Player Matchup

Arachne
Arachne
ASweetBlargh
Arachne
Level 66
God Stats
14W - 15L
1,306 SR
Queue Stats
263W - 264L
1,404 Elo+
Party 2
Xbalanque
Xbalanque
ASweetDovekie
Xbalanque
Level 76
God Stats
5W - 4L
1,417 SR
Queue Stats
351W - 356L
1,390 Elo+
Party 2
Nike
Nike
ASweetSquishee
Nike
Level 68
God Stats
2W - 2L
1,195 SR
Queue Stats
318W - 318L
1,389 Elo+
Party 2
Ares
Ares
Ndon_11
Ares
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 40L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Syrinium
Baron Samedi
Level 69
God Stats
9W - 5L
1,525 SR
Queue Stats
295W - 305L
1,509 Elo+
Solo
Team Averages
Level 68
1,389 SR
1,418 Elo+

VS

Team Averages
Level 82
1,556 SR
1,491 Elo+
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Dextery2410
Mercury
Level 68
God Stats
10W - 10L
1,528 SR
Queue Stats
231W - 237L
1,407 Elo+
Solo
Kumbhakarna
Kumbhakarna
EatMySh0rtsG
Kumbhakarna
Level 101
God Stats
5W - 6L
1,751 SR
Queue Stats
219W - 198L
1,517 Elo+
Solo
Amaterasu
Amaterasu
Oklahoma 12
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 180L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASweetBlargh
Arachne
11
5 / 1 / 1
6,217
622
3,826
6,071
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
ASweetDovekie
Xbalanque
9
1 / 3 / 2
5,025
503
4,937
7,025
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 1
6,892
689
6,997
6,214
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Ndon_11
Ares
9
2 / 2 / 1
5,670
567
4,674
6,564
4,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
Syrinium
Baron Samedi
11
3 / 0 / 2
6,393
639
4,723
4,495
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 1 / 0
5,235
524
4,193
4,693
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
9
1 / 5 / 0
4,934
493
4,740
7,093
2,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Dextery2410
Mercury
10
0 / 3 / 1
5,153
515
1,683
7,487
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
EatMySh0rtsG
Kumbhakarna
8
0 / 2 / 3
5,336
534
5,137
12,630
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
Oklahoma 12
Amaterasu
8
0 / 6 / 0
4,549
455
1,678
8,746
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
16
Kills
4
6
Deaths
17
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
0
3
L
Anubis
 
Anubis
1
5
0
0.2
W
Arachne
ASweetBlargh
Arachne
5
1
1
5.5
W
Xbalanque
ASweetDovekie
Xbalanque
1
3
2
0.67
W
5
0
1
5.5
L
Mercury
Dextery2410
Mercury
0
3
1
0.17
L
Kumbhakarna
EatMySh0rtsG
Kumbhakarna
0
2
3
0.75
W
Ares
Ndon_11
Ares
2
2
1
1.25
L
Amaterasu
Oklahoma 12
Amaterasu
0
6
0
0
W
Baron Samedi
Syrinium
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,157
Damage
17,431
30,369
Taken
40,649
12,747
Mitigated
17,338
11,395
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,193
1,855
0
940
4,693
1,380
0
960
3,733
0
32,918
L
Anubis
 
Anubis
4,740
576
0
2,157
7,093
2,842
0
2,364
4,428
27,043
0
W
Arachne
ASweetBlargh
Arachne
3,826
2,649
0
2,360
6,071
1,436
0
2,567
3,504
0
35,313
W
Xbalanque
ASweetDovekie
Xbalanque
4,937
1,796
0
1,762
7,025
2,111
0
2,879
4,146
0
22,337
W
6,997
1,087
0
3,226
6,214
3,003
342
114
5,870
0
39,618
L
Mercury
Dextery2410
Mercury
1,683
592
0
566
7,487
2,296
0
1,671
5,532
0
43,932
L
Kumbhakarna
EatMySh0rtsG
Kumbhakarna
5,137
689
0
4,662
12,630
6,661
0
3,190
9,440
26,233
0
W
Ares
Ndon_11
Ares
4,674
588
0
1,476
6,564
4,441
0
2,258
4,306
17,861
1,182
L
Amaterasu
Oklahoma 12
Amaterasu
1,678
700
0
1,522
8,746
4,159
0
0
8,265
0
18,477
W
Baron Samedi
Syrinium
Baron Samedi
4,723
287
135
2,436
4,495
1,756
0
2,059
2,436
32,641
1,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
25,207
260
Minions Killed
272
0
Camps Cleared
0
946,408
Distance Traveled
957,638
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,235
524
64
6
0
175,323
0
L
Anubis
4,934
493
56
6
0
165,372
2
W
Arachne
6,217
622
63
6
0
210,581
0
W
Xbalanque
5,025
503
39
4
0
172,427
0
W
Nike
6,892
689
52
5
0
164,706
6
L
Mercury
5,153
515
90
9
0
228,131
0
L
Kumbhakarna
5,336
534
29
3
0
194,917
0
W
Ares
5,670
567
28
3
0
194,310
2
L
Amaterasu
4,549
455
33
3
0
193,895
0
W
Baron Samedi
6,393
639
78
8
0
204,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role