Player Matchup

Artio
Artio
GibberdaD
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,427 Elo+
Party 2
Poseidon
Poseidon
HammeredElmo420
Poseidon
Level 126
God Stats
12W - 13L
1,527 SR
Queue Stats
263W - 247L
1,495 Elo+
Party 2
Izanami
Izanami
R2D2Xx99
Izanami
Level 77
God Stats
4W - 10L
1,208 SR
Queue Stats
152W - 153L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
TTV_fadedboss569
Ao Kuang
Level 54
God Stats
8W - 11L
1,413 SR
Queue Stats
71W - 81L
1,383 Elo+
Solo
Chang'e
Chang'e
TeddyPorTuAno
Chang'e
Level 93
God Stats
2W - 5L
1,179 SR
Queue Stats
271W - 271L
1,429 Elo+
Solo
Team Averages
Level 88
1,365 SR
1,432 Elo+

VS

Team Averages
Level 77
1,529 SR
1,355 Elo+
Sobek
Sobek
BltZMovement23
Sobek
Level 28
God Stats
2W - 0L
1,745 SR
Queue Stats
43W - 43L
1,368 Elo+
Party 1
Jing Wei
Jing Wei
DougStep2k
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,365 Elo+
Party 1
Discordia
Discordia
MadWh1skey
Discordia
Level 60
God Stats
2W - 0L
1,559 SR
Queue Stats
31W - 59L
1,345 Elo+
Solo
Bellona
Bellona
Xxtatanero1xX
Bellona
Level 84
God Stats
14W - 21L
1,404 SR
Queue Stats
89W - 94L
1,355 Elo+
Solo
Lancelot
Lancelot
iiTzBA
Lancelot
Level 83
God Stats
3W - 3L
1,435 SR
Queue Stats
32W - 32L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GibberdaD
Artio
11
0 / 5 / 2
7,055
470
3,012
14,484
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
14
3 / 4 / 0
8,989
599
10,325
10,075
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
R2D2Xx99
Izanami
12
0 / 5 / 1
6,845
456
4,971
7,411
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 4
7,695
513
6,492
15,439
4,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chang'e
14
5 / 4 / 0
8,834
589
3,873
13,891
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 12
9,256
617
6,502
13,224
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
DougStep2k
Jing Wei
15
8 / 3 / 8
9,191
613
12,402
11,066
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MadWh1skey
Discordia
14
0 / 2 / 5
8,388
559
7,890
5,234
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
0 / 3 / 5
7,737
516
4,211
10,347
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
iiTzBA
Lancelot
15
10 / 3 / 2
8,929
595
8,989
11,242
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
22
22
Deaths
11
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Jing Wei
DougStep2k
Jing Wei
8
3
8
4
L
Artio
GibberdaD
Artio
0
5
2
0.2
L
Poseidon
3
4
0
0.75
W
Discordia
MadWh1skey
Discordia
0
2
5
1.25
L
Izanami
R2D2Xx99
Izanami
0
5
1
0.1
L
2
4
4
1
L
Chang'e
5
4
0
1.25
W
Bellona
0
3
5
0.83
W
Lancelot
iiTzBA
Lancelot
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,673
Damage
39,994
61,300
Taken
51,113
28,426
Mitigated
33,693
19,933
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,502
1,034
0
3,646
13,224
14,306
62
4,612
8,612
29,297
3,409
W
Jing Wei
DougStep2k
Jing Wei
12,402
9,878
0
4,255
11,066
4,709
846
5,134
5,932
0
67,395
L
Artio
GibberdaD
Artio
3,012
87
224
3,441
14,484
13,708
0
3,854
10,574
16,336
0
L
Poseidon
10,325
3,055
0
2,929
10,075
3,378
1,516
421
9,614
62,327
8,967
W
Discordia
MadWh1skey
Discordia
7,890
86
0
1,425
5,234
1,635
0
3,550
1,684
55,387
183
L
Izanami
R2D2Xx99
Izanami
4,971
2,696
0
601
7,411
2,289
397
995
6,416
0
44,774
L
6,492
1,953
151
7,654
15,439
4,921
0
1,575
13,752
43,192
0
L
Chang'e
3,873
268
240
4,693
13,891
4,130
0
5,801
7,064
46,709
223
W
Bellona
4,211
335
0
1,661
10,347
8,469
571
5,337
5,010
0
54,806
W
Lancelot
iiTzBA
Lancelot
8,989
1,398
0
3,178
11,242
4,574
99
4,368
6,874
0
46,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
43,501
402
Minions Killed
395
0
Camps Cleared
0
1,465,382
Distance Traveled
1,545,964
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,256
617
42
3
0
348,621
0
W
Jing Wei
9,191
613
104
7
0
285,818
6
L
Artio
7,055
470
29
2
0
327,216
1
L
Poseidon
8,989
599
124
8
0
269,323
0
W
Discordia
8,388
559
113
8
0
290,552
4
L
Izanami
6,845
456
87
6
0
247,970
0
L
Ao Kuang
7,695
513
72
5
0
335,916
0
L
Chang'e
8,834
589
90
6
0
284,957
0
W
Bellona
7,737
516
65
4
0
278,952
0
W
Lancelot
8,929
595
71
5
0
342,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role