Player Matchup

Nu Wa
Nu Wa
Void5421
Nu Wa
Level 109
God Stats
18W - 12L
1,625 SR
Queue Stats
261W - 270L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Yuky gdi
Cthulhu
Level 119
God Stats
10W - 6L
1,803 SR
Queue Stats
203W - 218L
1,503 Elo+
Party 2
Arachne
Arachne
lobo51
Arachne
Level 123
God Stats
4W - 0L
1,634 SR
Queue Stats
318W - 304L
1,532 Elo+
Party 2
Team Averages
Level 117
1,687 SR
1,501 Elo+

VS

Team Averages
Level 73
1,421 SR
1,466 Elo+
Cthulhu
Cthulhu
FatAsAPanda
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,475 Elo+
Party 1
Poseidon
Poseidon
jp1002
Poseidon
Level 106
God Stats
3W - 3L
1,262 SR
Queue Stats
61W - 61L
1,510 Elo+
Party 1
Hachiman
Hachiman
viol3tflowr
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Void5421
Nu Wa
14
5 / 0 / 6
8,538
949
9,936
4,410
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yuky gdi
Cthulhu
14
4 / 1 / 5
8,464
940
8,504
7,750
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
lobo51
Arachne
13
3 / 1 / 6
8,461
940
3,016
9,134
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatAsAPanda
Cthulhu
12
0 / 4 / 2
6,506
723
5,441
9,832
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
jp1002
Poseidon
13
2 / 3 / 0
7,415
824
5,586
7,367
2,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
viol3tflowr
Hachiman
11
0 / 5 / 2
6,347
705
3,987
7,201
2,099
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FatAsAPanda
Cthulhu
0
4
2
0.25
W
Nu Wa
Void5421
Nu Wa
5
0
6
8
W
Cthulhu
Yuky gdi
Cthulhu
4
1
5
6.5
L
Poseidon
jp1002
Poseidon
2
3
0
0.67
W
Arachne
lobo51
Arachne
3
1
6
6
L
Hachiman
viol3tflowr
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
15,014
21,294
Taken
24,400
12,490
Mitigated
10,345
8,936
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FatAsAPanda
Cthulhu
5,441
611
0
929
9,832
6,142
0
6,352
3,264
22,191
1,270
W
Nu Wa
Void5421
Nu Wa
9,936
4,596
0
2,041
4,410
1,453
1,657
2,510
1,698
30,659
704
W
Cthulhu
Yuky gdi
Cthulhu
8,504
195
445
2,000
7,750
7,479
541
3,295
4,245
20,491
1,343
L
Poseidon
jp1002
Poseidon
5,586
1,077
0
2,054
7,367
2,104
0
5,324
1,755
38,253
1,077
W
Arachne
lobo51
Arachne
3,016
1,857
0
4,450
9,134
3,558
1,387
4,371
4,627
0
29,655
L
Hachiman
viol3tflowr
Hachiman
3,987
2,666
0
1,371
7,201
2,099
0
5,126
1,809
0
16,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
20,268
122
Minions Killed
144
0
Camps Cleared
0
510,795
Distance Traveled
411,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,506
723
25
3
0
140,270
0
W
Nu Wa
8,538
949
40
4
0
159,661
0
W
Cthulhu
8,464
940
44
5
0
173,003
0
L
Poseidon
7,415
824
82
9
0
141,489
0
W
Arachne
8,461
940
38
4
0
178,131
0
L
Hachiman
6,347
705
37
4
0
129,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role