Vulcan
13
8 / 0 / 3
7,361
736
10,185
3,521
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KFChckn
King Arthur
9
1 / 3 / 4
5,480
548
3,452
6,732
3,096
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ACE_6930
Fenrir
6
0
3
7.5
L
1
2
0
0.5
L
1
6
0
0.17
L
Aphrodite
Hiiya
Aphrodite
1
5
1
0.3
W
Cerberus
Infantiam
Cerberus
1
0
8
5
W
Medusa
ItzzRevive
Medusa
2
2
1
1.25
W
Vulcan
JFreeski
Vulcan
8
0
3
9.5
W
King Arthur
KFChckn
King Arthur
1
3
4
1
L
Danzaburou
MAGELORDDJ
Danzaburou
1
5
2
0.4
L
Vamana
Palun98
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,995
Damage
21,280
25,338
Taken
25,779
6,596
Mitigated
11,048
4,468
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ACE_6930
Fenrir
4,370
1,417
0
3,775
6,194
2,223
0
412
5,782
0
37,619
L
2,005
43
0
0
4,220
902
0
1,457
2,672
23,713
99
L
2,829
1,163
0
1,009
6,709
1,526
0
3,381
3,092
16,080
734
L
Aphrodite
Hiiya
Aphrodite
2,925
427
903
1,940
7,824
2,773
0
3,784
3,927
14,606
0
W
Cerberus
Infantiam
Cerberus
1,413
76
0
1,920
4,961
2,946
0
1,916
3,045
9,838
0
W
Medusa
ItzzRevive
Medusa
1,860
1,045
0
1,602
4,371
1,515
750
1,032
3,339
0
39,421
W
Vulcan
JFreeski
Vulcan
10,185
160
0
290
3,521
1,268
0
902
2,619
62,725
1,501
W
King Arthur
KFChckn
King Arthur
3,452
418
0
500
6,732
3,096
0
3,249
3,483
0
21,909
L
Danzaburou
MAGELORDDJ
Danzaburou
3,236
1,259
76
540
6,585
1,395
0
2,487
4,052
0
19,526
L
Vamana
Palun98
Vamana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,240
Gold Earned
31,039
128
Minions Killed
298
0
Camps Cleared
0
750,218
Distance Traveled
1,059,308
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,349
635
67
7
0
236,242
1
L
Raijin
4,864
486
48
5
0
197,820
0
L
Sol
4,858
486
30
3
0
195,478
0
L
Aphrodite
4,971
497
19
2
0
173,492
0
W
Cerberus
5,962
596
27
3
0
224,121
2
W
Medusa
5,887
589
57
6
0
172,115
0
W
Vulcan
7,361
736
110
11
0
245,325
3
W
King Arthur
5,480
548
37
4
0
181,505
0
L
Danzaburou
4,687
469
31
3
0
183,428
2
L
Vamana
1,860
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role