Player Matchup

Kali
Kali
Silver II
Adoisthesickest
Kali
Silver II
Level 309
God Stats
7W - 7L
1,513 SR
Queue Stats
406W - 421L
1,092 MMR
Solo
Cerberus
Cerberus
Silver II
Blueballzy
Cerberus
Silver II
Level 105
God Stats
6W - 5L
1,578 SR
Queue Stats
82W - 85L
1,039 MMR
Party 1
Mulan
Mulan
Bronze II
Lace Up vv
Mulan
Bronze II
Level 157
God Stats
1W - 2L
1,467 SR
Queue Stats
41W - 48L
977 MMR
Solo
Nu Wa
Nu Wa
Gold III
Ranbob McGoober
Nu Wa
Gold III
Level 129
God Stats
4W - 1L
1,482 SR
Queue Stats
55W - 55L
1,327 MMR
Party 1
Izanami
Izanami
Silver III
spencer1227
Izanami
Silver III
Level 83
God Stats
50W - 47L
1,585 SR
Queue Stats
139W - 154L
919 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 157
1,525 SR
1,071 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,534 SR
1,072 MMR
Bacchus
Bacchus
Silver III
CaptianObviousz
Bacchus
Silver III
Level 78
God Stats
118W - 125L
1,536 SR
Queue Stats
226W - 274L
963 MMR
Solo
Medusa
Medusa
Silver I
Gunnar_0507
Medusa
Silver I
Level 147
God Stats
10W - 13L
1,516 SR
Queue Stats
138W - 164L
1,034 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Perikoss
Zhong Kui
Silver III
Level 154
God Stats
9W - 9L
1,596 SR
Queue Stats
354W - 360L
912 MMR
Solo
Bakasura
Bakasura
Gold V
i jus cant win
Bakasura
Gold V
Level 153
God Stats
5W - 3L
1,625 SR
Queue Stats
171W - 168L
1,206 MMR
Solo
Janus
Janus
Silver II
joshvelra
Janus
Silver II
Level 144
God Stats
5W - 12L
1,395 SR
Queue Stats
614W - 625L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
4,670
584
2,071
7,652
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Blueballzy
Cerberus
8
0 / 1 / 0
4,592
574
2,247
6,440
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
9
0 / 1 / 0
4,888
611
3,610
7,073
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 0 / 2
5,737
717
5,383
2,617
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
spencer1227
Izanami
8
0 / 0 / 0
4,550
569
510
3,865
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Chang'eBellonaKumbhakarna

VS

Bans
BastetCthulhuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,393
549
3,015
7,896
5,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
1 / 0 / 1
4,755
594
5,488
4,480
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Perikoss
Zhong Kui
10
1 / 0 / 0
5,568
696
3,928
5,195
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
10
2 / 0 / 0
5,421
678
2,772
6,581
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
joshvelra
Janus
4
0 / 1 / 0
3,585
448
138
1,437
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Cerberus
Blueballzy
Cerberus
0
1
0
0
L
0
3
2
0.33
L
Medusa
1
0
1
1.5
W
Mulan
0
1
0
0
L
Zhong Kui
Perikoss
Zhong Kui
1
0
0
1
W
2
0
2
3
L
Bakasura
2
0
0
2
L
Janus
joshvelra
Janus
0
1
0
0
W
Izanami
spencer1227
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,821
Damage
15,341
27,647
Taken
25,589
11,174
Mitigated
12,349
7,204
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,071
1,272
0
907
7,652
2,792
0
876
6,516
0
24,739
W
Cerberus
Blueballzy
Cerberus
2,247
104
0
1,871
6,440
2,640
0
637
5,803
17,487
1,538
L
3,015
293
141
1,525
7,896
5,461
0
2,889
4,823
12,329
598
L
Medusa
5,488
2,324
0
2,405
4,480
1,187
0
1,942
2,520
0
36,389
W
Mulan
3,610
293
0
1,925
7,073
4,070
0
3,326
3,747
0
28,838
L
Zhong Kui
Perikoss
Zhong Kui
3,928
1,317
0
3,225
5,195
3,461
0
180
4,993
24,745
7,726
W
5,383
1,425
0
396
2,617
687
0
1,058
1,354
35,712
1,073
L
Bakasura
2,772
1,837
0
5,140
6,581
1,961
0
1,386
5,095
0
27,911
L
Janus
joshvelra
Janus
138
0
0
300
1,437
279
0
683
631
9,754
0
W
Izanami
spencer1227
Izanami
510
227
0
2,105
3,865
985
0
311
3,554
0
28,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
23,722
281
Minions Killed
251
0
Camps Cleared
0
834,994
Distance Traveled
709,799
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,670
584
42
5
0
187,516
0
W
Cerberus
4,592
574
47
6
0
186,750
0
L
Bacchus
4,393
549
22
3
0
153,999
1
L
Medusa
4,755
594
48
6
0
160,747
1
W
Mulan
4,888
611
51
6
0
145,656
0
L
Zhong Kui
5,568
696
83
10
0
153,408
2
W
Nu Wa
5,737
717
80
10
0
163,422
0
L
Bakasura
5,421
678
78
10
0
187,799
0
L
Janus
3,585
448
20
3
0
53,846
2
W
Izanami
4,550
569
61
8
0
151,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role